Friday, February 16th 2018
Intel "Ice Lake-U" Gen 11 iGPU Features 48 Execution Units
Intel's next generation "Ice Lake" processor could integrate a significantly faster integrated graphics solution (iGPU), if a SiSoft SANDRA online database entry is to be believed. A prototype "Ice Lake" chip was benchmarked, with its iGPU being described by the database as "Intel UHD Graphics" based on the company's Gen 11 graphics architecture, which succeeds the current Gen 9.5 architecture implemented on "Coffee Lake" and "Kaby Lake." This iGPU is endowed with 48 execution units (EUs), which work out to 384 unified shaders; against 24 EUs and 192 shaders on Intel UHD 620. SANDRA also describes the iGPU as being able to share up to 6 GB of memory from the system memory; and featuring 768 KB of dedicated cache. Its reference clock is 600 MHz, double that of the UHD 620, although its boost clock remains a mystery. "Ice Lake" is being built on Intel's new 10 nm+ silicon fabrication process, so it's understandable for the company to significantly enlarge its iGPU.
27 Comments on Intel "Ice Lake-U" Gen 11 iGPU Features 48 Execution Units
They'll never get it. I'm gonna call them Cisco.
As far as performance goes, Intel's graphics are really not that bad. They are just small and somewhat underpowered. A version twice the size would be interesting to see.
Drivers and compatibility is quite well figured out, there are no major issue with that any more. What do you mean no one wants it? Raven Ridge has gathered quite a lot of positive feedback and with good reason. The Vega in it is about 4 times as large as Intel's iGPU...
Edit:
Actually, I would say this is non-news. GT3e has been 48 EU since Broadwell and Haswell GT3 had 40 EU. We will see if the new generation makes a difference, probably not.
RAM is still too big of a limitation, though, regardless.
By unsupported, I mean good luck getting any fixes should a problem arise.
It's all moot to me as they're only good for low power or media PC.
I have a intel IGP on an haswell, and not once have I desired more...
It's not being gamed at like 90% of the worlds computers that doesn't see a game.
Yes we want igp, before our laptops had additional 15w low end gpu guzzling power in our laptops and still wasn't capable of doing anything the igp solutions that came couldn't it just took valuable battery time.
zero reliability
48 EUs is equal to 384 Shaders
72 EUs 576
Might be the first wise decision Intel has made this year. That could have been done since 2014, lol
For comparison, Raven Ridges are 512:32:16 and 704:44:16 1/3-ish. That includes all the media and display stuff.
en.wikichip.org/w/images/thumb/d/dc/kaby_lake_(quad_core)_(annotated).png/650px-kaby_lake_(quad_core)_(annotated).png
Why exactly are Intel's integrated graphics horrible?
model of a broadwell mobile chip
Skylake GT4e
They keep complicating their GPUs for things like compute since they are losing ground to Nvidia in the datacenter space. But the result is a cluterfuck of a chip than provides no real advatage over their competitors.
Did you know Intel has , ironically , the most efficient hardware for geometry shaders ? Geometry shaders are avoided like the plague by graphics programmers. Why are they wasting time developing these things if no one uses them ?
$99 2200G APU, MSI A320M mobo for $44, $34 after rebate. and one cheap stick of 8gb ddr4 ram at low speeds, but it won't matter to her. and i re-used an old PC case, an ancient PSU I had from like 8 years ago, and yeah... it came with its own really nice heatsink... so I mean not so bad really. especially since I can share my steam library with her since she lives with me and my parents. = she is set for awhile at least for very old games.