Friday, February 2nd 2018

Ubisoft Gets Serious On Far Cry 5 Season Pass: Zombies, Forests and Mars

Ubisoft has seemingly taken the "no holds barred" approach to the Season Pass and DLC packages for its upcoming Far Cry 5 game. Building upon one of its most well recognized franchises, Ubisoft has apparently (if allegedly, for now; we'll see when the actual content drops) for a CD Projekt Red-esque approach to DLC. Whereas before DLC options were relatively mundane and wouldn't set anyone's world on fire (except for Far Cry 3's expansion Blood Dragon), the company today announced that the Season Pass for Far Cry 5 will include three distinct environments for players to do battle in, alongside access to a digital copy of Far Cry 3 Classic Edition (the one with Vaas and the definition of insanity, yes).
The three environments are approached in three distinct DLC packs: Dead Living Zombies, Hours of Darkness, and Lost on Mars. Dead Living Zombies is pretty self explanatory as far as settings go, with a sprinkle of B-movie scenarios for good measure; in Hours of Darkness, players will travel back in time to Vietnam to take on the Viet Cong. Lost on Mars, on the other hand, will have players battling what look like arachnids on the surface of the red planet. Blood Dragon was in fact a worthy expansion of the base Far Cry 3 game, and it seems Ubisoft is trying to leverage that same feeling with these three distinct adventures.
The length of these, however, remains to be seen, and this editor is skeptical; these are completely different scenarios and environments that will have Ubisoft's team spending more time on level design and environment art than a mere adventure DLC that took place on the same Montana environment as the base Far Cry 5. All of these scenarios, in fact, would play out well in a standalone Far Cry game (the sci-fi setting, for one, would be like a glove fitting a hand on this franchise). It remains to be seen how deep these DLC adventures will be, and maybe Ubisoft really is taking this as an opportunity to do some market research on where the next Far Cry will go. Even if these DLCs aren't anything to write home about, however, at least players will be able to take on Vaas again - that's worth something, right?

There's no actual details on pricing yet, though some etailers are listing the Season Pass for €40.


Source: TechSpot
Add your own comment

34 Comments on Ubisoft Gets Serious On Far Cry 5 Season Pass: Zombies, Forests and Mars

#26
AlienIsGOD
Vanguard Beta Tester
Vayra86I'll refer you to my post history and the ratio of thanks versus posts
i could care less, you annoy me and im done with you
Posted on Reply
#27
sneekypeet
not-so supermod
There was no insult. Move on or earn points!
Posted on Reply
#28
Robert Bourgoin
I did buy the dam game already, I don't care is anyone likes it or not. Say shit to my face asshole.
Posted on Reply
#29
Upgrayedd
Robert BourgoinI did buy the dam game already, I don't care is anyone likes it or not. Say shit to my face asshole.
LMAOOOO you going fight someone cause they talked shit about your consumer purchase? Mature much? Want a Pabst?

Anyways, the thing about video game pre-orders is that they allow a company to make guaranteed money on a product before it is finalized. They could release a product, make the intro too long for you to figure out that you don't really want it and your refund window is gone because they made the intro long af by the time you really get into gameplay. Your wallet does speak loudly, look what happened to Battlefront2. Not pre-ordering forces a developer to make a quality game on release to earn their money. If the game is released and people spread the word that is good then people will buy it. If the game is trash and you pre-ordered, the cycle continues perpetually until people stop pre-ordering and they are forced to make a game that is of actual quality on release date and not just meeting a financial goal or a cyclical goal in the IP of choice.
Posted on Reply
#30
Franzen4Real
Vayra86Bad. Bad. Bad. Why would you pre order a digital product? Scared its out of stock?

Guess some people STILL haven't learned
I have pre-ordered Warcraft expansions in the past so that they would pre-load slowly over time and be ready to unlock on launch day. Games are so big that they take a lot of time to DL once available, and on launch day it can be common to deal with bandwidth/server issues from the other non-pre ordering customers. As a bonus, they also give away extra or early content with a preorder.

edit: Actually I typed that before seeing the other posts below... Once we get into the topic of loot crates and micro transactions, I am against all of that for sure and don't support it with my $$. I think the pre-ordering is a different situation. Yes, it could be argued that the bonus content could just be included in the base game, but for me it is more about getting it downloaded early and the 'bonus' stuff is just....a bonus (not something that people should be basing a buying decision on)
Posted on Reply
#31
Vayra86
Franzen4RealI have pre-ordered Warcraft expansions in the past so that they would pre-load slowly over time and be ready to unlock on launch day. Games are so big that they take a lot of time to DL once available, and on launch day it can be common to deal with bandwidth/server issues from the other non-pre ordering customers. As a bonus, they also give away extra or early content with a preorder.

edit: Actually I typed that before seeing the other posts below... Once we get into the topic of loot crates and micro transactions, I am against all of that for sure and don't support it with my $$. I think the pre-ordering is a different situation. Yes, it could be argued that the bonus content could just be included in the base game, but for me it is more about getting it downloaded early and the 'bonus' stuff is just....a bonus (not something that people should be basing a buying decision on)
That is a very sound argument you have there. But even then, I would consider it best practice to only pre-order a week or so ahead of launch. Doing it based on hype or impulse... that is another thing entirely in my view.
Posted on Reply
#32
rtwjunkie
PC Gaming Enthusiast
UpgrayeddLMAOOOO you going fight someone cause they talked shit about your consumer purchase? Mature much? Want a Pabst?

Anyways, the thing about video game pre-orders is that they allow a company to make guaranteed money on a product before it is finalized. They could release a product, make the intro too long for you to figure out that you don't really want it and your refund window is gone because they made the intro long af by the time you really get into gameplay. Your wallet does speak loudly, look what happened to Battlefront2. Not pre-ordering forces a developer to make a quality game on release to earn their money. If the game is released and people spread the word that is good then people will buy it. If the game is trash and you pre-ordered, the cycle continues perpetually until people stop pre-ordering and they are forced to make a game that is of actual quality on release date and not just meeting a financial goal or a cyclical goal in the IP of choice.
You make a logical and sound argument there! I applaud anyone who takes the time to debate a point well, even if I disagree with the argument. :)
Posted on Reply
#33
Upgrayedd
Franzen4RealI have pre-ordered Warcraft expansions in the past so that they would pre-load slowly over time and be ready to unlock on launch day. Games are so big that they take a lot of time to DL once available, and on launch day it can be common to deal with bandwidth/server issues from the other non-pre ordering customers. As a bonus, they also give away extra or early content with a preorder.

edit: Actually I typed that before seeing the other posts below... Once we get into the topic of loot crates and micro transactions, I am against all of that for sure and don't support it with my $$. I think the pre-ordering is a different situation. Yes, it could be argued that the bonus content could just be included in the base game, but for me it is more about getting it downloaded early and the 'bonus' stuff is just....a bonus (not something that people should be basing a buying decision on)
They could let you preload without access. Give you a demo to test out to sell their game.
Or add side missions for those items instead of just letting you buy them with preorder.
There are plenty of ways they could do releases different but it makes them more money for less work with preorder bonuses.
Posted on Reply
#34
Unregistered
Did I understand correctly one can play this game without a internet connection?
Posted on Edit | Reply
Add your own comment
Dec 18th, 2024 12:59 EST change timezone

New Forum Posts

Popular Reviews

Controversial News Posts