Thursday, November 10th 2022
NVIDIA RTX 4080 20-30% Slower than RTX 4090, Still Smokes the RTX 3090 Ti: Leaked Benchmarks
Benchmarks of NVIDIA's upcoming GeForce RTX 4080 (formerly known as the RTX 4080 16 GB) are already out as the leaky taps in the Asian tech forumscape know no bounds. Someone with access to an RTX 4080 sample and drivers on ChipHell forums, put it through a battery of synthetic and gaming tests. The $1,200 MSRP graphics card was tested on 3DMark Time Spy, Port Royal, and games that include Forza Horizon 5, Call of Duty Modern Warfare II, Cyberpunk 2077, Borderlands 3, and Shadow of the Tomb Raider.
The big picture: the RTX 4080 is found to be halfway between the RTX 3090 Ti and the RTX 4090. At stock settings, and in 3DMark Time Spy Extreme (4K), it has 71% the performance of an RTX 4090, whereas the RTX 3090 Ti is 55% that of the RTX 4090. With its "power limit" slider maxed out, the RTX 4080 inches 2 percentage-points closer to the RTX 4090 (73% that of the RTX 4090), and with a bit of manual OC, it adds another 4 percentage-points. Things change slightly with 3DMark Port Royal, where the RTX 4080 is 69% the performance of the RTX 4090 in a test where the RTX 3090 Ti does 58% that of the RTX 4090.The game tests present a slightly different story, with the RTX 4080 performing closer to the RTX 4090. In Forza Horizon 5, the RTX 4090 is only 15.7% faster than the RTX 4080. It's also just 7.9% faster in CoD MWII. The RTX 4090 does, however, post 30-something percentage gains over the RTX 4080 with Shadow of the Tomb Raider (+39%), and Cyberpunk 2077 (+37%). Given these numbers, we predict the RTX 4080 will post significant performance gains over the previous-generation RTX 3080 (10 GB), and acceptable gains over the RTX 3090 Ti, while trailing the RTX 4090 with just enough performance so as to not cannibalize it.
Sources:
VideoCardz, ChipHell
The big picture: the RTX 4080 is found to be halfway between the RTX 3090 Ti and the RTX 4090. At stock settings, and in 3DMark Time Spy Extreme (4K), it has 71% the performance of an RTX 4090, whereas the RTX 3090 Ti is 55% that of the RTX 4090. With its "power limit" slider maxed out, the RTX 4080 inches 2 percentage-points closer to the RTX 4090 (73% that of the RTX 4090), and with a bit of manual OC, it adds another 4 percentage-points. Things change slightly with 3DMark Port Royal, where the RTX 4080 is 69% the performance of the RTX 4090 in a test where the RTX 3090 Ti does 58% that of the RTX 4090.The game tests present a slightly different story, with the RTX 4080 performing closer to the RTX 4090. In Forza Horizon 5, the RTX 4090 is only 15.7% faster than the RTX 4080. It's also just 7.9% faster in CoD MWII. The RTX 4090 does, however, post 30-something percentage gains over the RTX 4080 with Shadow of the Tomb Raider (+39%), and Cyberpunk 2077 (+37%). Given these numbers, we predict the RTX 4080 will post significant performance gains over the previous-generation RTX 3080 (10 GB), and acceptable gains over the RTX 3090 Ti, while trailing the RTX 4090 with just enough performance so as to not cannibalize it.
48 Comments on NVIDIA RTX 4080 20-30% Slower than RTX 4090, Still Smokes the RTX 3090 Ti: Leaked Benchmarks
I have a Switch for Nintendo games and for all it's flaws it's a great little box. I also have a PS5 I got for Demon's Souls and even with a 3090 the PS5 floors the PC on the OLED.
I think most people now game on their PC, phone, and console anyways regardless.
Something like a vanilla RX 6600 for $225 will play every XBSX and PS5 game at console settings or better, 60fps, giving you 95% of the best AAA gaming experience. There really are very few games in history that are good games because of their graphics. At best, pretty graphics can make a mediocre game slightly more enjoyable, but graphics is not the reason you should be playing them.
- Pick a cheap Ampere GPU
- Pick a 7900XTX
- If you can afford and pending Nvidia's response toward melting connectors, pick a 4090 for GPU performance supremacy
Each of this option COULD be justified IMO,the 4090 is very expensive but the strongest GPU, in times where sli is kinda dead, that's the best GPU out there for people who need that.
The 7900XTX just has, ON PAPER (to be validated by independent reviewers) by far the best performance per $ ratio out there, for me it should be the main choice.
Ampere are stupid cheap in the USA, less so in Europe but if you have something like a 1080 and you can pick a cheap 3080...that's a really smart upgrade
Where does the 4080 stands ? Too expensive compared to the 7900XTX, not cheap enough to justify not taking a far better 4090 should you want to spend that much already. It's an absurd GPU price wise. Do not purchase it IMO, exercise patience..at least december for AMD.
I've been going back and forth between console and PC in my gaming life, starting with NES. I play with a gamepad on my PC if that's what the game's built for. No problemo.
But then I also love strategy and isometric games. They are absolutely shite on consoles, or just simply not even there. Also, MMO's. Long lasting online games like DOTA. Its just a whole other world man, and if you love gaming, you'd do wise to not exclude one over the other. Couch gaming has its qualities I do agree. But also, so so many limitations, mostly related to the input device. The godawful slowness of joystick versus the godly responsiveness on a PC also enables completely different gaming, mostly in the competitive field.
A PC still has many leagues more flexibility than a console, and it expresses that in many games consoles just won't have. At the same time, you can easily play any console game/port/emulator on the PC. You might miss a few first party titles, but even that isn't a given today.
The console has its advantages, though yes. Cost of hardware is one. Cost of games however offsets that and the favor moves to the PC for total cost of ownership the more you game.
The one advantage consoles still have over the PC in every way is plug and play. Sure, you also download updates, but still, you can make it plug and play. That is also the case for a large number of PC games - but definitely not for all of them, especially not if you dive into all the platform has to offer. That increase in complexity isn't for everyone.
Your post focuses a lot on graphics. Note how mine focuses a lot on the games, the content. That's where gaming is at. Not in the number of pixels you can or cannot see.
This just another Turing, the 4090 is too overpriced to be good, especially with no Titan capabilities.
The 3080 is $733+. It launched in 2020 at $699.
At this point, post-pandemic, post crypto-cancer, into new gen, it should be selling at steep discounts to the 2020 price.
Take a game like Forza Horizon 5....without RT, it looks amazing..and you can play it on a 1080Ti (!)...you can play Red Dead Redemption 2, you can play Cyberpunk 2077, etc......back to Forza: now they added AMD's scaling trickery so you can probably play it at even higher resolutions with the same older hardware. But they also released Ray Tracing options for it....I've watched videos, damned if I can barely see a difference. It's not the world lighting, its just reflections and to me, that's the problem. Devs focus on adding the SoundByte features without fixing issues that have persisted since the beginning of time, things like LOD or view-distance issues, things like cascading shadows, things that are actually distracting no matter if you're gaming on an AMD Vega or a 4090 overclocked on Liquid Nitrogen, that crap's still there in-game.
But hey man look at those flat real-time reflections in the side of my car!!!! =P
PC gaming has very rapidly become the Juice that ain't worth the Squeeze. Prices are insane and the software *just isn't worth it*....it's bad enough that the amazing graphical performance we're seeing today is based on visual scaling trickery anyhow, none of it is natively pushing pixels anymore, and I remember when scaling was a dirty word. Oh but today it's "AI" scaling so you know, that's different. AI is another hot buzzword right? AI PLUS Ray Tracing? OMG.....such tech! But making it worse is also the message that if you are NOT gaming at, I don't know, 144fps...you're some kind of loser. *sigh*. Weird Al was right, It's all about the Pentiums, baby.
</sour grapes mode> ;)
Nuanced... :D
RTX 4090 - AD102 - 606 sq. mm.
How much more expensive is it to make AD102 and how much larger its die is? AD102 is 60% larger than AD103.
So, RTX 4080 is indeed mid-range. While "proper high-end" is yet to be released as RTX 4080 Ti with a further cut-down AD102.
Do you remember that RTX 4090 has only 16K out of more than 18K shaders active?
As for higher framerates, this absolutely is a good thing which can enable a smoother gaming experience, but only if the game engine tick rate is high enough. If you have experienced that the "animation framerate" is too low, then this is a flaw of the game engine design. But this is the sort of thing you get when a game is designed with a tick rate of 60 Hz and you try to run it at 120+ FPS; you just get multiple identical frames. That's why we need competition. If supply is good enough, we can expect prices to go down a bit. And don't be surprised if a Lovelace refresh offers really good value around the ~4070-4080 performance level.
The used market isn't a direct comparison, nor do everyone live in areas with thriving second hand markets. Lastly, considering mining I wouldn't even consider buying a used GPU.