Wednesday, June 15th 2011
Next Gen. Fusion Chips to Pack Bulldozer Modules and VLIW4 Stream Processors
AMD is almost done releasing its first generation of Fusion accelerated processing units tageting almost every consumer segment, including ULPC, netbooks, nettops, notebooks, performance notebooks, and desktops. These chips combine x86-64 cores with Radeon GPU components, DDR3 memory contollers, and PCI-Express 2.0 hubs. At the Fusion Developer Summit, there is already talk about what the next generation of APUs will bring to the table.
The next generation Fusion platform, codenamed "Trinity", will combine two AMD's very latest in-house developments in the fields of x86 computing and consumer graphics: Bulldozer and VLIW4. Bulldozer is an x86 processor architecture built from ground up by AMD, that saw a large degree of reorganization within the processor core. A Bulldozer module is a closely-knit group of two cores that share some common resources, and end up with stellar inter-core bandwidth. Bulldozer packs support for the latest industry-standard instruction sets, including SSE4.1, SSE4.2, AVX, and AES. VLIW4, on the other hand, is a reorganization of the SIMD processing clusters of Radeon GPUs, introduced with Radeon HD 6900 series. With this reorganization, each stream processor is more capable than it was, and performance per mm2 die area is increased.
Source:
PC Perspective
The next generation Fusion platform, codenamed "Trinity", will combine two AMD's very latest in-house developments in the fields of x86 computing and consumer graphics: Bulldozer and VLIW4. Bulldozer is an x86 processor architecture built from ground up by AMD, that saw a large degree of reorganization within the processor core. A Bulldozer module is a closely-knit group of two cores that share some common resources, and end up with stellar inter-core bandwidth. Bulldozer packs support for the latest industry-standard instruction sets, including SSE4.1, SSE4.2, AVX, and AES. VLIW4, on the other hand, is a reorganization of the SIMD processing clusters of Radeon GPUs, introduced with Radeon HD 6900 series. With this reorganization, each stream processor is more capable than it was, and performance per mm2 die area is increased.
24 Comments on Next Gen. Fusion Chips to Pack Bulldozer Modules and VLIW4 Stream Processors
Bring on BD :)
The source and speculation of VLIW-4 is from here:
translate.google.com/translate?js=n&prev=_t&hl=es&ie=UTF-8&layout=2&eotf=1&sl=es&tl=en&u=http%3A%2F%2Fwww.ozeros.com%2F2011%2F06%2Famd-trinity-la-union-de-llano-y-bulldozer%2Fall%2F1%2F&act=url...
i think they'd more likely be between 300 & 500 stream processors mark. with the vliw4 arch that should give a good bump in gpu performance over Llano and use a similar die area for the fgpu
my guess is that trinity fgpu's will be A4 320sp's A6 400sp's and A8 480sp's in vliw4.
but yeh just speculation at the moment. still the real concern at the moment is whether or not bulldozer performs.
Imagine the savings on cooling costs. Full coverage waterblocks are 100-120$ for gpu's CPU waterblocks typically are around half that.
We will only see fusion chips in the future, but games will most likely also take advantage of the gpu side even if a dedicated graphics is present.
I expect X86 to have a less important role, maybe amd will keep die space ratio the same, maybe not.
It's leaning towards gpu performance, the impressive feat is that its actually just 5% bigger than sandy, while packing a good gpu, and the low frequencies are due to TDP.
we might see 3 ghz desktop parts, that will be a winner for desktop computers, the chips are the same, just higher clocks.
Wonder how trinity will perform, only use for me is if opencl becomes better, then I can use them for desktops, and laptops ofc!
A fusion chip cannot replace 300W graphics cards, thats obvious.
Remember this post.
as for an IGP being able to play any game out there... that'll probably be 4-5yrs after the release of the upcoming xbox and playstation since by then those consoles should be using full DX11 features and 5yrs would be plenty of time to pack that into an IGP, esp since they'll have 28nm or smaller by then.
on the flip side, we should see a great improvement in PC games in general since when the new consoles DO come out all the new console ports will have full DX11 and such. (and the latest openGL/CL stuff)
as for the recent news about AMD. I'm excited, its a great time to be a geek lol. Not bad for a company who's budget is a fraction of the competition. good news for amd though... this news seems to be affecting Intel... their stock is down 1.65% for today (as of 3:24ET)
:wtf:
At the very least, they'd merge more of the tech together. GPUs have been getting used as CPUs for years now. Plus if devs learn to start taking more advantage of the GPU on die, could see performance increase much more. But will AMD walk that route? I don't see how they couldn't if they wanted to beat Intel again. Intel just has the greater R&D power but its like steering a giant cruise ship vs a tug boat. AMD goes Fusion, Intel answers with a tacked on approach. Eventually Intel could catch up but if AMD can't exploit it, they're doomed. Nows the time to really strike hard with Fusion.
Would do a lotta good to the GPU.
Would do a lotta good to the GPU.
At the moment software needs to play catch up, I would love to see the stream processors on the APU be tasked not with gaming, but for background tasks and the such which benefit from parallel processing while relying on heavier number crunching chips (dedicated GPUs) only when they're required. Then again I would also like to see games move to Linux and for Linux to move more towards KolibriOS :P.
One can dream~
the hardware isn't ready for the software, yet.