Wednesday, December 14th 2016
NVIDIA Releases the GeForce 376.33 WHQL Drivers
NVIDIA today released the GeForce 376.33 WHQL drivers. These drivers come with a number of bug-fixes covering the previous GeForce 376.19 drivers, particularly with its Oculus Touch VR game title-specific optimizations. According to the release notes, these drivers seem to disable SLI support for "Titanfall 2," probably because it's too unstable at the moment. Grab the drivers from the links below.DOWNLOAD: NVIDIA GeForce 376.33 WHQL for Windows 10 64-bit | Windows 10 32-bit | Windows 8/7/Vista 64-bit | Windows 8/7/Vista 32-bit
31 Comments on NVIDIA Releases the GeForce 376.33 WHQL Drivers
:(
If it was CoD then that would be excusable as CoD is made primarily for the console before being ported to PC.
I wonder if this is one of the many acts they used to 'spite' the PC platform just like they wouldnt allow PC players to join the open beta before the game was released because they were scared that people would be data mining the game files... Well at least they didnt say it was because of piracy.....
What does it mean to data mine the game files? I mean, I know what data mining is, but not what you mean in this context. :confused:
Its a silly reason at best. Anyone who was serious about data mining the game could easily download the beta for PS or xbone, opened it up and taken the hard drive out and plugged it into their own PC with use of some cables or a drive dock
Security Bulletin: Multiple vulnerabilities in the NVIDIA Windows GPU Display Driver kernel mode layer (nvlddmkm.sys) handler for DxgDdiEscape and a vulnerability in the Linux GPU Display Driver kernel mode layer (nvidia.ko)
www.techpowerup.com/forums/threads/nvidia-releases-the-geforce-376-33-whql-drivers.228700/#post-3570031
It's nowhere to be found yet on www.geforce.com/drivers
You can only download them from TPU directly atm.
www.nvidia.co.uk/Download/Find.aspx?lang=en-uk
the secret with sli is to not depend upon it.. quite clearly my system dosnt.. i have been informed (become aware) after playing several games that the game has no sli support.. i never noticed whilst playing the games.. Titanfall 2 being the latest such game.. :)
trog
Well, testing from WHQL should help at least :).
the map list did get datamined before release anyway, but at least there was a free weekend recently on all platforms, i find that much more fun than a limited content unfinished beta with stats resetting, i even played on a 570m laptop thanks to its dynamic resolution framerate target setting that all pc games should have titanfall 1 has been out for several years, not sure why you would expect the new one to have the exact same old rendering engine (same goes for people that think its heavily modified source engine is still supposed to act like halflife 2) sure, let's completely ignore how important it is to have the most powerful best engineered single gpu & single cpu, not to mention overclocking... like wtf, i had a 4870x2 for years since launch, but i'm not pretending that adding an extra gpu is the only way to be an enthusiast (then there's the fact that duplicating all vram is a complete waste of everything)
EDIT: Nevermind.. Just got confirmation that Folding@home WU issues were not fixed with this release. It seems there is a 'hotfix workaround' coming soon to address this issue. We'll see..