Tuesday, November 19th 2019

NVIDIA Releases GeForce Hotfix Driver Version 441.34

NVIDIA late Tuesday pushed out a Hotfix to its GeForce Software against glaring bugs that can't wait for the next driver release to be fixed. Hotfix 441.34 fixes a bug with "Red Dead Redemption 2" stalling on machines with 4-core and 6-core CPUs, when the Vulkan API is used. The drivers also fix a game crash with "Shadow of the Tomb Raider" launching in DirectX 12 mode. The rest of the driver's change-log is identical to that of the recent 441.20 WHQL drivers. Grab the hotfix from the link below.

DOWNLOAD: NVIDIA GeForce Hotfix 441.34
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6 Comments on NVIDIA Releases GeForce Hotfix Driver Version 441.34

#1
ur6beersaway
Hope this works, if all there going to do here is add an additional command line argument [-cpuLoadRebalancing] has had mixed results.
Everyone else's favorite ERR_GFX_STATE crash every time Vulcan goes to auto-save at any checkpoint is more serious as the game is unplayable & deleting the [sga_] files proved useless...…..help! this is a great game.....fingers crossed

RDR2 yup no dice....:(…..I guess that ERR_GFX_STATE is here to stay for a while. Must be a complicated one.
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#2
Space Lynx
Astronaut
can confirm it did fix DX12 for shadow of tomb raider, that's great cause I was complaining about it the other day, lol
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#3
metalfiber
ur6beersawayHope this works, if all there going to do here is add an additional command line argument [-cpuLoadRebalancing] has had mixed results.
Everyone else's favorite ERR_GFX_STATE crash every time Vulcan goes to auto-save at any checkpoint is more serious as the game is unplayable & deleting the [sga_] files proved useless...…..help! this is a great game.....fingers crossed

RDR2 yup no dice....:(…..I guess that ERR_GFX_STATE is here to stay for a while. Must be a complicated one.
Have you tried the fix noted in this page...

www.pcgamingwiki.com/wiki/Red_Dead_Redemption_2
Posted on Reply
#4
rtwjunkie
PC Gaming Enthusiast
ur6beersawayHope this works, if all there going to do here is add an additional command line argument [-cpuLoadRebalancing] has had mixed results.
Everyone else's favorite ERR_GFX_STATE crash every time Vulcan goes to auto-save at any checkpoint is more serious as the game is unplayable & deleting the [sga_] files proved useless...…..help! this is a great game.....fingers crossed

RDR2 yup no dice....:(…..I guess that ERR_GFX_STATE is here to stay for a while. Must be a complicated one.
Or you can use 431.18 (IIRC) from July 23rd. Works perfectly.
Posted on Reply
#5
Dyatlov A
What is that “stalling“ means?
Posted on Reply
Nov 18th, 2024 14:23 EST change timezone

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