Monday, September 28th 2009

NVIDIA Collaborates With Microsoft On High Performance GPU Computing

NVIDIA today announced work with Microsoft to promote NVIDIA Tesla graphics processing units (GPUs) for high performance parallel computing using the Windows HPC Server 2008 operating system.

"The coupling of GPUs and CPUs illustrates the enormous power and opportunity of multicore co-processing," said Dan Reed, corporate vice president of Extreme Computing at Microsoft. "NVIDIA's work with Microsoft and the Windows HPC Server platform, is helping enable scientists and researchers in many fields achieve supercomputer performance on diverse applications."

NVIDIA Research developed several GPU-enabled applications on the Windows HPC Server 2008 platform, such as a ray tracing application that can be used for advanced photo-realistic modeling of automobiles. Related to this, NVIDIA worked with Microsoft Research to install a large Tesla GPU computing cluster and is studying applications that are optimized for the GPU.

In addition, a whole range of enterprise applications - such as data mining, machine learning and business intelligence, as well as scientific applications like molecular dynamics, financial computing and seismic processing - are taking advantage of the massively parallel CUDA architecture on which NVIDIA's GPUs are based to achieve higher levels of productivity.

The CUDA architecture enables developers to use the CPU and the GPU together in a co-processing model. Compute-intensive sections of an application use the parallel computing capabilities of the GPU, while the sequential part of an application's code runs on the CPU.

"The combination of GPUs and the Windows platform has been a great benefit to our VMD (Visual Molecular Dynamics) user community, bringing advanced molecular visualization and analysis capabilities to thousands of users," said John Stone, senior research programmer at the University of Illinois Urbana-Champaign. "As we move toward even larger biomolecular structures, GPUs will become increasingly important as they bring even more computational power to bear on what will be highly parallelizable computational problems."

"The scientific community was one of the first to realize the potential of the GPU to transform its work, observing speedups ranging from 20 to 200 times while using a range of compute-intensive applications," said Andy Keane, general manager of NVIDIA's Tesla business. "Researchers are increasingly using Windows on workstations and in data centers due to strong development tools like Microsoft Visual Studio, its ease of system management and its lower total cost of ownership."

NVIDIA Tesla high-performance GPU computing products support Windows XP and Windows Vista in the workstation and Windows Server 2003 and Windows Server 2008 in the data center. Tesla C1060 and S1070 GPU computing products are available from most major system vendors including Cray, Dell, HP and Lenovo.
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18 Comments on NVIDIA Collaborates With Microsoft On High Performance GPU Computing

#1
Steevo
Alot of lingo for someone at nvidia getting a E-mail asking if they plan on being DX11 compliant, but only after saying DX11 is nothing big.
Posted on Reply
#2
newfellow
Well, if you you got nothing better to do than watch ATI roll over with a thumb truck sure wy not start building integrations and compine the same old stuff with other old stuff to get old-old new stuff.

+1 for lingo
Posted on Reply
#3
Binge
Overclocking Surrealism
SteevoAlot of lingo for someone at nvidia getting a E-mail asking if they plan on being DX11 compliant, but only after saying DX11 is nothing big.
I'm pretty sure they said DX11 isn't going to sell ATi's cards, not that DX11 wasn't an issue. It would be really silly to assume they thought nothing of DX11 since they are making a DX11 card in Nov. ATi's graphical horsepower is going to sell cards. Read between the lines :D

Oh wait... DX11 isn't mentioned once in the article D:
Posted on Reply
#5
newtekie1
Semi-Retired Folder
SteevoAlot of lingo for someone at nvidia getting a E-mail asking if they plan on being DX11 compliant, but only after saying DX11 is nothing big.
I don't believe they ever said DX11 was nothing big, I belive it is more accurate to say they said DX11 won't be the deciding factor in people buying the next generation graphics cards.

It probably has something to do with their past experience with the issue. Their statement seems pretty logical actually, if you look at it from their eyes, after seeing huge amounts of users flock to their 8800 series, but stick with XP... Pretty clear sign that the latest DX version doesn't sell cards, horse power does.

And as far as I can tell, this article has nothing to do with DX11. Just because the words Ray Tracing come up, that doesn't mean it has to do with DX11.

This is more along the lines of CUDA and doing computational work on the GPU then it has to do with DX11.
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#6
MilkyWay
I thought after the xbox gpu legal battle Nvidia and Microsoft hated each other?

Must be for the press then a bit of bigging oneself up!
Posted on Reply
#7
eidairaman1
The Exiled Airman
its fact how bad performance was thanks to Microsoft in the first place with Vista, Vista was supposed to be Windows 7 actually.
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#8
newtekie1
Semi-Retired Folder
eidairaman1its fact how bad performance was thanks to Microsoft in the first place with Vista, Vista was supposed to be Windows 7 actually.
Not really entirely Microsoft's fault that Vista had bad performance issues out of the gate.

A lot of the major performance issues were caused by driver and program incompatibilities, not the OS itself. Almost all of which have been worked out to the point where it is hard to tell the difference between Vista and XP performance wise(measure the difference, yes, but actually feel the difference in everyday use, no).

And it isn't like Windows 7 made huge leaps in performance over Vista either, the two performance relatively identically.

And Vista wasn't supposed to be Windows 7. Vista was supposed to be Vista. It is Microsoft's standard to release an unrefined OS first, refine it, then release it as a new OS with a few pretty addons. They did it with 95 and 98, they did it with 2000 and XP, and now they are doing it with Vista and Win7.

Vista served its purpose, to get a radically new OS out into the public, to make people asking for a new OS happy, and still allowing MS more time to refine a better OS.
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#9
Steevo
Exactly, except all the cool addons that were thrown out of the Vista wagon to get it across the finish line.
Posted on Reply
#10
erocker
*
newtekie1I don't believe they ever said DX11 was nothing big, I belive it is more accurate to say they said DX11 won't be the deciding factor in people buying the next generation graphics cards.
Considering all of the pre-built computer businesses are jumping on the ATi DX11 bandwagon, I would say they are wrong.
Posted on Reply
#11
newtekie1
Semi-Retired Folder
erockerConsidering all of the pre-built computer businesses are jumping on the ATi DX11 bandwagon, I would say they are wrong.
Really, they are jumping on the DX11 bandwagon? Are you sure they aren't jumping on the more horsepower bandwagon?

What makes you think they are doing it because of DX11 and not just because the cards perform better?
Posted on Reply
#12
Wile E
Power User
SteevoExactly, except all the cool addons that were thrown out of the Vista wagon to get it across the finish line.
Except we still don't have WinFS. :shadedshu

And i have to agree with Newtekie on this one, most people are gonna buy for the horsepower, not for DX11 specifically. DX11 is just an added bonus.
Posted on Reply
#13
Steevo
Wile EExcept we still don't have WinFS. :shadedshu

And i have to agree with Newtekie on this one, most people are gonna buy for the horsepower, not for DX11 specifically. DX11 is just an added bonus.
I missed the oppertunity to try it, however the rest of the testers reported bad things like massive corruption and other issues. This was awhile back though.



I want DX11 just like I wanted DX10, force the move forward, and punish those lagging.


However after seeing the possability of what we can still get with DX9 in HL FF mods it is amazing. I want more of the other options it brings, the ability to really work in quality with AVCHD files and have the muchmore powerful GPU do it. A quad is OK, but a 2GB 5870 should eat it up.
Posted on Reply
#14
pr0n Inspector
Wile EExcept we still don't have WinFS. :shadedshu

And i have to agree with Newtekie on this one, most people are gonna buy for the horsepower, not for DX11 specifically. DX11 is just an added bonus.
How many people really want WinFS anyway? Don't Windows has enough overhead already?
Posted on Reply
#15
eidairaman1
The Exiled Airman
pr0n InspectorHow many people really want WinFS anyway? Don't Windows has enough overhead already?
WinFS is supposed to do away with NTFS and FAT32, aka a lightweight, streamlined partition and file system.
Posted on Reply
#16
pr0n Inspector
eidairaman1WinFS is supposed to do away with NTFS and FAT32, aka a lightweight, streamlined partition and file system.
what?
Posted on Reply
#17
FreedomEclipse
~Technological Technocrat~
BingeI'm pretty sure they said DX11 isn't going to sell ATi's cards, not that DX11 wasn't an issue. It would be really silly to assume they thought nothing of DX11 since they are making a DX11 card in Nov. ATi's graphical horsepower is going to sell cards. Read between the lines :D

Oh wait... DX11 isn't mentioned once in the article D:
sounds like another DX10.1 fiasco brewing..... was it ever there, or did it ever exist to begin with? :rolleyes::rolleyes: sounds like a job for Mulder & Sully
Posted on Reply
#18
Initialised
So this is about getting MS to us CUDA rather than the DirectX Compute Shader in their API (DX11) that isn't going to sell cards but GPGUP is?
Posted on Reply
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