Thursday, September 6th 2018
THQ Nordic acquires the "Kingdoms of Amalur" IP
THQ Nordic today announced they had acquired the IP for Kingdoms of Amalur, the huge, ambitious RPG that launched back in 2012. Developed by 38 Studios and the adequately named Big Huge Games, Kingdoms of Amalur> Reckoning launched to a good public and critic reception (albeit slightly polarizing in the extreme), which wasn't really that unexpected - renowned fantasy writer R. A. Salvatore created the in-game story and lore, for one, and Todd McFarlane was responsible for the art department.
However, the game didn't go on to be the commercial success it needed to be (perhaps because of it threading genre conventions all too well, particularly in the side quest portion of the game), and 38 Studios eventually filed for bankruptcy. The world and lore of Kingdoms of Amalur was already quite substantial to begin with, and a sequel was in the works and in pre-production; and that's ostensibly all part of the new IP acquisition by THQ Nordic. There's something about the overall Kingdoms of Amalur aesthetic and gameplay that resonates with THQ Nordic's own Darksiders, so it seems to be a good fit for the company. Here's to something new actually flourishing from the ashes of this acquisition.
However, the game didn't go on to be the commercial success it needed to be (perhaps because of it threading genre conventions all too well, particularly in the side quest portion of the game), and 38 Studios eventually filed for bankruptcy. The world and lore of Kingdoms of Amalur was already quite substantial to begin with, and a sequel was in the works and in pre-production; and that's ostensibly all part of the new IP acquisition by THQ Nordic. There's something about the overall Kingdoms of Amalur aesthetic and gameplay that resonates with THQ Nordic's own Darksiders, so it seems to be a good fit for the company. Here's to something new actually flourishing from the ashes of this acquisition.
21 Comments on THQ Nordic acquires the "Kingdoms of Amalur" IP
Will look forward to an eventual second game.
I wonder who owned the rights, the state of Rhode Island or EA? Either case, I'm shocked THQ Nordic was able to recover it. I'm shocked they *wanted* to recover it. :eek: I wonder if they're going MMO or single player. Also wonder how much of the original material they were able to get.
It's because the guy at the top at food chain had a dream and wanted something huge. They spent money, too much money, and one day said : "oh, well, it's empty". End of story for 200 people...
source : www.gamasutra.com/view/news/169444/38_Studios_Downfall_The_Gamasutra_Report.php
In contrast, I'm still sipping wine in my vineyard as Geralt, with that foxy lady Yennefer at my side. I can recall my adventures in the Witcher, the emotions and the stories all still there. I know this isn't about the Witcher, but the fact I can recall so much about it shows the bar that games of that genre have to meet. Frankly, you'd be forgiven if you just gave up making any more fantasy RPG's.
I beat Reckoning twice many years ago.
It might be interesting to see where THQ can take the game.
Now I won’t have to get it from Origin, which I almost did a few months ago when I saw it there.
Super thrilled for its possible revival THQ Nordic is my new favorite game company. Between resurrecting darksiders and this I'm in love.
I bought it on a steam sale for $5 and played about ten minutes of it.
www.wpri.com/target-12/final-assets-of-38-studios-sold-to-austrian-game-publisher-for-900k/1423015740 Refresher on how it all fell apart ($75 million Rhode Island loan, about $50 million was never paid back):
abcnews.go.com/Business/curt-schilling-lost-50-million-video-game-company/story?id=16629658 Wouldn't be surprised if that investor was EA for a stake in 38 studios.
Wonder what Schilling thinks of his baby not being dead. Wonder if THQ Nordic will consult with him at all about it.
Seems like money well wasted tbh
The story idea was fairly interesting, the game world was pretty good looking too.