Wednesday, July 13th 2016
AMD Partners with Firaxis on Civilization VI Development
AMD today announced that it is partnering with Firaxis and 2K Games on the development of "Civilization VI," the next addition to the smash-hit turn-based strategy franchise. AMD announced that it is helping the developer take advantage of DirectX 12, including API-standardized Asynchronous Compute, and Explicit multi-adapter (MDA). This will let the game use setups that are a mixture of discrete and integrated GPUs, and mixed multi-GPU. The game is also said to feature a benchmark tool.
Source:
AMD
32 Comments on AMD Partners with Firaxis on Civilization VI Development
Civ BE had a Mantle version. Perhaps Civ 6 is gonna be another title to come out with Vulkan support?
Tessellation overload on unrendered water and concrete barriers
Nvidia GameFX black box of "if Nvidia, precook items, else run in real time and disable GPU Physx"
Their famous drivers which cripple their older hardware. www.techspot.com/review/1000-project-cars-benchmarks/page6.html
Lack of Async and trying to force devs to not use it, even though it creates a 50% performance improvement. (Doom Vulkan) and in future DX12 games.
as for the game.. this is a good chance for amd to bring more devs to their little party.
Im not saying that one way is better than the other, but it's certainly not from doing it out of goodness.
Nvidia might have gotten more into it because of CUDA alone, since it's now an industry standard.
Proprietary tech and software my ass...
They didn't have to release it to the public, just keep supporting hybrid setups. There was no negative, they could sell graphic cards to Radeon users too.
Nvidia has the same amount of employees as AMD. Nvidia has way fewer products they need to focus on.
Ofcourse they have more developers, the numbers clearly suggest it.
Doesn't change the fact that nVidia is pretty heavy handed with locking down stuff.