Monday, March 16th 2020

Complete Hardware Specs Sheet of Xbox Series X Revealed

Microsoft just put out of the complete hardware specs-sheet of its next-generation Xbox Series X entertainment system. The list of hardware can go toe to toe with any modern gaming desktop, and even at its production scale, we're not sure if Microsoft can break-even at around $500, possibly counting on game and DLC sales to recover some of the costs and turn a profit. To begin with the semi-custom SoC at the heart of the beast, Microsoft partnered with AMD to deploy its current-generation "Zen 2" x86-64 CPU cores. Microsoft confirmed that the SoC will be built on the 7 nm "enhanced" process (very likely TSMC N7P). Its die-size is 360.45 mm².

The chip packs 8 "Zen 2" cores, with SMT enabling 16 logical processors, a humongous step up from the 8-core "Jaguar enhanced" CPU driving the Xbox One X. CPU clock speeds are somewhat vague. It points to 3.80 GHz nominal and 3.66 GHz with SMT enabled. Perhaps the console can toggle SMT somehow (possibly depending on whether a game requests it). There's no word on the CPU's cache sizes.
The graphics processor is another key component of the SoC given its lofty design goal of being able to game at 4K UHD with real-time ray-tracing. This GPU is based on AMD's upcoming RDNA2 graphics architecture, which is a step up from "Navi" (RDNA), in featuring real-time ray-tracing hardware optimized for DXR 1.1 and support for variable-rate shading (VRS). The GPU features 52 compute units (3,328 stream processors provided each CU has 64 stream processors in RDNA2). The GPU ticks at an engine clock speed of up to 1825 MHz, and has a peak compute throughput of 12 TFLOPs (not counting CPU). The display engine supports resolutions of up to 8K, even though the console's own performance targets at 4K at 60 frames per second, and up to 120 FPS. Variable refresh-rate is supported.

The memory subsystem is similar to what we reported earlier today - a 320-bit GDDR6 memory interface holding 16 GB of memory (mixed chip densities). It's becoming clear that Microsoft isn't implementing a hUMA common memory pool approach. 10 GB of the 16 GB runs at 560 GB/s bandwidth, while 6 GB of it runs at 336 GB/s. Storage is another area that's receiving big hardware uplifts: the Xbox Series X features a 1 TB NVMe SSD with 2400 MB/s peak sequential transfer rate, and an option for an additional 1 TB NVMe storage through an expansion module. External storage devices are supported, too, over 10 Gbps USB 3.2 gen 2. The console is confirmed to feature a Blu-ray drive that supports 4K UHD Blu-ray playback. All these hardware specs combine toward what Microsoft calls the "Xbox Velocity Architecture." Microsoft is also working toward improving the input latency of its game controllers.
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128 Comments on Complete Hardware Specs Sheet of Xbox Series X Revealed

#1
TheLostSwede
News Editor
All it needs now is wide keyboard/mouse support and this could be a decent gaming PC...
I guess there will be a lot of third party custom SSD upgrades for this thing as well, since it'll most likely require some special kind of housing for the SSD to be easy to slot in to the system.
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#2
The Quim Reaper
10Gb of fast RAM, 6Gb of slow RAM...

The Nvidia 970 designers are smiling.
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#3
Ruru
S.T.A.R.S.
The Quim Reaper10Gb of fast RAM, 6Gb of slow RAM...

The Nvidia 970 designers are smiling.
That slower part still has plenty of bandwith. Unlike the 970's slow 512MB which was on a 32-bit bus :rolleyes:
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#5
ratirt
Never seen a console specs like this before. It really matches or surpasses the ordinary computer in the household. At least most of them. Nice :D
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#6
JAB Creations
I’ll laugh if people will still buy that paper weight right now.
:wtf: Please wake me when humanity has purged the fragile mentality of egotism.

Any way I like the specs thus far. The extra NVMe expansion module is a great way to prevent massive games from sucking up all the space, especially if developers are going to release 4K games. Allowing a second drive and using 6GB for the system are obviously to contend with the issue of cost and I like that approach.
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#7
Easo
More powerful than most gaming PC's out there. I can now cut the PC Master Race jokes for a while.
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#8
ZoneDymo
dicktracyMuch better than 5700XT that doesn’t have hardware RT. I’ll laugh if people will still buy that paper weight right now.
Dude slow down with the unintelligent comments, I cant keep up
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#9
notb
ratirtNever seen a console specs like this before. It really matches or surpasses the ordinary computer in the household. At least most of them. Nice :D
Still too expensive. The specs of cheaper model will be what actually matter for majority of buyers.
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#10
ratirt
JAB Creations:wtf: Please wake me when humanity has purged the fragile mentality of egotism.

Any way I like the specs thus far. The extra NVMe expansion module is a great way to prevent massive games from sucking up all the space, especially if developers are going to release 4K games. Allowing a second drive and using 6GB for the system are obviously to contend with the issue of cost and I like that approach.
True that. I'm curious what are the power requirements for this stuff and if there is any extreme cooling necessary? Probably not but when you look at this monster, damn.
notbStill too expensive. The specs of cheaper model will be what actually matter for majority of buyers.
If it gets you 4k 60FPS I think the price $500 is OK. Try same price for 4K on a PC you will get blown away with how much you would need.
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#11
HwGeek
I hope MS wil let us use Win10 on it, so we could play or use it as a PC["Desktop Console" ].
I will buy it at first day if so.
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#12
ratirt
HwGeekI hope MS wil let us use Win10 on it, so we could play or use it as a PC["Desktop Console" ].
I will buy it at first day if so.
I wonder what Sony has with their PS5? Will it be faster than this XBOX? Either way not bad. :)
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#13
dicktracy
ZoneDymoDude slow down with the unintelligent comments, I cant keep up
Nextgen consoles have raytracing. 5700XT’s obsolete tech is built for last-gen console games instead. Try to keep up with reality!
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#14
oxrufiioxo
ratirtI wonder what Sony has with their PS5? Will it be faster than this XBOX? Either way not bad. :)
This is what I'm wondering as well. Rumors are all over the place but its kinda funny that the Xbox actually ended up on the higher end of what the rumors were saying. Hopefully the PS5 is just as impressive. My wife likes all the Sony exclusives so I have no choice but to buy one either way.
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#15
kings
With these specs, it will probably cost somewhere between $599 and $649.

I'm not seeing MS selling this console for the initial price of Xbox One X, unless they lose money.
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#16
ratirt
oxrufiioxoThis is what I'm wondering as well. Rumors are all over the place but its kinda funny that the Xbox actually ended up on the higher end of what the rumors were saying. Hopefully the PS5 is just as impressive. My wife likes all the Sony exclusives so I have not choice but to buy one either way.
I was PS5 always but seeing what XBOX has in store I might get this one. Hope Sony won't disappoint :p
kingsWith these specs, it will probably cost somewhere between $599 and $649.

I'm not seeing MS selling this console for the initial price of Xbox One X, unless they lose money.
If it is $600 or $650 it is still not bad. Consider how much money you would have to spend to get this on a PC? Just the graphics card would cost $1200. anyway time will tell :)
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#17
r.h.p
just thinking , a console with this much onboard CPU and GPU power must produce a lot of heat , hence a Descent heatsink and fan system must be needed …//? ?
my PS3 has always needed constant fan intake and exhaust vacuuming to keep the fan on normal speed ( run run run …)
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#18
oxrufiioxo
ratirtI was PS5 always but seeing what XBOX has in store I might get this one. Hope Sony won't disappoint :p

If it is $600 or $650 it is still not bad. Consider how much money you would have to spend to get this on a PC? Just the graphics card would cost $1200. anyway time will tell :)
it seems close to a 2080 at this point maybe a little faster going by how they demonstrated gears 5 running at higher than pc ultra settings matching it in performance without proper optimization..... impressive stuff but I'm guessing AMD will have a GPU with a similar maybe 56 cu count at around $499 when this launches still making the console a pretty awesome deal even if it comes in at 100 more.


I'm actually just as surprised by the CPU 3.6 ghz across 16 threads on a console is just crazy to me 3 years ago in the desktop people were still buying quads without hyper threading.
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#19
notb
ratirtIf it gets you 4k 60FPS I think the price $500 is OK. Try same price for 4K on a PC you will get blown away with how much you would need.
Most buyers don't look at it as a cheaper alternative to a gaming desktop, because they don't consider a gaming desktop at all. :)
There's no "value". There's no "how many fps you can get for your money" philosophy.
It's a console - a box that makes gaming possible. Almost like a household appliance. But it suddenly got more expensive.

I bet you wouldn't be happy if washing machines got 20% more expensive with next generation - even if I tried to convince you they're still way more efficient than hand washing.

Also, I can't believe MS would accept the risk of selling this for breakeven price. People willing to pay more for the top product, including the group that games in 4K on PCs, will accept $600+. It's still cheap compared to their flagship smartphones.
Bulk of clients will get the new budget model or hold on to / buy an Xbox One X - there's a big chance it will support future games.
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#20
TheLostSwede
News Editor
dicktracyNextgen consoles have raytracing. 5700XT’s obsolete tech is built for last-gen console games instead. Try to keep up with reality!
Having watched that, the "expansion SSD" really does look like a proprietary standard :kookoo:
Thanks M$ for creating yet another memory standard that will be sold at premium prices...
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#21
milewski1015
dicktracyMuch better than 5700XT that doesn’t have hardware RT. I’ll laugh if people will still buy that paper weight right now.
It's stated that the GPU is based on the upcoming RDNA2 architecture - of course it's going to be an improvement over the current RDNA architecture.
dicktracyNextgen consoles have raytracing. 5700XT’s obsolete tech is built for last-gen console games instead. Try to keep up with reality!
So because something doesn't support RT - a feature only supported by a small list of games that severely decreases performance for what is, in my opinion, a barely noticeable visual difference - that makes it a paperweight?
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#22
notb
HwGeekI hope MS wil let us use Win10 on it, so we could play or use it as a PC["Desktop Console" ].
I will buy it at first day if so.
Xbox is running the Win10 kernel already. It even uses Hyper-V: games and apps are run in containers.

You mean the full Windows 10? With full access to software? Unlikely.
If mandatory, this would ruin the console experience (clean, easy to use with a controller).
If optional, it would seriously affect the PC market. I don't think MS partners would accept that.

Xbox One should also be able to run full Windows and it didn't happen.
As of today there isn't even an RDP client for Xbox.

That said, it seems we'll see a lot more software for MS ecosystem - including (finally) integration with Office Online.
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#23
ppn
560GBs 10GB gpu optimal memory, only problem is the cpu will eat alot of that 10GB-5,5=4,5GB, 560-336=224, so the GPU is left with 4,5GB at 224GBs.

How about NO, and gives us HBM2E 32GB 1TBs, 5nm maxed to 420mm2 GPU only, and separate 60mm2 8 core ZEN3 with separate DDR5 24GB, or forget about it.
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#24
FordGT90Concept
"I go fast!1!11!1!"
The Quim Reaper10Gb of fast RAM, 6Gb of slow RAM...

The Nvidia 970 designers are smiling.
PlayStation 4 had a similar set up where CPU got significantly less bandwidth from the GDDR chips than the GPU did.

5700 XT = 9.754 TFLOPS

This chip is 12 TFLOP...


This thing is more than double the Xbox One X.


Also, 8K support was baked into Navi. It's likely there for 8K web streams or maybe BluRays with a firmware update. Maybe ATSC 3.0 could handle it someday too. Point is, the GPU is ready and able to decode it.



Hype rising for RDNA2. If they can manage this kind of performance with semi-custom then imagine what it can do on an AIB. I'm glad I waited to upgrade.
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#25
T4C Fantasy
CPU & GPU DB Maintainer
to put it extremely simple
Memory Config:
12288 MB + 4096 MB
10240 MB @ 560GB/s, 6144 MB @ 336GB/s
320 Bit / 192 Bit
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