Tuesday, January 28th 2020
Blizzard Releases Warcraft III: Reforged System Requirements
Blizzard today released the system requirements for their remastered version of Warcraft III, Warcraft III: Reforged. The new game sees the inclusion of the original Reign of Chaos campaign and its expansion, the Frozen Throne, amounting to 60 campaign missions. Reworked graphics, four-hours of updated in-game cutscenes and re-recorded voice-overs are paired with rebalanced online play and the addition of social and matchmaking capabilities.
Requirements-wise, it's a light game on its minimum settings for sure: Blizzard says gamers will need an Intel Core i3-530 or AMD Athlon Phenom II X4 910. A mere 4 GB of system RAM and an NVIDIA GeForce GTS 450 or AMD Radeon HD 5750 will be required to power the games' visuals. If you aren't looking for the minimum specs but how good of an experience you'll have, the Recommended specs up the ante: an Intel Core i5-6400 or AMD Ryzen 7 1700X or better are being called for, paired with 8 GB of RAM and an NVIDIA GeForce GTX 960 or AMD Radeon R9 280X.
Source:
DSO Gaming
Requirements-wise, it's a light game on its minimum settings for sure: Blizzard says gamers will need an Intel Core i3-530 or AMD Athlon Phenom II X4 910. A mere 4 GB of system RAM and an NVIDIA GeForce GTS 450 or AMD Radeon HD 5750 will be required to power the games' visuals. If you aren't looking for the minimum specs but how good of an experience you'll have, the Recommended specs up the ante: an Intel Core i5-6400 or AMD Ryzen 7 1700X or better are being called for, paired with 8 GB of RAM and an NVIDIA GeForce GTX 960 or AMD Radeon R9 280X.
48 Comments on Blizzard Releases Warcraft III: Reforged System Requirements
Also: you can shove it where the sun don't shine Blizzard.
WC3 was a masterpiece and created several new genres like MMORPG, DOTA.
People keep playing it even after 20 years.
It took me days to beat the single player on hard difficulty.
But if you ask me, 30 USD for new visuals is a bit too much.
As for Warcraft III - it was an okay game. I enjoyed 2 more.
Now Blizzard, bring on the screens shots!!
They offer similar fps in this game (and pretty much in games in general).
I am sure there will be patches (it's Blizzard afterall, even with it's faults), but right when the beta ended it was still not as smooth as the original game.
WC1, both races are 99.5% the same at that point, aside from some unit stat differences.
For WC2, there was no difference between both races aside from the magic and minor changes with land units (i.e. Bezerkers can heal, but Rangers do more damage). I remember that humans were slightly overpowered on sea maps.
WC3 however was more dynamic and varied, so you had to play differently than just building the best units as fast as you can (although you can still do this for the single player campaign). This was basically a slower, medieval Starcraft (with a better GUI) but with Upkeep and non-map-specific hero units to add to the strategy. Starcraft had an emphasis on APM and unit control, but this one made you think on which specific units to rely on, especially in multiplayer. C&C Generals (and Zero Hour) gave WC3 a run for it's money, but had a powerful map editor.
WC1 and WC2 were great for their time, but they were basic RTS games compared to their rivals Command & Conquer and C&C: Red Alert. I would compare Total Annihilation but it too was just as simple as WC2.
As for your last sentence: "As for Warcraft III - it was an okay game" Sorry, but LOL.
us.forums.blizzard.com/en/warcraft3/c/general-discussion/5
Same game with updated graphics.
Except of...