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3DMark Gets AMD FidelityFX Super Resolution 2 (FSR 2) Feature Test

UL Benchmarks today released an update to 3DMark that adds a Feature Test for AMD FidelityFX Super Resolution 2 (FSR 2), the company's popular upscaling-based performance enhancement. This was long overdue, as 3DMark has had a Feature Test for DLSS for years now; and as of October 2022, it even got one for Intel XeSS. The new FSR 2 Feature Test uses a scene from the Speed Way DirectX 12 Ultimate benchmark, where it compares fine details of a vehicle and a technic droid between native resolution with TAA and FSR 2, and highlights the performance uplift. To use the feature test, you'll need any GPU that supports DirectX 12 and FSR 2 (that covers AMD, NVIDIA, and Intel Arc). For owners of 3DMark who purchased it before October 12, 2022, they'll need to purchase the Speed Way upgrade to unlock the AMD FSR feature test.

3% of AMD Radeon Users May Experience Unusually Low 3DMark TimeSpy Performance, Driver Fix Underway

About 3% of AMD Radeon graphics card users may experience lower than usual 3DMark TimeSpy performance, says UL Benchmarks, developers of the 3DMark graphics benchmark suite. The issue came to light when a Google developer noticed that his RX 7900 XTX exhibited lower than expected performacne in TimeSpy, and took it up with UL. While the 3DMark developer hasn't been able to reproduce the issue on their end, it mentions that AMD is aware of it, has had more luck in reproducing it, and is working on a driver-level fix. For now, UL offers no solution other than to roll back to older driver versions and try testing again.

UL Benchmarks Launches 3DMark Speedway DirectX 12 Ultimate Benchmark

UL Solutions is excited to announce that our new DirectX 12 Ultimate Benchmark 3DMark Speed Way is now available to download and buy on Steam and on the UL Solutions website. 3DMark Speed Way is sponsored by Lenovo Legion. Developed with input from AMD, Intel, NVIDIA, and other leading technology companies, Speed Way is an ideal benchmark for comparing the DirectX 12 Ultimate performance of the latest graphics cards.

DirectX 12 Ultimate is the next-generation application programming interface (API) for gaming graphics. It adds powerful new capabilities to DirectX 12, helping game developers improve visual quality, boost frame rates, reduce loading times and create vast, detailed worlds. 3DMark Speed Way's engine demonstrates what the latest DirectX API brings to ray-traced gaming, using DirectX Raytracing tier 1.1 for real-time global illumination and real-time ray-traced reflections, coupled with new performance optimizations like mesh shaders.

UL Launches New 3DMark Feature Test for Intel XeSS

We're excited to release a new 3DMark feature test for Intel's new XeSS AI-enhanced upscaling technology. This new feature test is available in 3DMark Advanced and Professional Editions. 3DMark feature tests are special tests designed to highlight specific techniques, functions, or capabilities. The Intel XeSS feature test shows you how XeSS affects performance.

The 3DMark Intel XeSS frame inspector tool helps you compare image quality with an interactive side-by-side comparison of XeSS and native-resolution rendering. Check out the images below to see an example comparison of native resolution rendering and XeSS in the new 3DMark feature test.

Intel Posts XeSS Technology Deep-Dive Video

Intel Graphics today posted a technological deep-dive video presentation into how XeSS (Xe Super Sampling), the company's rival to NVIDIA DLSS and AMD FSR, works. XeSS is a gaming performance enhancement technology where your game is rendered by the GPU at a lower resolution than what your display is capable of; while a high-quality upscaling algorithm scales it up to your native resolution while minimizing quality losses associated with classical upscaling methods.

The video details mostly what we gathered from our older articles on how XeSS works. A game's raster and lighting is rendered at a lower-resolution, frame-data along with motion vectors are fed to the XeSS upscaling algorithm, and is then passed on to the renderer's post-processing and the native-resolution HUD is applied. The XeSS upscaler takes not just motion vector and the all important frame inputs, but also temporal data from processed (upscaled) frames, so a pre-trained AI could better reconstruct details.

UL Benchmarks Unveils the 3DMark Speed Way Benchmark

UL Benchmarks is ready with a new graphics benchmark for enthusiast-segment graphics cards, to show you whether your present hardware can deal with games coming out several years from now. The new "Speed Way" benchmark utilizes all of the features that make up the DirectX 12 Ultimate API, which include real-time ray tracing, mesh shaders, variable-rate shading, and sampler feedback. It uses ray tracing for reflections, lighting, and global-illumination.

Until now, the various DirectX 12 Ultimate features were only part of 3DMark as API feature-tests. The older "Port Royal" benchmark, which released around the time of NVIDIA "Turing," is the company's first benchmark with real-time ray tracing, although it doesn't use all DirectX 12 Ultimate features. With each new benchmark, the makers of 3DMark collaborate with a new gaming brand sponsor. For Speed Way, it's Legion, a brand of pre-built gaming notebooks and desktops by Lenovo. UL Benchmarks didn't reveal an exact release date except "later this year."

Samsung RDNA2-based Exynos 2200 GPU Performance Significantly Worse than Snapdragon 8 Gen1, Both Power Galaxy S22 Ultra

The Exynos 2200 SoC powering the Samsung Galaxy S22 Ultra in some regions such as the EU, posts some less-than-stellar graphics performance numbers, for all the hype around its AMD-sourced RDNA2 graphics solution, according to an investigative report by Erdi Özüağ, aka "FX57." Samsung brands this RDNA2-based GPU as the Samsung Xclipse 920. Further, Özüağ's testing found that the Exynos 2200 is considerably slower than the Qualcomm Snapdragon 8 Gen 1 powering the S22 Ultra in certain other regions, including the US and India. He has access to both kinds of the S22 Ultra.

In the UL Benchmarks 3DMark Wildlife test, the Exynos 2200 posted a score of 6684 points, compared to 9548 points by the Snapdragon 8 Gen 1 (a difference of 42 percent). What's even more interesting, is that the Exynos 2200 is barely 7 percent faster than the previous-gen Exynos 2100 (Arm Mali GPU) powering the S21 Ultra, which scored 6256 points. The story repeats with the GFXBench "Manhattan" off-screen render benchmark. Here, the Snapdragon 8 Gen 1 is 30 percent faster than the Exynos 2200, which performs on-par with the Exynos 2100. Find a plethora of other results in the complete review comparing the two flavors of the S22 Ultra.

UL Announces 3DMark SSD Storage Benchmark

For more than 20 years, 3DMark has been gamers' first choice for benchmarking the latest graphics cards and processors. Today, we're taking 'The Gamer's Benchmark' into a new area with the 3DMark Storage Benchmark, a dedicated component test for measuring the gaming performance of SSDs, hybrid drives, and other storage devices.

With fast modern SSD storage, loading times are shorter, levels restart faster, and there are fewer interruptions to your gameplay. PC gamers can now choose from a wide range of high-performance storage options from the fastest PCI Express 4.0 and NVMe devices down to cheaper SATA SSDs and high-capacity hybrid drives.

3DMark Receives DirectX 12 Ultimate Sampler Feedback Feature Test

DirectX 12 Ultimate is the next generation for gaming graphics. It adds powerful new capabilities to DirectX 12, including DirectX Raytracing Tier 1.1, Mesh Shaders, Sampler Feedback, and Variable Rate Shading (VRS). These features help game developers improve visual quality, boost frame rates, reduce loading times, and create vast, detailed worlds.

3DMark already has dedicated tests for DirectX Raytracing, Mesh Shaders, and Variable Rate Shading. Today, we're adding a Sampler Feedback feature test, making 3DMark the first publicly available application to include all four major DirectX 12 Ultimate features. Experience DirectX 12 Ultimate today, only with 3DMark! Measure performance and compare image quality on your PC with our DirectX 12 Ultimate feature tests. Each test also has an interactive mode that lets you change settings and visualizations in real time.

3DMark Updated with New CPU Benchmarks for Gamers and Overclockers

UL Benchmarks is expanding 3DMark today by adding a set of dedicated CPU benchmarks. The 3DMark CPU Profile introduces a new approach to CPU benchmarking that shows how CPU performance scales with the number of cores and threads used. The new CPU Profile benchmark tests are available now in 3DMark Advanced Edition and 3DMark Professional Edition.

The 3DMark CPU Profile introduces a new approach to CPU benchmarking. Instead of producing a single number, the 3DMark CPU Profile shows how CPU performance scales and changes with the number of cores and threads used. The CPU Profile has six tests, each of which uses a different number of threads. The benchmark starts by using all available threads. It then repeats using 16 threads, 8 threads, 4 threads, 2 threads, and ends with a single-threaded test. These six tests help you benchmark and compare CPU performance for a range of threading levels. They also provide a better way to compare different CPU models by looking at the results from thread levels they have in common.

Radeon RX 6900 XT Overclocked to 3321MHz, Breaks FireStrike World Record

A PowerColor Radeon RX 6900 XT (Liquid Devil or Red Devil) graphics card was overclocked to a staggering 3321 MHz by professional overclocker OGS, which went on to bag the 3DMark FireStrike world record, with a score of 37618 points on the HWBot leaderboard. It's important to note here, that the benchmark run was done with tessellation disabled—something that UL Benchmarks doesn't consider valid for its own leaderboard, but HWBot allows such benchmark runs, and so here we are. The FireStrike leaderboard has been dominated by the RX 6900 XT, as the card beats even the GeForce RTX 3090 in this test.

UL Benchmarks Announces 3DMark Wild Life Extreme Cross-platform Benchmark

Last year UL Benchmarks released 3DMark Wild Life, a cross-platform benchmark for Android, iOS and Windows. Today we are releasing 3DMark Wild Life Extreme, a more demanding cross-platform benchmark for comparing the graphics performance of mobile computing devices such as Windows notebooks, Always Connected PCs powered by Windows 10 on Arm, Apple Mac computers powered by the M1 chip, and the next generation of smartphones and tablets.

3DMark Wild Life Extreme is a new cross-platform benchmark for Apple, Android and Windows devices. Run Wild Life Extreme to test and compare the graphics performance of the latest Windows notebooks, Always Connected PCs powered by Windows 10 on Arm, Apple Mac computers powered by the M1 chip, and the next generation of smartphones and tablets.

DOWNLOAD: 3DMark for Windows v2.18.7181

UL Announces End of Support for 3DMark Sky Diver, API Overhead test, PCMark 8, VRMark for Android Benchmarks

Benchmarks have a natural lifespan that ends when they no longer provide meaningful results on modern hardware. When old benchmarks are used with new hardware, the results can be skewed or limited in ways that reduce their accuracy and relevance.

After reviewing our product line, we've decided to end support for 3DMark Sky Diver, the 3DMark API Overhead feature test, PCMark 8, Servermark Media Transcode, and VRMark for Android. After January 14, 2021, these unsupported benchmarks will: No longer be sold by UL, Steam, or other app stores; no longer be guaranteed to work with UL's online services; no longer receive updates; no longer be eligible for customer support.

UL Benchmarks Releases Creator Focused Procyon Benchmark Suite

Over the last year, we've seen a lot of interest in a new category of PCs designed for content creators. With high-end specifications and serious styling, these new creator PCs are being marketed to animators, designers, photographers, videographers, musicians and other digital content creators. Today, to meet growing demand from our press and retail partners, we're releasing two new benchmarks for measuring the performance of creator PCs. These two benchmarks use popular Adobe applications to test PC performance for photo editing and video editing work.

Enthusiast creators now have easy access to many of the same software tools used by professionals. Add increasingly powerful, yet affordable PC hardware, and creators have everything they need to develop their talent and unlock their potential. For creators who make a living from their craft, focus and productivity are key. When the process gets in the way, creativity suffers. Even the smallest interruption can break the flow. Longer delays from loading images or exporting video files are even more frustrating. Creator PCs promise to smooth out the wrinkles in the production process. Many manufacturers are now offering dedicated systems for content creators. Benchmark scores offer an easy way for creators to compare the performance of these different systems.

UL Benchmarks Updates 3DMark with Estimated Game Performance Data

UL Benchmarks late Wednesday released a major update to 3DMark. The new version 2.16.7094 adds a redesigned Results tab, and introduces the Estimated Game Performance feature, which lets you extrapolate your 3DMark score onto real-world game performance. The feature debuts with game performance estimations for five popular titles, "Apex Legends," "Battlefield V," "Fortnite," "Grand Theft Auto V," and "Red Dead Redemption 2." After a benchmark run, simply select one of these games from a drop-down menu, and a resolution+preset combo from another; and 3DMark will tell give you an estimated frame-rate number, taking into account your overall 3DMark score, and performance numbers of sub-systems (graphics, physics, etc). In this article, UL Benchmarks explains the correlation between a 3DMark score and corresponding estimated frame-rates for "Fortnite."

DOWNLOAD: 3DMark 2.16.7094

UL Benchmarks Announces End of Support for 3DMark 11, PCMark 7, and some 3DMark Benchmarks

You may have heard that Microsoft will end support for Windows 7 on January 14, 2020. Benchmarks also have a natural lifespan that ends when they no longer provide meaningful results on modern hardware. When old benchmarks are used with new hardware, the results can be skewed or limited in ways that reduce their accuracy and relevance.

Today, we're announcing that, from January 14, 2020, we will no longer offer updates or support for 3DMark 11, PCMark 7, Powermark, 3DMark Cloud Gate, and 3DMark Ice Storm benchmarks. These benchmarks, all of which were released between 2011 and 2013, no longer provide useful, comparable results with modern hardware. In every case, there is a newer and more relevant benchmark test that you should use instead.

UL Benchmarks Outs 3DMark Feature Test for Variable-Rate Shading Tier-2

UL Benchmarks today announced an update to 3DMark, with the expansion of the Variable-Rate Shading (VRS) feature-test with support for VRS Tier-2. A component of DirectX 12, VRS Tier 1 is supported by NVIDIA "Turing" and Intel Gen11 graphics architectures (Ice Lake's iGPU). VRS Tier-2 is currently supported only by NVIDIA "Turing" GPUs. VRS Tier-2 adds a few performance enhancements such as lower levels of shading for areas of the scene with low contrast to their surroundings (think areas under shadow), yielding performance gains. The 3DMark VRS test runs in two passes, pass-1 runs with VRS-off to provide a point of reference; and pass-2 with VRS-on, to test performance gained. The 3DMark update with VRS Tier-2 test will apply for the Advanced and Professional editions.

DOWNLOAD: 3DMark v2.11.6846

UL Announces New 3DMark Benchmarks for Testing PCIe Performance Across Generations

UL Benchmarks via its 3DMark product have announced that they'll be introducing a new, comprehensive test that aims to test PCIe bandwidth across generations. Citing the introduction of PCIe 4.0 to the masses - soon available in the consumer market via AMD's Ryzen 3000 series release - UL wants users to be able to know what a difference this makes towards allowing for more complex games and scenarios that aren't data-constrained by PCIe 3.0.

The 3D Mark PCIe Performance Test will be made available this summer for free for 3DMark Advanced Edition and for 3DMark Professional Edition customers with a valid annual license.

Intel to Use 5-digit Processor Model Numbering with 10th Gen?

A lot of us could be wondering how Intel could number its client-segment processors after the i9-9980XE, or the 9th generation Core in general, and hoping for a major branding change or at least a change in the model numbering scheme. It turns out, Intel will brazen it out with a 5-digit model number and stick to the current scheme. Going by this scheme, the successor to the Core i7-9700K could be the Core i7-10700K, for example. Intel jumped from 3-digit to 4-digit as it transitioned from 1st gen Core to 2nd gen as it ran out of 3-digit numbers with the Core i7-9xx. It's now running out of 4-digit numbers.

Evidence of 5-digit number surfaced when Thai enthusiast TUM_Apisak tweeted a screenshot of a UL Benchmarks Systeminfo page describing an unreleased Core i5-10210U, which is probably a mobile processor based on the 10 nm "Ice Lake-U" silicon slated for late-2019. With a nominal clock-speed of 1.60 GHz and "reported" speed of 2.10 GHz, the Turbo Boost frequency of this 4-core/8-thread chip is rated at almost 3.80 GHz. Japanese enthusiast Komachi Ensaka confirmed this with three other model numbers: i3-10110U, i5-10510U, and i7-10710U.

3DMark Adds NVIDIA DLSS Feature Performance Test to Port Royal

Did you see the NVIDIA keynote presentation at CES this year? For us, one of the highlights was the DLSS demo based on our 3DMark Port Royal ray tracing benchmark. Today, we're thrilled to announce that we've added this exciting new graphics technology to 3DMark in the form of a new NVIDIA DLSS feature test. This new test is available now in 3DMark Advanced and Professional Editions.

3DMark feature tests are specialized tests for specific technologies. The NVIDIA DLSS feature test helps you compare performance and image quality with and without DLSS processing. The test is based on the 3DMark Port Royal ray tracing benchmark. Like many games, Port Royal uses Temporal Anti-Aliasing. TAA is a popular, state-of-the-art technique, but it can result in blurring and the loss of fine detail. DLSS (Deep Learning Super Sampling) is an NVIDIA RTX technology that uses deep learning and AI to improve game performance while maintaining visual quality.

UL Corporation Announces 3D Mark Port Royal Raytracing Suite is Now Available - Benchmark Mode On!

Perhaps gliding through the tech-infused CES week, UL Corporation has just announced that the much-expected Port Royal, the world's first dedicated real-time ray tracing benchmark for gamers, is now available. Port Royal uses DirectX Raytracing to enhance reflections, shadows, and other effects that are difficult to achieve with traditional rendering techniques, and enables both performance benchmarking for cutthroat competition throughout the internet (and our own TPU forums, of course), but is also an example of what to expect from ray tracing in upcoming games - ray tracing effects running in real-time at reasonable frame rates at 2560 × 1440 resolution.

3DMark Port Royal Ray-tracing Benchmark Release Date and Pricing Revealed

UL Benchmarks released more information on pricing and availability of its upcoming addition to the 3DMark benchmark suite, named "Port Royal." The company revealed that the benchmark will officially launch on January 8, 2019. The Port Royal upgrade will cost existing 3DMark paid (Advanced and Professional) users USD $2.99. 3DMark Advanced purchased from January 8th onward at $29.99 will include Port Royal. 3DMark Port Royal is an extreme-segment 3D graphics benchmark leveraging DirectX 12 and DirectX Raytracing (DXR). UL Benchmarks stated that Port Royal was developed with inputs from industry giants including NVIDIA, AMD, Intel, and Microsoft.

UL Benchmarks Unveils 3DMark "Port Royal" Ray-tracing Benchmark

Port Royal is the name of the latest component of UL Benchmarks 3DMark. Designed to take advantage of the DirectX Raytracing (DXR) API, this benchmark features an extreme poly-count test-scene with real-time ray-traced elements. Screengrabs of the benchmark depict spacecraft entering and leaving mirrored spheres suspended within a planet's atmosphere, which appear to be docks. It's also a shout out to of a number of space-sims such as "Star Citizen," which could up their production in the future by introducing ray-tracing. The benchmark will debut at the GALAX GOC Grand Final on December 8, where the first public run will be powered by a GALAX GeForce RTX 2080 Ti HOF graphics card. It will start selling in January 2019.

UL Benchmarks Kicks Huawei Devices from its Database over Cheating

UL Benchmarks de-listed several popular Huawei devices from its database over proof of cheating in its benchmarks. Over the month, it was found that several of Huawei's devices, such as P20 Pro, Nova 3, and Play; overclocked their SoCs while ignoring all power and thermal limits, to achieve high benchmark scores, when it detected that a popular benchmark such as 3DMark, was being run. To bust this, UL Benchmarks tested the three devices with "cloaked" benchmarks, or "private benchmarks" as they call it. These apps are identical in almost every way to 3DMark, but lack the identification or branding that lets Huawei devices know when to overclock themselves to cheat the test.

The results were startling. When the devices have no clue that a popular benchmark is being run (or if has no way of telling that 3DMark is being run), it chugs along at its "normal" speed, which is 35% to 36% lower. The rules that bind device manufacturers from advertising UL's 3DMark scores explicitly state that the device must not detect the app and optimize its hardware on the fly to ace the test. Huawei responded to UL by stating that it will unlock a new "performance mode" to users that lets them elevate their SoCs to the same high clocks for any application.

Save 75% on 3DMark, PCMark 10, and VRMark on Steam This Week

It's a big day for us. Today, we are looking back on 20 years as Futuremark and looking forward to our first day as UL, a name we now share with our parent company. To mark the beginning of this new chapter in our story, I'm happy to announce that we are running a week-long sale on Steam. From now until next Monday, you can save 75% on our 3DMark, VRMark, and PCMark 10 benchmarks. Or save even more when you buy them together in our benchmark bundle.
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