Monday, December 23rd 2019
AMD RX 5600 XT Poised to Offer Vega 56-like Performance, Possible Specs Rumored
AMD's upcoming RX 5600 XT will bring about a much needed power increase over the current baseline RX 5500 series, slotting smoothly between it and the mainstream, high-performance RX 5700 and RX 5700 XT. New benchmarks spotted by Videocardz place AMD's upcoming graphics card (which could feature a 6 GB VRAM with higher capacities likely to be offered as well) some 35% ahead of the RX 5500, as well as on the overall performance level of AMD's RX Vega 56. That AMD card debuted at $399 and now has performance 8% to 15% higher than NVIDIA's current GTX 1660 SUPER, exactly where AMD would want the RX 5600 XT's performance to land.
Other details come courtesy of another publication, where Igor Wallosseck over at Igor's Lab says that AMD could be looking at harvesting the Navi 10 dies that power the company's RX 5700 XT and RX 5700 by disabling one of four Asynchronous Compute Engines (ACEs). These four ACEs are found two each on one of Navi's Shader Engines (SEs), and disabling one ACE and subordinate hardware from the full Navi 10's 40 RDNA Units, 2,560 Stream Processors (SPs), 160 texture mapping units (TMUs) and 64 render output units (ROPs) would make up for an RX 5600 XT with 30 RDNA CUs, 1,920 SPs, 120 TMUs, 48 ROPs and expected 3 MB of L2 cache. AMD could be looking to position the AMD RX 5600 XT in the $249 price range, since top tier RX 5500 XT tend to go for $200.
Sources:
Videocardz, via Tom's Hardware, Igor's Lab, via Tom's Hardware, Reddit
Other details come courtesy of another publication, where Igor Wallosseck over at Igor's Lab says that AMD could be looking at harvesting the Navi 10 dies that power the company's RX 5700 XT and RX 5700 by disabling one of four Asynchronous Compute Engines (ACEs). These four ACEs are found two each on one of Navi's Shader Engines (SEs), and disabling one ACE and subordinate hardware from the full Navi 10's 40 RDNA Units, 2,560 Stream Processors (SPs), 160 texture mapping units (TMUs) and 64 render output units (ROPs) would make up for an RX 5600 XT with 30 RDNA CUs, 1,920 SPs, 120 TMUs, 48 ROPs and expected 3 MB of L2 cache. AMD could be looking to position the AMD RX 5600 XT in the $249 price range, since top tier RX 5500 XT tend to go for $200.
40 Comments on AMD RX 5600 XT Poised to Offer Vega 56-like Performance, Possible Specs Rumored
Basically something 5700 series brought to the table against 2060/Super/2070, and something 5500XT completely lacks.
I'm afraid the RX 5600 XT will suffer the same fate, and with RX 5700 models creeping 299$ price point, there isn't much it can do
5700 xt is a fantastic card. But it's like non XT doesn't exist. I spebd a lot of my free time on various hardware subreddits. In terms of popularity 5700 xt > 2070 super > 2060 super > 2060 > 5700
5700 is also a fantastic card imo but I just don't see it around very much.
I certainly welcome the 5600 line. It should be a solid mid-range card, and I suspect this will eventually be a ~$200 card once Polaris is completely gone, and the 5500 line will then take the $150-175 space.
For OEMs AMD needed Navi. They'll keep desktop parts cost high till polaris stock remains.
EDIT: 5700 non-XT currently $300 at Best Buy for XFX's DD Ultra variant.
Here's the thing, I don't have any complaints for Vega 56. The Red Dragon already runs cool and is incredibly quiet. I don't overclock anymore and I haven't in years. There's very little reason to deal with the possible headaches that could come from it. Give me great performance out of the box and I'm happy, and that's what this card does (also what my 3700X does).
I've not got high hopes for this 5600 series unless the 5500XT price drops, it's too small a space to fit it into. AMD is really stuck here, the 5500XT likely needs to cost what it does (for now) or they don't make enough off it for it to be viable in their lineup. Meanwhile Polaris just wont die.
Then you take all of this and consider were likely ~6 months from Nvidia launching Ampere products, AMD need to try and get ahead of the play instead of constantly playing catch up with yesteryear's products. Looks like their bread and butter will continue to be in consoles and their massive leaps in the CPU space for the time being.