Friday, December 9th 2022

FTC Seeks to Block Microsoft's Acquisition of Activision Blizzard

The Federal Trade Commission is seeking to block technology giant Microsoft Corp. from acquiring leading video game developer Activision Blizzard, Inc. and its blockbuster gaming franchises such as Call of Duty, alleging that the $69 billion deal, Microsoft's largest ever and the largest ever in the video gaming industry, would enable Microsoft to suppress competitors to its Xbox gaming consoles and its rapidly growing subscription content and cloud-gaming business.

In a complaint issued today, the FTC pointed to Microsoft's record of acquiring and using valuable gaming content to suppress competition from rival consoles, including its acquisition of ZeniMax, parent company of Bethesda Softworks (a well-known game developer). Microsoft decided to make several of Bethesda's titles including Starfield and Redfall Microsoft exclusives despite assurances it had given to European antitrust authorities that it had no incentive to withhold games from rival consoles.
"Microsoft has already shown that it can and will withhold content from its gaming rivals," said Holly Vedova, Director of the FTC's Bureau of Competition. "Today we seek to stop Microsoft from gaining control over a leading independent game studio and using it to harm competition in multiple dynamic and fast-growing gaming markets."

Microsoft's Xbox Series S and Series X are one of only two types of high performance video game consoles. Importantly, Microsoft also offers a leading video game content subscription service called Xbox Game Pass, as well as a cutting-edge cloud-based video game streaming service, according to the complaint.

Activision is one of only a very small number of top video game developers in the world that create and publish high-quality video games for multiple devices, including video game consoles, PCs, and mobile devices. It produces some of the most iconic and popular video game titles, including Call of Duty, World of Warcraft, Diablo, and Overwatch, and has millions of monthly active users around the world, according to the FTC's complaint. Activision currently has a strategy of offering its games on many devices regardless of producer.

But that could change if the deal is allowed to proceed. With control over Activision's blockbuster franchises, Microsoft would have both the means and motive to harm competition by manipulating Activision's pricing, degrading Activision's game quality or player experience on rival consoles and gaming services, changing the terms and timing of access to Activision's content, or withholding content from competitors entirely, resulting in harm to consumers.

The Commission vote to issue the complaint was 3-1, with Commissioner Christine S. Wilson voting no. A copy of the administrative complaint will be available shortly.

NOTE: The Commission issues an administrative complaint when it has "reason to believe" that the law has been or is being violated, and it appears to the Commission that a proceeding is in the public interest. The issuance of the administrative complaint marks the beginning of a proceeding in which the allegations will be tried in a formal hearing before an administrative law judge.

The Federal Trade Commission works to promote competition, and protect and educate consumers. You can learn more about how competition benefits consumers or file an antitrust complaint. For the latest news and resources, follow the FTC on social media, subscribe to press releases and read our blog.
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52 Comments on FTC Seeks to Block Microsoft's Acquisition of Activision Blizzard

#51
ThrashZone
Hi,
Sorry ms you can't buy candy crush so stop pushing it on windows installs :laugh:
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#52
kapone32
ReallyBigMistakeWonder if the deal fails because the FTC blocks it Phil Spencer will step down........ now that the economy is slowing down and so many tech companies are firing workers left and right does MS really want to spend 60 billion on games? MS did fire 1000 people a few weeks ago
Games are still huge but the Ecosystem is changing. MS wants to have an environment where subscription is the key. That does throw Shade on Development but if they own all the production houses we would have no choice. Why does that matter? You find interesting things when you change your OS. When I did mine I still had to re-download my Games as I was a new user to the environment (with the same email) but I could enjoy the hook, $1 a month, I could see the file that contained my Game on my PC with no access (even at Administrator level) but after that it is $13.99 a month but so is Legacy Humble Choice., When they fix that bug it could be ugly. The Games that Epic released for free during this Xmas period were insane and the Genius of Fortnite starting as a 3D Minecraft is quite profound. It is unfortunate but Humble needs to be promoted to more to PC Gamers so that they can fully appreciate the recreation of the Arcade environment. I don't need to buy another Game but I am still going to get SpaceMarine2. I would rather have the choice of owning the Game outright than the right for the server to load the data on my PC and connect me through One Drive variables to have a key to Play and access the server with my Saved Games files. Gaming though is at a point where there are so many Games in every Genre that I can spend minutes looking at the tiles of my Games in GOG Galaxy. All we need is a $200 GPU that is performance of a 6700XT, 3070.
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