Thursday, November 11th 2021
Valve Delays Steam Deck Console Shipments to February
Valve's highly-anticipated handheld gaming console, Steam Deck, is facing a two-month delay. According to the latest news from the company, the console will not be in time for holidays and will get delayed by two months to February. Suppose you are wondering what the reason behind it is. In that case, Valve says that "we did our best to work around the global supply chain issues, but due to material shortages, components aren't reaching our manufacturing facilities in time for us to meet our initial launch dates." These consequences are understandable, given the issues many companies face with the global supply chain and the overall scarcity of components still ruling the market.
If you have pre-ordered a Steam Deck device, rest assured that your reservation will get shipped accordingly, just with a two-month delay. Valve states that "Based on our updated build estimates, Steam Deck will start shipping to customers February 2022. This will be the new start date of the reservation queue—all reservation holders keep their place in line but dates will shift back accordingly. Reservation date estimates will be updated shortly after this announcement." For more information, please head over to the Steam Deck website.
Source:
Steam Deck Website
If you have pre-ordered a Steam Deck device, rest assured that your reservation will get shipped accordingly, just with a two-month delay. Valve states that "Based on our updated build estimates, Steam Deck will start shipping to customers February 2022. This will be the new start date of the reservation queue—all reservation holders keep their place in line but dates will shift back accordingly. Reservation date estimates will be updated shortly after this announcement." For more information, please head over to the Steam Deck website.
37 Comments on Valve Delays Steam Deck Console Shipments to February
The ones who ordered this system know exactly what we'll use it for, and have no false hopes of it delivering anything more than a fun PC experience, on a small form factor, we really have no need/desire to run the latest games maxed out at 100+ FPS on a system this small.
To pretend anyone can deliver such an experience with the current technology at a reasonable price, is nothing but to set your expectations too high, I for one don't see that happening for at least another 5 years or so.
Unless some miracle new battery technology, and/or extreme die process size and power consumption reduction, using exotic new materials is achieved, that will remain a pipe dream for now.
Yes, Valve could've gone with Zen 3, or even better, ported Steam to Apple's M1 SOC, or waited for Nvidia's next Tegra technology, idk, we can imagine all of these things happening, but fact is, no other company out there had the balls to do this and target such a low price point.
I'm grateful Valve did it, and even if this product fails, and there's never a follow up to it, in the worst case scenario, we'll still have a kickass emulation station, and a way to finally catch up with some of our old Steam library in a very convenient and accessible way.
You yourself have said high refresh is for you earlier, and high refresh alone,
"165 fps 165hz only for me. smooth as butta bb" exactly yet here you are, trolling much.
And you think I insulted You first, I called your Comments " vitreous and BS" not you.
Again, your Cyberpunk reference. Cyberpunk does not currently provide functionality for FSR. Frames will be low for a game using an APU. Refresh rate will be the least of your worries.
The refresh rate argument for this device is just invalid. The argument for being able to run all games is valid.
I like high refresh, high Res all that good stuff, I'm just ok with scaling and variety too.