Monday, April 2nd 2018
Roberts Space Industries and Cloud Imperium Games Launch Star Citizen Alpha 3.1
Following on its plan to deliver quarterly updates to Star Citizen, Roberts Space Industries and Cloud Imperium Games (CIG) today announced the release of Star Citizen Alpha 3.1 to its eager fan base. Star Citizen is an epic first-person experience where players fly highly detailed space ships, battle on foot through massive environments, explore life-sized planets and moons, and discover boundless adventure in an ever-changing and expanding galaxy.
New features in the 3.1 update include the much-anticipated character customizer, allowing players to add a distinctive look to their in-game avatars by personalizing their physical appearance, as well as the Service Beacon feature, providing players the ability to send out distress calls which other players can detect and respond to.Additionally the development team polished many of the exciting features that launched with the 3.0 patch in December. Updates to the planetary technology, IFCS (flight control), AI, the Personal Manager tool on each player's mobiGlas, ship weapons, ship damage physics and overall performance optimization, all work in concert to improve the overall Star Citizen gameplay experience.
Five new ships and vehicles see their flyable/drivable debut in Alpha 3.1, including Aegis' heavy salvage ship, the Reclaimer, the Anvil Terrapin-Class exploration vessel, MISC's dedicated long-distance racer, the Razor, the Nox Kue, a flashy variant of Aopoa's popular open canopy speedster, and the Tumbril Cyclone, a capable all-terrain ground vehicle.
"This is the first step in fulfilling the pledge we made to our community last December to target quarterly updates to Star Citizen," said CEO and Creative Director Chris Roberts. "These are important updates and our fans should see some significant improvements to Star Citizen's overall experience.
"Star Citizen is an ambitious game. We are working tirelessly to build a fully immersive experience where players will be able to have the adventures of a lifetime. One universe that can be a home for all gamers and one that will continue to grow and evolve. We are proud that so many gamers have joined with us to make Star Citizen the success that it is today."
New features in the 3.1 update include the much-anticipated character customizer, allowing players to add a distinctive look to their in-game avatars by personalizing their physical appearance, as well as the Service Beacon feature, providing players the ability to send out distress calls which other players can detect and respond to.Additionally the development team polished many of the exciting features that launched with the 3.0 patch in December. Updates to the planetary technology, IFCS (flight control), AI, the Personal Manager tool on each player's mobiGlas, ship weapons, ship damage physics and overall performance optimization, all work in concert to improve the overall Star Citizen gameplay experience.
Five new ships and vehicles see their flyable/drivable debut in Alpha 3.1, including Aegis' heavy salvage ship, the Reclaimer, the Anvil Terrapin-Class exploration vessel, MISC's dedicated long-distance racer, the Razor, the Nox Kue, a flashy variant of Aopoa's popular open canopy speedster, and the Tumbril Cyclone, a capable all-terrain ground vehicle.
"This is the first step in fulfilling the pledge we made to our community last December to target quarterly updates to Star Citizen," said CEO and Creative Director Chris Roberts. "These are important updates and our fans should see some significant improvements to Star Citizen's overall experience.
"Star Citizen is an ambitious game. We are working tirelessly to build a fully immersive experience where players will be able to have the adventures of a lifetime. One universe that can be a home for all gamers and one that will continue to grow and evolve. We are proud that so many gamers have joined with us to make Star Citizen the success that it is today."
33 Comments on Roberts Space Industries and Cloud Imperium Games Launch Star Citizen Alpha 3.1
Then wait another 6 months, rinse and repeat.
:|
Neah, joking, I wasn't :D
But I do wonder how many of the people that have paid for this game ever thought: "Star Citizen, hm, if only I could drive a car in this game..."
That said I may waste the time installing SC again, walk around my ship for a few minutes and uninstall it again...
Edit! Actually @R-T-B it’s not near that expensive and right now it’s on sale to boot.
www.frontierstore.net/games/elite-dangerous-cat.html
This is, at least according to their goals, the most enthusiastic game.. well... of all time. Its scale and feature list is unrealistically high.
They need to push development harder if they want results by 2022-2023, if they don't want this mammoth to die in development. This rocket needs more fuel.
As i said before, SC's development is the gaming industry's equivalent to colonizing mars. It takes time and a huge effort that not many support, and many post "lol" emotes on forums about. Looking at the weekly documented progression will help many avoid any misunderstandings about SC's progress. They release 3-4 hours of video content a week about development
Without support and push from the community, including critical feedback about the game, they will never release it. lol emotes about it are not a part of it
I returned to the good ole reliable Elite Dangerous
This aint no NMS.
... I suppose after Alpha 4.7 comes Beta 1.0
I don’t understand why you’re even attempting to defend this feature creep,perpetual Alpha...I’ve paid for my copy years ago now and have yet to see anything resembling a game and Squadron 42, the reason I bought it has all but disappeared from development talk other than that it’s been “delayed” again for the n’th time, you know because of all that stuff I just said.
Its true. Currently, i can't find myself doing anything new after maybe 4-5 hours of gameplay in the current patch. But i still believe that the potential to have something really special exists and achievable.
Haven't lost my faith just yet.