Wednesday, April 18th 2018
Far Cry 5 Denuvo Protection Has Been Defeated
Released worldwide on March 26, the PC version of Far Cry 5 has been cracked 19 days after its launch. Nevertheless, the Denuvo 5.0 protection served its purpose as the game sold nearly five million copies in its first week. What's more impressive, though, is that it took prolific warez group CPY less than three weeks to circumvent the game's multiple layers of DRM. Nevertheless, CPY's feat wasn't a complete walk in the park. According to the information provided by the Italian entity, Far Cry 5's cocktail of copy protections included Denuvo 5.0, EasyAntiCheat, uPlay, and VMProtect. Given the speedy release for this one, maybe CPY has finally discovered the secret to Denuvo's formula. Or perhaps Denuvo is starting to lose its touch.
Source:
Crackwatch
55 Comments on Far Cry 5 Denuvo Protection Has Been Defeated
They cracked a broken half-assed game. Half the users using this cant get passed the splash screen.
And real buyers will be on ps4 because you can resel that game.
And please don´t tell me you still play your 500 single player games on your steam library that you finished 10 years ago. Just don´t, that´s wasted money there.
EDIT: At the time I wrote that, my memory had been momentarily clouded with rage... So I didn't remember about GOG :D
At least, that has been true in the past.
I hate that there needs to be so many DRMs, something simple like Steam should be a standard.
But for once Ubisoft release a game that runs properly i dont have problems with DRM or how the game it self runs. FC4 is another story for me, that ran like crap.
At the risk of prodding the elephant in the room: Steam DRM is technically DRM, but it's crap DRM. It's trivial to bypass for pirates. The only reason Denuvo makes the news lately (as opposed to all the other forms of DRM) is precisely because it's not trivial for pirates to bypass, at least for now. Once Denuvo becomes easily defeated, it'll stop being newsworthy.
It would be nice to know. Good or bad, I don’t care since I don’t own the game, but in the more professional reviews I don’t recall anyone saying it was different from the trailers.
I mean, I remember the days when games were good and you played them because your friends who played them before told you about them. Nowadays, the publishes just buys publicity, generates hype before there's a product to hype, grab as much cash as they can before people can actually tell whether a title is any good and then they move on. Even bonuses paid within the industry are based on initial sales. The only titles that care about player retention today are those that comes with mtxs. Boo!
Many people never get a chance to play their goodness because they buy into the publicity and hype of some of the “big” games.
Regards,
And if the game was cracked on day 1, the game would have sold nearly five million copies in its first week.