Friday, January 15th 2021
NVIDIA RTX 3080 Ti, Eventual SUPER Revisions Allegedly Postponed Indefinitely Amidst Supply Woes
Everyone and their mother expected NVIDIA to announce - if not a SUPER refresh to their existing graphics cards with increased memory sizes - at least the RTX 3080 Ti. That card surfaced as a planned NVIDIA counter to AMD's preemptive pricing of $999 on its RX 6900 XT graphics card (which to be fair, is in itself as abundant a card as unicorns this side of the galaxy). GamersNexus reported NVIDIA partners' comments on the indefinite postponement of the RTX 3080 Ti and possible SUPER derivatives of the RTX 30-series lineup. It's being said that NVIDIA decided (smartly, I would say) to ensure consistent supply of their existing lineup to sate demand, instead of dispersing its limited chip production across even more product lines.
This would result, I have no doubt, on NVIDIA only having even more SKUs out of stock than they currently do. Considering the market's current state of mind in regards to NVIDIA's lineup, this seems like the most sensible decision possible. TechPowerUp has in the meantime confirmed this information with NVIDIA partners themselves.
Source:
GamersNexus
This would result, I have no doubt, on NVIDIA only having even more SKUs out of stock than they currently do. Considering the market's current state of mind in regards to NVIDIA's lineup, this seems like the most sensible decision possible. TechPowerUp has in the meantime confirmed this information with NVIDIA partners themselves.
85 Comments on NVIDIA RTX 3080 Ti, Eventual SUPER Revisions Allegedly Postponed Indefinitely Amidst Supply Woes
So it must have been the scale is so much higher now with Turing and Ampere that forces Nvidia and leaves them no choice outside of practicing "first produce chips, then harvest, then release bumped up version".
Thankfully AMD didn't feel the need to do so and released the full Navi 21 GPU with their 6900 XT. God bless AMD. God bless the United States of America. God bless the universe.
As demonstrated here...
www.pugetsystems.com/recommended/Recommended-Systems-for-Adobe-Premiere-Pro-143/Hardware-Recommendations
Check out the 3060Ti's rendering time improvements that Nvidia is showing off vs the more expensive previous gen gpu's too...
www.cgchannel.com/2020/12/nvidia-launches-the-geforce-rtx-3060-ti/
You've not been reading the previous comments have you now? No because if you did... then you would know that I have said yes there is a game that wants more than 6gb for 1080p to max it out... and DooM Eternal's built-in OSD shows actual, not allocated vram usage.
www.techspot.com/article/1999-doom-eternal-benchmarks/
You would know that the right choice due to how memory buses work is to double the vram, not to make it 8gb or 10gb for the 3060. I have already shown there is a tool available which can monitor actual rather than allocated vram usage in a link I have posted, that also goes into detail about what you're saying here and the future of vram usage with games.
Do please watch the Unreal Rebirth demo too, if you can't see that the textures look far beyond anything seen before in games, even if you watch the video in 1080p then you really need to get your eyes checked... and it's fair to say that a gpu will be wanting a bit more than 6gb vram to handle this in games considering what DooM Eternal is already doing, don't ya think?
So, can you bother to actually pay attention to what has been said so far? That would be nice of you as then we wouldn't have to be going around in circles... repeating ourselves. Don't be a bottleneck... :wtf:
We know Nvidia rushed Ampere to market by now, it echoes in everything, and that includes VRAM capacities. Your idea of 'uneducated buyer' buying into high VRAM caps is an idea of the ultra low end/budget class of GPUs where we also saw said capacities to turn out being DDR instead of GDDR memory even. Its old news, those guys are buying laptops, tablets or smartphones and have been for a decade or more now.
Nvidia NEVER pushed the marketing button for any of its x50 > x60 and up cards like that, so I'm not sure where you're coming from. They always marketed the normal VRAM versions first and foremost, and the double cap ones were obviously meant for the (then also still normal) SLI solutions. Your frame does not fit on the current situation at all either, where is the 20GB 3080 if people are so eager to buy inflated capacities? Let's remember here what you're defending: 10GB is enough but 'because marketing' double cap is on offer. If it'd sell that well, why wasn't it sold first - especially knowing a 16GB Radeon card is also available?
EVEN the odd one out of late, the 1060 was marketed first and foremost as a 6GB card, which also had a budget-ey 3GB cut down version. Today, the 3GB one is sinking fast and cheap becomes expensive sooner rather than later. After all, you'll be looking to upgrade that by now, it won't do much anymore without heavily cutting back on IQ. Ironically around the same time a 970 is hardly ever recommended despite having "4"GB ;)
nvidianews.nvidia.com/news/a-quantum-leap-for-every-gamer:-nvidia-unveils-the-geforce-gtx-1060
People are apparently just making shit up now to defend 10GB. Wow. As if it cannot occur that Huang made a timing decision that isn't the best design/balance decision for its GPUs going forward. No - that couldn't possibly be the truth, right? Surely he isn't in it for the money?
:kookoo::banghead:
Here's some fun reading material
pcmasterrace/comments/kkl86c
All the ingredients are there - none of them speak of 10GB being a solid choice for anything other than pure necessity.
Ampere is rushed, baked on an inferior node, badly balanced, and not quite the value you'd want even with the competitive price tags. Its not bad... but it certainly isn't great. Let's stop deluding each other. 200% core power, but 120% VRAM compared to past gen same-tier examples, just face the numbers and draw the logical conclusion.
On a 24 Gb card, you see 10 Gb or more. The same game on a 10 Gb card would see 8 Gb.
there are absolutely no reports of unplayable titles on a 3080 due to vram limitations. Actually cyberpunk 2077 at 4K runs much better on a 10 gb 3080 than on a 16 Gb 6800xt Amazing how many (wrong) conclusions one could take out of a technical article wrote by someone on reddit...
Rushed ? Based on what ? 3080 still is better than the not-rushed 6800XT with its 16 Gb frame buffer.
Inferior node ? Inferior compared to what ? To the "non existent" TSMC 7 nm node, that is causing so many availability trouble for everything made out of it (Zen 3, rdna2, ps5, Xbox ... Name it) ?
And are you seriously comparing Nvidia's GPU supply with supposedly nonexistant TSMC 7nm product? Last I checked several million consoles were already sold with those chips inside. How many Ampere GPUs on the not-inferior Samsung node now? Oh yeah... Q1, right? Last I checked, Nvidia booked with Samsung because they could at least offer some chips. Emphasis on some.
:slap:
The Reddit post specifically mentions the limitations that are connected to Nvidia's choice of GDDR6X, time to market (rushing it) and the problems this presents for their product stack. This is why we are looking at these silly VRAM capacities right now.
Wrong conclusions, you say... I wonder if you even read the piece. Here, I'll make it simple for you.
"Now if you count the memory chips on a 3080, you will find ten of them, but with twelve footprints on the PCB, two of which are always empty. People have been speculating that Nvidia could simply add two more chips to these spots, for the 12GB that would have been more comfortable. But this is where die yield and binning comes into play. The 3090 and 3080 use the same die design and production line, with the 3080s being built with the dies that have defects in limited areas. Perfect dies go into the 3090 with all components operating – critically, all twelve memory controllers – and dies with a defective controller or two get two controllers disabled and become 3080s."
Summary:
- Nvidia didn't want to repeat a 970 asymmetric bus that they got burned for in the past
- 3080's are in fact failed 3090's with 12 potential VRAM chips but only have 10 populated
- GDDR6X is not available in the required capacity at the time the 3080 was built, and we do all agree 20GB was a bit overkill for that class of GPU / price point.
Tell me again the 3080 is a well rounded, balanced product without letting your eyes bleed now. Nvidia simply has no other options, but here we have dozens of people selling it as the way it is supposed to be.