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NVIDIA GeForce NOW Gets Visions of Mana and 25 More Games This Week

It's time to mana-fest the spirit of adventure with Square Enix's highly anticipated action role-playing game, Visions of Mana, launching today in the cloud. Members can also head to a galaxy far, far away, from the comfort of their homes, with the power of the cloud and Ubisoft's Star Wars Outlaws, with early access available on GeForce NOW. Plus, be among the first to get early access to the Call of Duty: Black Ops 6 Open Beta on GeForce NOW without having to wait around for downloads - early access runs Aug. 30-Sept. 4 for those who preorder the game. Call of Duty: Black Ops 6 will join the cloud when the full game is released Oct. 25. These triple-A titles are part of 26 titles joining the GeForce NOW library of over 2,000 games this week.

Cloudy With a Chance of Mana
Visions of Mana details a whimsical journey through the enchanting world of Mana. Step into the shoes of Val, a curious young man on an epic quest to escort his childhood friend Hina to the sacred Tree of Mana. Along the way, encounter a colorful cast of characters and face off against endearing yet formidable enemies. The game's combat system blends action and strategy for real-time battles where party members can be switched on the fly. Different party members offer unique skills, such as Val's powerful sword strikes or magical spells cast by Careena's dragon companion Ramcoh. Plus, traverse the game's expansive, semi-open world on Pikuls - adorable, rideable creatures that can also ram through enemies.

Intel Releases Arc GPU Graphics Drivers 101.5971 Beta

Intel today released the latest version of the Arc GPU Graphics Drivers. Version 101.5971 beta comes with day-zero optimization for "Black Myth: Wukong." It also comes with optimization for "Hunt: Showdown 1896" and "World of Warcraft: The War Within." The drivers also fix a couple of issues with this release. The alpha playtest of Delta Force: Hawk Ops experiences application instability during gameplay, which has been fixed with these drivers. A bug that causes foliage in "Shadow of the Tomb Raider" to exhibit corruption has been fixed. For Core Ultra 100 "Meteor Lake" processors with Arc Graphics, the drivers fix a bug that causes "Force of Warships" to exhibit texture corruption during gameplay. Grab the driver from the link below.

DOWNLOAD: Intel Arc GPU Graphics Drivers 101.5971 Beta

Blizzard Introduces "Plunderstorm" - a WoW Battle Royale Mode

Get swept away in the Plunderstorm—a fun, new, limited-time, pirate-themed event of prodigious proportions lasting the next several weeks. Scour the map and try to be the last pirate standing while dashing across the Arathi Highlands to find abilities, upgrades, and loot to plunder just to survive! Plunge into a challenging battle that earns excellent rewards for World of Warcraft Modern and Classic progression realms. All you have to do is survive…and plunder. Can't seem to stay in the realm of the living? No problem. Plunderers still gain progression that helps unlock new rewards.

Set Sail for the Plunderstorm
Each match is 10-15 minutes long and has 60 players per match, with the winner being the last one standing. Level up and acquire new abilities and spells by killing creatures and enemies, looting chests, and avoiding the encroaching storm.

Blizzard Announces Expanded Currency Support on Battle.net

As part of our effort to make Battle.net more welcoming to more players, we routinely review which currencies we support and what new ones we should add. This can make submitting payments less difficult and may help reduce or eliminate fees you pay to your card issuer for foreign currency transactions. Subscriptions for Argentinian players will be canceled and not automatically renewed to avoid enrolling players into subscriptions that may see a price increase in Argentina after this currency update.

The new currencies we're rolling out include: United Arab Emirates dirham (AED), Colombian peso (COP), Costa Rican colon (CRC), Indonesian rupiah (IDR), Israeli new shekel (ILS), Malaysian ringgit (MYR), Peruvian sol (PEN), Qatari riyal (QAR), Serbian dinar (RSD), Saudi riyal (SAR), Singapore dollar (SGD), Thai baht (THB), and Uruguayan peso (UYU). We've put together a brief FAQ to provide you with more information on the coming changes.

Warcraft II: Tides of Darkness Available on Battle.net Store

The kingdom of Stormwind lies in ruins. The greatest strategists of the Alliance and the Horde race towards a terrifying clash as war continues to rage across Azeroth. It's up to you to defend this world and its people…or crush these pitiful weaklings and claim their realm for the Horde! You can now add 1995's Warcraft II: Tides of Darkness and its expansion, Beyond the Dark Portal, to your catalog of games right from the Battle.net Shop. This game took the series' real-time strategy to new heights and added greater tactical depth, expanding your armies with flying and even seafaring units. With bigger maps and more diverse armies, Warcraft II will challenge your strategic and tactical skills. Think fast and act decisively; the fate of your people depends on it!

This release includes:
28 missions across two epic campaigns: Follow the Horde and Alliance campaigns and decide the fate of Azeroth. Visit key historic locations such as Dalaran or Stratholme, and see how they were first introduced.
Even more adventure awaits Beyond the Dark Portal: Once you've beaten the Tides of Darkness campaign, embark on the final chapter of Warcraft II with the Beyond the Dark Portal expansion. Conquer the shattered realm of Outland, and end the orcish threat once and for all!
More maps, more players, more mayhem: Fight against up to seven computer-controlled opponents or other players across an even bigger selection of online multiplayer battlefields. Take to the field as a team or try to seize victory on your own, and prove your worth as a master tactician.
Get creative with the Warcraft II map editor: Use the mapmaking tool to create your own multiplayer maps, then challenge your friends to epic battles on your turf!

Warcraft: Orcs and Humans (1994) Available via Battle.net Shop

As fearsome invaders from another world threaten the peace, Azeroth calls for a hero to lead its human defenders in battle…or conquer this realm in the name of the orcish Horde! The very first game in the Warcraft franchise, 1994's Warcraft: Orcs and Humans is now available in the Battle.net Shop. If you've ever wondered what it was like to fight the real-time strategy battles at the dawn of the Warcraft saga, this is your chance to see for yourself how it all began.

This release includes:
  • Two dozen missions across two separate campaigns: Help the humans defend their home world against the orcish invaders, or lead the Horde in their relentless conquest.
  • Custom games to hone your skills: Select from 21 bonus maps and play against a computer-controlled opponent to learn how to lead your forces more effectively.
  • Two-player versus mode: Go head-to-head with another human and prove who is the master strategist in highly customizable multiplayer matches.
Command the battlefield, outflank your enemies, and gain victory, or suffer crushing defeat and be forgotten forever.

BlizzCon 2023 Scheduled For November, Returning to Anaheim Location

After four years of gathering online-adventuring through Azeroth, teaming up in Overwatch, traversing the fields of Sanctuary, or warming yourself by the fire in the Tavern - it's finally time to gather in person once more. We are happy to announce that BlizzCon will be returning to the Anaheim Convention Center on November 3-4!

Our players are at the heart of what makes BlizzCon great-a place where games are the common ground for connection and friendship. Whether you're coming to hang out with friends you only ever get to see online, celebrating epic moments in the games we love, exploring what's on offer in the convention center halls, or eager to learn what's next for our universes, BlizzCon is being created for you. It's the community that has always made this event so special, and we can't wait to see you all again.

NetEase Not Taking Blizzard to Court, One Man Seeking $43.5 Million Settlement

According to a recent news article released by Chinese news group Sina Technology, NetEase has filed a lawsuit against its former publishing partner Blizzard Entertainment, to the tune of (around) $43.5 Million. The Chinese Internet technology company is seeking compensation, in the form of a very large refund, following Blizzard's total exit from the nation's online gaming sector - its server infrastructure in China was shut down in January of this year. The closing of Blizzard-related services represented a very abrupt end to a 14-year long relationship between the two online gaming specialists - press coverage at the time presented a tense situation involving many major disagreements - the partnership was broken because of unfavorable terms on Blizzard's part.

NetEase posits that it had to compensate its customer base through refunds from its own reserves, after the sudden shutdown of Blizzard's hugely popular MMO - World of Warcraft, and other online multiplayer game series including Overwatch, Hearthstone, Diablo and Starcraft. A significant chunk of the $43.5 million settlement is said to cover the company's cost in refunding part of its customer base - somewhere in the range of 1.12 million players - for discontinued games and services. NetEase is also reported to be seeking damages for broken license agreements, unsold merchandise inventory and the loss of access to future Blizzard intellectual properties.

Update Apr 25th: According to an article from PC Gamer, published today, NetEase is not taking Blizzard to court. It turns out that a serial litigator, Yang Jun, has included NetEase as an appellant in his filed legal documents - under another company name, The9, an apparently defunct former licensing partner. PC Gamer has been informed that Yang Jun has sued NetEase in the past, and that his latest batch of legal documents have been amended to reflect that he is the lone party in demanding a financial settlement from Blizzard.

FTC Seeks to Block Microsoft's Acquisition of Activision Blizzard

The Federal Trade Commission is seeking to block technology giant Microsoft Corp. from acquiring leading video game developer Activision Blizzard, Inc. and its blockbuster gaming franchises such as Call of Duty, alleging that the $69 billion deal, Microsoft's largest ever and the largest ever in the video gaming industry, would enable Microsoft to suppress competitors to its Xbox gaming consoles and its rapidly growing subscription content and cloud-gaming business.

In a complaint issued today, the FTC pointed to Microsoft's record of acquiring and using valuable gaming content to suppress competition from rival consoles, including its acquisition of ZeniMax, parent company of Bethesda Softworks (a well-known game developer). Microsoft decided to make several of Bethesda's titles including Starfield and Redfall Microsoft exclusives despite assurances it had given to European antitrust authorities that it had no incentive to withhold games from rival consoles.

Master the Skies of the Dragon Isles when World of Warcraft Dragonflight Soars on November 28

The ancestral home of dragonkind is stirring as Blizzard Entertainment today announced Dragonflight, the ninth expansion for the massively multiplayer online role-playing game World of Warcraft, will be released worldwide on November 28 at 3:00 p.m.

"Dragonflight was crafted with our incredible community in mind and with the desire to return to what we all love most dearly: the splendor of Azeroth and its characters, with our players cast as heroes," said World of Warcraft executive producer Holly Longdale. "We invite everyone into this new adventure where we will bask in the landscape of dragons, become a part of their ancient legacy, and watch the secrets of this land unfold together."

World of Warcraft: Wrath of the Lich King Classic—Live Now

The icy winds of Northrend are wailing once more, heralding news that Blizzard Entertainment's Wrath of the Lich King Classic is now live. All players with an active subscription automatically receive access to the re-creation of WoW 's acclaimed second expansion at no additional cost and can log in to begin their adventures into the frozen wilds of Azeroth's northern continent today. The legendary story can be experienced on all realms previously dedicated to World of Warcraft: Burning Crusade Classic content.

Players will embark on a treacherous adventure through lush locales, battling foes unlike those found anywhere else in Azeroth, and will fulfil numerous quests before confronting the iconic Lich King in Icecrown Citadel and putting an end to his heartless destruction. This journey includes the rise of the fearsome Death Knight hero class, available to all players (even new ones!) and starting at level 55, the original iteration of the World of Warcraft achievement system to recognize various accomplishments in the game, and the Inscription profession, which enables players to scribe ability-enhancing glyphs that alter the appearance and modify the properties of spells and abilities.

Take Flight in the Dragon Isles when World of Warcraft Dragonflight Lands Later This Year

Blizzard Entertainment announced today that Dragonflight, the next expansion to the massively multiplayer online role-playing game World of Warcraft, is now available for pre-purchase and is set to launch later this year. In Dragonflight, players will embark to the awakening Dragon Isles, the origin place of dragonkind, where the fabled dragon aspects have returned to claim their rightful home.

The Dragon Isles feature four lush new zones for players to adventure through on their journey to the new level cap of 70: the vibrant Waking Shores, the verdant Ohn'ahran Plains, the sprawling Azure Span, and the resplendent Thaldraszus. Dragonriding, a new method of aerial movement, empowers players to soar through the skies of each new area in style atop customizable Dragon Isles Drakes. The isles are home to the all-new playable Dracthyr allied race, who mix the magics of the dragonflights with ranged damage and healer specializations as a solely dedicated Evoker hero class that start off at level 58.

Return to Outland on June 1 with World of Warcraft: Burning Crusade Classic

"You are not prepared!" Fourteen years ago, Illidan Stormrage issued that thunderous warning to those who would dare confront him in the shattered realm of Outland. Starting June 1, heroes of Azeroth new and old will have the opportunity to gather their courage and rally their allies to face the Betrayer once again with the worldwide launch of World of Warcraft : Burning Crusade Classic.

Burning Crusade Classic, Blizzard Entertainment's authentic recreation of the acclaimed first World of Warcraft expansion, sends players back through the Dark Portal to the shattered realm of Outland—a distant, fel-scarred planet where the forces of the demonic Burning Legion prepare to mount an assault against all life on Azeroth. Featuring a strange and treacherous new world to discover; two new playable races, the blood elves and draenei; and the all-new ability to soar and explore upon flying mounts in Outland, Burning Crusade Classic will give WoW veterans and newcomers alike a chance to experience a timeless era of Warcraft adventure.

NVIDIA Releases GeForce 461.40 Game Ready Drivers

NVIDIA today released the latest version of GeForce Game Ready drivers. The drivers add optimization for "The Medium," including support for RTX raytracing and DLSS. The drivers also introduce support for the Mobile GeForce RTX 30-series "Ampere" graphics. Among the issues fixed with this release include game crashes and broken HUD with "X4: Foundations" on RTX 30-series GPUs; game crashes for games based on the RE2 game engine in DirectX 11 mode; "Error 707" application crash with DaVinci Resolve; an application freeze with MPE GPU acceleration in Adobe Premiere Pro; a problem with color distortion in Zoom meetings with NVENC enabled; random crashes with "Detroit: Become Human;" and stuttering/lagging with game launches in Steam VR. Grab the drivers from the link below.

DOWNLOAD: NVIDIA GeForce 461.40 WHQL

World of Warcraft: Shadowlands Now Live

In the Shadowlands, the world beyond the mortal realm, Azeroth's souls discover new purpose: to ascend, to atone, to be reborn, to wage everlasting war or suffer an eternity of torment. For the millions of World of Warcraft players around the world, the journey to seize their own destiny in the afterlife begins today with the launch of Shadowlands, the eighth expansion for Blizzard Entertainment's acclaimed massively multiplayer online role-playing game.

In World of Warcraft: Shadowlands, the heroes of the Horde and the Alliance will come face-to-face with the mysteries of death as they journey through the next world's wondrous realms. Along the way, they'll forge a fate-changing pact with one of the Shadowlands' four ruling Covenants, drawing upon their otherworldly power to confront the forces of the Jailer, the malevolent entity who holds dominion over the hopeless depths of the Maw. Players' resolve will be tested as they seek to reclaim lost souls from the Jailer's watchful eye and venture into the labyrinthine corridors of Torghast, Tower of the Damned, where long-imprisoned horrors—and legendary rewards—await.

SSD Becomes a System Requirement, 100GB SSD Required for WoW Shadowlands

PC game minimum system requirements have until now prescribed minimum storage space. Blizzard's upcoming "World of Warcraft: Shadowlands" changes this, with the game specifically calling for at least 100 GB of SSD storage. Windows already has a way of telling an HDD from an SSD, and game developers can in theory enforce the requirement. With "Shadowlands," though, there doesn't appear to be any enforcement, with numerous VIPs on the Blizzard forums reporting that the game should launch from HDDs, albeit game load times could hurt. With next-generation game consoles implementing SSD for their higher transfer rates - but more importantly - for their significantly lower access times compared to HDDs, SSD as a system requirement on the PC platform was bound to happen. The gaming industry is designing its next-generation gaming experiencing around the low access times of SSD, and an HDD would fall short. The game's other system requirements are listed below.

Blizzard Confirms World of Warcraft Won't be Releasing for Consoles

Data miners have reportedly found a new piece of information about the very popular game World of Warcraft. Inside the game code for the new Shadowlands expansion pack, few data miners spotted support for gaming controllers, which lead to rumors that WoW is coming to next-generation consoles. With PlayStation 5 and Xbox Series X coming soon, it is now a hot topic to see which games are coming to the new platform. However, Blizzard has issued an official response to those rumors saying the following:
We currently have no plans to bring World of Warcraft or Shadowlands to Xbox Series X. The platform was listed on the Brazil Ministry of Justice rating website in error, and the entry has since been updated to reflect that the game is coming only to PC
World of Warcraft Shadowlands

World of Warcraft Set to Receive Ray Tracing Support with Shadowlands Alpha

Blizzard Entertainment is set to bring a significant upgrade to World of Warcraft's graphics just in time for the next expansion. A new Ray Traced Shadow option was discovered by Jaydaa over at the Wowhead forums on the Shadowlands Alpha, the ray tracing settings can be viewed on the alpha but can't be enabled yet. When Blizzard enables Ray Tracing support, players with NVIDIA RTX graphics cards will be able to take advantage of more realistic shadows and lighting within the game. The screenshots show the option for three levels of ray tracing fidelity from fair to good and up to high which will each offer higher resolution and more detailed lighting.

Activision Blizzard Pulls Out of NVIDIA GeForce Now Game Streaming Service

NVIDIA recently launched its GeForce Now game streaming service, where you could stream any game from your digital library on some capable hardware. However, it seems that the service is not receiving good acceptance from some game makers, specifically Activision Blizzard. In a surprising turn of events, Activision Blizzard has pulled out its entire game library from the GeForce Now game streaming service. Being a provider of many popular titles like Call of Duty series, Overwatch, World of Warcraft, etc. this makes a big blow to the GeForce Now service.

Underlying reasons for this move are unknown. Activision Blizzard has been a part of the GeForce Now Beta program, with its games being readily available. What made them pull out now, when the streaming service began operating just a few days ago, is the possibility that Activision Blizzard seeks more profits. Some speculations indicate that they are switching the streaming platforms or making their own. The sheer size of players utilizing Activision Blizzard games is astonishing, and if they decide to make their service, it could turn out to be very profitable.

Warcraft III: Reforged is the World's Worst User-Reviewed Videogame

Blizzard Entertainment recently released Warcraft III: Reforged, their remastered version of the original Warcraft III. The new game saw the inclusion of the original Reign of Chaos campaign and its expansion, the Frozen Throne. This delivered a game with some 60 campaign missions, all with reworked graphics, four hours of updated in-game cutscenes and re-recorded voice-overs, alongside rebalanced online play and the addition of social and matchmaking capabilities. But paint the feature list as one can, the game's Metacritic score definitely isn't what Blizzard drawed it up to be.

The game sits with an aggregate review score of 63/100, which is already on the... very low side for such a game, I'd say. However, that score pales in comparison with the aggregate user review score, which places the game in an almost unfathomable 0.5/10... With close to 22,000 users reviewing the game already. Now, we all know that people are most critical of the things they love the most (and thus expect the most of). Bugs and a feeling of betrayal regarding the games' graphical and cutscene presentation seem to be high on the list of qualms users have with the remastered version, but I think a 0.5 score really is undeserved... I'd say most games with user scores lesser than 8/10 are actually worse experiences than this game, but who am I to judge. There's a comparison video after the break for you to check with critical eyes.

Blizzard Releases Warcraft III: Reforged System Requirements

Blizzard today released the system requirements for their remastered version of Warcraft III, Warcraft III: Reforged. The new game sees the inclusion of the original Reign of Chaos campaign and its expansion, the Frozen Throne, amounting to 60 campaign missions. Reworked graphics, four-hours of updated in-game cutscenes and re-recorded voice-overs are paired with rebalanced online play and the addition of social and matchmaking capabilities.

Requirements-wise, it's a light game on its minimum settings for sure: Blizzard says gamers will need an Intel Core i3-530 or AMD Athlon Phenom II X4 910. A mere 4 GB of system RAM and an NVIDIA GeForce GTS 450 or AMD Radeon HD 5750 will be required to power the games' visuals. If you aren't looking for the minimum specs but how good of an experience you'll have, the Recommended specs up the ante: an Intel Core i5-6400 or AMD Ryzen 7 1700X or better are being called for, paired with 8 GB of RAM and an NVIDIA GeForce GTX 960 or AMD Radeon R9 280X.

DirectX 12 Makes Windows 7 Debut With Latest World of Warcraft Patch

In what is likely to create a good deal of controversy along with a few cheers, Blizzard will be adding DirectX 12 support to World of Warcraft on Windows 7 thanks to a bit of effort from Microsoft. You might be wondering how that is possible? Well after seeing massive performance gains in WoW when Blizzard released their DirectX 12 update for Windows 10 in late 2018, resulted in the company wanting to bring those performance improvements to gamers still holding out on Windows 7. To facilitate this, they began talking with Microsoft who after getting a great deal of feedback from Blizzard decided to act on it. To achieve this Microsoft decided to port the user mode D3D12 runtime to Windows 7, which will unblock developers, thereby allows them to take advantage of the latest improvements that the DirectX 12 API offers while still giving full support to customers on older operating systems.

For now, World of Warcraft is the first game to run in DirectX 12 on Windows 7 with the latest 8.1.5 patch. However, they will not be the last as more developers are working on porting DirectX 12 games to Windows 7 with more announcements to follow. Microsoft, of course, has taken it upon themselves to remind everyone that the best possible performance with DirectX 12 will still be had on Windows 10 due to numerous OS optimizations. How true this is remains to be seen, but for many curmudgeons still holding out on Windows 7, this will likely be seen as a form of vindication for sticking with the now venerable OS.

Activision Blizzard Doubling Down on Diablo, Warcraft IPs Amidst Changing Market

The times have been rough for the Activision Blizzard juggernaut, as changing market conditions and lack of differentiated IP launches have led the company into a sort of stagnant position in the market - in both launches and revenue sources. The recent split from Destiny developer Bungie took out a bite from one of the company's additional streams of revenue amidst dwindling World of Warcraft subscriptions (after the usual spike post launch for Battle of Azeroth) and the lack of any new sources of income in the close future. This saw the company's stock valuation coming down, and was bookended by the recent layoff of some 8% total of the company's workforce (around 800 out of its 9,600 employees). Reports peg these as being mostly outside of the game development workforce, though, which could give traction to the report that the company is doubling down on IP-related development, instead of shying away from it - a sensible move, if you'll ask me.

Activision Blizzard COO Coddy Johnson reiterated Blizzard's fantastic IP reserves, and wants the company to achieve a higher cadence in content releases that follow the type of high-quality launches they achieve in their World of Warcraft expansions - but on other, more differentiated revenue sources. Johnson also reiterated more resources being put to work on the Diablo franchise, saying that "Diablo's development headcount will grow substantially", with "The teams are working on several projects for the franchise as well as the global launch of Diablo Immortal."
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