Wednesday, March 23rd 2022
AMD Ryzen 7 5800X3D Geekbenched, About 9% Faster Than 5800X
Someone with access to an AMD Ryzen 7 5800X3D processor sample posted some of the first Geekbench 5 performance numbers for the chip, where it ends up 9% faster than the Ryzen 7 5800X, on average. AMD claimed that the 5800X3D is "the world's fastest gaming processor," with the 3D Vertical Cache (3D V-cache) technology offering gaming performance uplifts over the 5800X akin to a new generation, despite being based on the same "Zen 3" microarchitecture, and lower clock speeds. The Ryzen 7 5800X3D is shown posting scores of 1633 points 1T and 11250 points nT in one run; and 1637/11198 points in the other; when paired with 32 GB of dual-channel DDR4-3200 memory.
These are 9% faster than a typical 5800X score on this benchmark. AMD's own gaming performance claims see the 5800X3D score a performance uplift above 20% over the 5800X, closing the gap with the Intel Core i9-12900K. The 3D V-cache technology debuted earlier this week with the EPYC "Milan-X" processors, where the additional cache provides huge performance gains for applications with large data-sets. AMD isn't boasting too much about the multi-threaded productivity performance of the 5800X3D because this is ultimately an 8-core/16-thread processor that's bound to lose to the Ryzen 9 5900X/5950X, and the i9-12900K, on account of its lower core-count.
Source:
Wccftech
These are 9% faster than a typical 5800X score on this benchmark. AMD's own gaming performance claims see the 5800X3D score a performance uplift above 20% over the 5800X, closing the gap with the Intel Core i9-12900K. The 3D V-cache technology debuted earlier this week with the EPYC "Milan-X" processors, where the additional cache provides huge performance gains for applications with large data-sets. AMD isn't boasting too much about the multi-threaded productivity performance of the 5800X3D because this is ultimately an 8-core/16-thread processor that's bound to lose to the Ryzen 9 5900X/5950X, and the i9-12900K, on account of its lower core-count.
105 Comments on AMD Ryzen 7 5800X3D Geekbenched, About 9% Faster Than 5800X
How would we know for sure that GB would be able to reflect the performance? We don't.
X3D might still be crap, but Gbench isn't the way to figure that out.
There are numerous examples of GB contradicting reality.
Have a look at the top list at Gbench. The first 90 entries are EPYC's only, but we all know that there are quite a few Core/Ryzen CPU's that would beat them in gaming.
browser.geekbench.com/v5/cpu/multicore
And stated base and boost clocks in Ryzen processors don't really correspond to clocks at which processors run single core and multi core loads, but more of an abstract idea. Which can change, making comparisons like that very hard.
In a few titles 5800x3D will still be faster but overall would it worth it, because in everything other it will be slower.
That being said, processor only matters in lower res / high refresh rate environment anyway. At 4k with full quality pretty much any CPU from last 5 years or even longer will produce similar results.
You said, without specifying which GB benchmark: Then I showed an example where GB doesn't predict gaming performance well, trying to point out how unreliable GB is to begin with, and now you're having issues with that? :roll:
The OP is about 9 % higher numbers in multithread GB, soo... what's the problem? Did someone just hijack your TPU account?
GB is crap for most things on TPU.
I stated that 9% uplift in multicore AND REGRESSION in single core Geekbench result is a very bad prognosis for gaming increase that AMD is promising. Because multicore synthetic results are largely irrelevant in gaming, still. Doesn't matter which bechmarking tool you use.
Could the Geekbench be relatively unaffected by larger cache in single core test, but the games benefit from it greatly? It's possible, I have no idea how far a synthetic test from a real world load like a game is. I'd rather expect the reverse, benchmark benefitting more since it would fit in cache, and then real world usage struggling.
I imagine not all games will then see this increase, some will benefit more, some less - different to a pure performance increase due to higher frequency, for instance.
No user would ever notice better user experience with this.
Why does AMD even waste its time and resources, while instead doesn't pull the next generation Zen 4 CPUs launch forward?
Geekbench is an aggregate of multiples workload and cannot be used to extrapolate on another specific workload. It can be used as a global indices but it have few to no correlation to gaming.
Games are semi large loops (each frames) that need to be run as fast as possible, It's somewhat different than many workload that aren't that large or aren't that repetitive.
Game like CS:GO had their main loop mostly fitting into the L3 cache of Zen3 giving it huge performance boost way above the average IPC gain in benchmark like GB. With this cache, it's quite possible that those gain will be extended to way more games.
But that is a debate for competitive gamers mostly that game in 1080p low with high refresh screen. For most average gamers, they mostly want to put the maximum details at the maximum resolutions and they will be GPU limited anyway. That is also one of the main reason why for most people, ADL is not consuming a huge amount of power in gaming. It have to wait all the time for the GPU to finish rendering the frame.
Anyway, you want a CPU fast enough so it won't be a problem but then you want to be GPU limited since it's generally less spiky than when you are CPU limited.
Wake me up when there's a real gaming benchmark run on it :sleep:
9% increase just in multicore and even slightly lower score in single core load usually means better productivity (rendering, vidro encoding and other stuff that scales well), not better gaming.