Thursday, July 26th 2018
Thinking Outside the DRM: Denuvo Sues Founder of Piracy Group "REVOLT"
What do you do when your main product keeps being bypassed in the eternal cat and mouse game of DRM versus piracy groups? If you're with Denuvo, you think "outside the box" and look for slightly different ways to eliminate the competition, such as actual legal action.
Following this legal action and a collaboration with Bulgaria's police, the justice system has managed to identify Aka Voksi as the founder of scene group "Revolt", seizing his personal computer - events that resulted in Voksi stating he would be dropping all piracy-related activities immediately and for the future (a wise move considering the circumstances). Reddit and piracy-focused websites have already begun fundraising efforts to prepare for Voksi's defense.A statement from Denuvo's parent company Irdeto follows:
Source:
ETeknix
Following this legal action and a collaboration with Bulgaria's police, the justice system has managed to identify Aka Voksi as the founder of scene group "Revolt", seizing his personal computer - events that resulted in Voksi stating he would be dropping all piracy-related activities immediately and for the future (a wise move considering the circumstances). Reddit and piracy-focused websites have already begun fundraising efforts to prepare for Voksi's defense.A statement from Denuvo's parent company Irdeto follows:
"A 21-year-old Bulgarian man. Aka Voksi, from Dimitrovgrad, Bulgaria. Allegedly responsible for the hacking of a number of games carrying Denuvo's Anti-Tamper software. Has been arrested following a collaboration between Irdeto and the Bulgarian Cybercrime Unit. Following an initial investigation by Irdeto into the hacking of Denuvo Anti-Tamper software. The findings were passed to the Bulgarian Cybercrime Unit. And resulted in the raid on a premises in Dimitrovgrad, Bulgaria on Tuesday. During the raid, computers and other items suspected to have been used in the piracy of a range of titles were seized by police."
106 Comments on Thinking Outside the DRM: Denuvo Sues Founder of Piracy Group "REVOLT"
As the article I linked to also discusses, there is no doubt that an otherwise obscure game can, in some ways, be helped by the word of mouth generated because of software piracy. But the question is: at which point does the positive effects of that initial word of mouth becomes offset by the negative effects of software piracy? And what about AAA games that need no word of mouth resulting from piracy in the first place?
Also, there is direct evidence (seriously, read the article, it's worth it) that software piracy leads to loss of revenue.
What is very difficult in both cases, if not downright impossible, is to *quantify* by how much. But we can be certain that both cases have a measurable impact. I sympathize with that, I really do: we've all been there.
But we're grown ups now, with jobs, responsibilities and bills to pay. We know what the cost of living is and understand what makes society tick and that people need to be paid for their efforts, because otherwise NOTHING would work.
Seeing grown people defending and rationalizing what is obviously wrong (not talking about you!) is thus quite sad. My hat off to you, RejZoR, and I hope more people start sharing your attitude. You understood that what you were doing was wrong and you took steps to correct it.
If everyone thought like you, there would be no software piracy (or at least it would be meaningless enough) and therefore no need for nasty stuff like DRM. This is what I meant when I wrote above that attitudes must be changed by peer/social pressure until those positive changes are internalized. It's a bit like seat belts in cars: there was a public uproar when those started being enforced all those years ago (it interferes with personal freedom, etc...) but now we all understand the benefits and nobody needs to tell us to put on a seatbelt when we get into a car - it is automatic.
Unfortunately there's still a lot of people convinced that taking advantage of others makes THEM smarter than all the rest who follow the rules, and also those who don't fully realize what they are doing. It is there that the change with the most impact must first take place, i.e.; in mentalities. Until then, all we have is copy protection and DRM.
Places like GOG can only exist because the attitude towards software piracy is slowly, but surely, changing.
Will say this though, I have fought the good fight and won against a large software maker. I known from where I speak and have no problems modding, or "cracking", software to make it run the way it's needed. It is everyone's right to do the same. You paid for it, you have the right to use it as you see fit within the boundaries of person use. End of story, full stop.
GOG exists because people are tired of DRM crap and because people refuse to accept any concept other that full ownership rights. That perspective is growing and will soon be the predominant viewpoint. Piracy of software on GOG is mere fractions of what it is anywhere else. Minimal problem. DRM is a dated and archaic concept. It is equally useless.
Piracy is theft.
Those advocating piracy are advocating theft.
Those advocating theft on TPU will be punished accordingly.
Disclaimer: I have published media. I have had said media pirated. Until you have been in this position, don't even bother pretending to claim to know the "little" damage piracy does.
Also, saying something is so does not automatically make it so - all the counter arguments to your own arguments defending piracy are already in that very well researched article, so no point in re-inventing the wheel. You don't like it, though luck. :)
I did not misquote anything and the links to the source are there for all to see. Personally I have no problem whatsoever with you cracking software AS LONG AS IT IS FOR YOUR OWN PERSONAL USE. I never said I had a problem with that - what I did say and continue to say is that DISTRIBUTING or making that crack available to other people already IS an offense. When you do that it no longer is in the realms of 'fair use' but in the realms of criminal activity and facilitating criminal activity.
Back to the topic at hand: I hope this makes publishers think twice about using Denuvo. If they have to sue someone instead of offering new protection schemes it doesn't sound good for them.
I just hate being inconvenienced (or practically shut out) when DRM goes overboard. So I still say they get what they deserve.. just for punishing everyone with their measures.
Because that is what everyone who pirated his media did and what HE felt they did to him.
Kind of the same way you would feel is someone robbed your pay check after a hard days work.
You could even just take it out of the digital realm and say the same thing. All my particular country got out of the Drug War or "Three Strikes and You're Out" laws is just bigger prisons and more broken families. And no deterrance of the same type of criminals.
How piracy led to GOG encouraging DRM-free releases Let's pretend that the DRM in a game is perfect and completely undefeatable (never going to happen). What do the pirates do?
a) They buy the game anyway because they were on the fence but leaning towards buy in the first place. This group was always going to be a customer. It was just a matter of price. Publishers can lose money here because those same customers may be willing to pay full retail if they knew the game was good by experiencing it. Because demoing it was denied to them, they pay what they think it is worth rather than what they know it is worth (often substantially less). Demonstrating this point:
Removal of restrictions can decrease music piracy, study suggests b) They never play the game so no sell is ever made nor is word of mouth advertising that they generate. This group represents lost revenue/marketing for the publisher. Demonstrating this point:
David Pogue Weighs In On Ebook DRM: Non-DRM'd Ebook Increased His Sales Think of pirate copies as self-propagating advertising. As long as the consumer knows it is pirated (this is hugely a problem in the developing world) those pirate copies can convert to sales. Only sales should matter to a company selling digital goods. All studies point to more copies (illegal and legal) is better: DRM doesn't translate to more sales. Depending on context, DRM can translate to worse sales. How many people didn't buy Spore because of SecuROM 7? How many people didn't buy SimCity because of it's restrictive online-only model? How many people didn't buy Splinter Cell: Chaos Theory because Star-Force prohibited it running on 64-bit operating systems? How many sales do companies lose by using DRM that restricts them to just Windows (like Denuvo) so there is no Linux/Mac OS X sales?
Fear of the unknown drives developers and publishers to companies like Dunuvo and Sony DADC. It's the same fear that inspires people to lock their doors at night.
Also by this logic you are saying opening up anything you have and altering, repairing, or simply just to see how it works is wrong? Answer is no, it's not. It's well within a manufacturer or developer's rights to take measure to impede or make difficult to get into places where they don't want the end consumer to get into or use other than intended, but it is also well within the rights of the consumer deconstruct/modify as long as they are doing it for personal or monetary gain.
And I'm not even an advocate for piracy. I just hate this particular line of argumentation.
edit: Maybe "legal lens" isn't the right way to put it either. But just identifying yourself (let alone wanting EVERYONE else to identify) as purely and simply a consumer. As someone who just consumes and takes in things.. and doesn't do anything with them more than that. Like that's your only role in life. No individuality.. with you or the things you apparently own.
Also, I find that at least for me, the argument that game piracy leads to sales rings true. I've pirated lots of games that I turned around and bought on Steam, because I thought it was worth it. I probably wouldn't have bought them without that "demo", because I either wouldn't have known about them or wouldn't have had any interest. That also led to future sales of further iterations of the series. For example, Stalker Call of Pripyat didn't get a second thought. I bought it immediately on launch day.
Or use CRAP DRM people might buy their games.
Or if they released Demos like the by gone years people would see its a cut copy job the same as the other 3 zillion games out there...
The problem is many games are the same as others and there are no demos.
So whats the next logical step to seeing if a game is anygood...
Then there is Denuvo which ears one or two of your CPU cores makes your system run like crap and the game run like crap.
Not sure how to handle movies, but music wise, it seems like whatever Spotify is doing, they've come out on top. Services like this pretty much made music downloading irrelevant in my eyes.. personally (legit or piracy).
I think it all stems from the companies wanting absolute control and having a scapegoat to throw at shareholders. We've seen how long it's taken them to accept streaming services and they still have issues with region blocks.