Monday, August 28th 2023

Lenovo Legion Go Handheld Major Details Leaked - Powered by AMD Ryzen Z1 Extreme APU

Lenovo's Legion Go handheld gaming system was uncovered by Windows Report over a week ago following a series of minor leaks emerging throughout the summer. Key points of discovery included an AMD Ryzen Z1 APU, detachable Joy-Con-esque controllers and Windows 11 being the operating system of choice. The news site has today divulged even more details, thanks to a trusted anonymous source sending in an official product press release. It seems that Lenovo is planning to unveil the Go and matching accessories (AR glasses & headphones) at next month's IFA 2023 trade fair in Berlin. The handheld gaming device could launch in early October, with the base model starting at $799 (MSRP).

According to the leaked document, Lenovo's Legion Go is specced with an 8.8 inch, 2560 x 1600 pixel 144 Hz refresh rate IPS LCD touchscreen display—its maximum brightness is allegedly rated at 500 nits. AMD's Ryzen Z1 Extreme APU—that debuted with the ASUS ROG Ally—appears to run the show. The leak also indicates that 16 GB of LPDDR5X-7500 memory is soldered to the Go's mainboard, alongside a user-replaceable PCIe 4.0 NVMe M.2 2242 SSD. The document infers that Lenovo is prepping variants with 256 GB, 512 GB, and 1 TB SSD storage configurations.
Here are some additional details mentioned in the leak:
  • 9.2 Wh battery (plus 900 mAh batteries for the controllers)
  • 65 W (20 V/3.25 A) USB-C charger
  • 2x USB4 (w/DisplayPort 1.4 Alt mode and USB PD 3.0)
  • 1 x 3.5 mm audio combo jack
  • 1x microSD card reader
  • 2 x 2 W stereo speakers
  • 2x microphones
  • WiFi 6E
  • Bluetooth 5.2
  • Fan for active cooling
Sources: Windows Report, Liliputing
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34 Comments on Lenovo Legion Go Handheld Major Details Leaked - Powered by AMD Ryzen Z1 Extreme APU

#2
ixi
2k resolution, lets go ;D
Posted on Reply
#3
r9
2560 x 1600 pixel 144 Hz good luck with that.
Posted on Reply
#4
john_
A bigger ROG with detachable controllers and much bigger price.
Posted on Reply
#5
ixi
Price too steep. Good luck lenovo, but 2k and 144Hz is nice. Without FSR most games will 30fps or lower.
Posted on Reply
#6
destruya
My biggest concern with this is Lenovo not selling enough of them and it becoming Abandonware.

That PCIe 4.0 NVMe drive is gonna make the battery feel like it has a goddamned *hole* in it, though.
Posted on Reply
#8
FeelinFroggy
Starting at $799 makes a gaming laptop look much more attractive. Especially if the battery life is similar to that of a gaming laptop, I don't really see the point.

But, if you can game unplugged for hours, then perhaps things will be different. But the price is not for a great battery but great hardware.
Posted on Reply
#9
bonehead123
m.E.h....

moar over-hyped, over-priced gammr toyz for da gammr boyz...:D

f.A.i.L....
Posted on Reply
#10
TheinsanegamerN
Seeing these handhelds makes me wish we'd get the same treatment for windows tablets.

This one is SO close. Make a 10" version, use that extra space for a larger battery, and give it more ports. It'd be awesome.

The closest anyone has gotten is the asus Z13 tablet, but that's....well...asus. And intel. Bleh.
Posted on Reply
#11
Vayra86
ixiPrice too steep. Good luck lenovo, but 2k and 144Hz is nice. Without FSR most games will 30fps or lower.
And drain battery mighty fast...
Posted on Reply
#12
Gmr_Chick
I'm wondering how hot and loud this thing is gonna get :D
Posted on Reply
#13
Camm
Not sure about the screen, and honestly, I'm more interested in how low its refresh window goes rather than how high. Also the res is too high for the form factor and will impact battery life.

Which gets to the crux, for the price and size of the device, the battery is rather small.

Still, the detachable controllers and touchpad make for an interesting product. One can't feel that Ayaneo needs the screen for their Kun though considering their product seems to address the battery issue but has a 60hz screen.
Posted on Reply
#14
Cheeseball
Not a Potato
2560x1600 is easy to run, just use AMD Super Resolution (FSR) or GPU Scaling - Integer Scaling then run the game at 1280x800, of which most games can run above 90+ FPS no problem.
Posted on Reply
#16
Imouto
Cheeseball2560x1600 is easy to run, just use AMD Super Resolution (FSR) or GPU Scaling - Integer Scaling then run the game at 1280x800, of which most games can run above 90+ FPS no problem.
You forgot adding a layer of mayo for ultimate visuals.
Posted on Reply
#17
wahdangun
FoulOnWhiteLooks like a switch rip off.
The better switch

It's great for switch emulator, can't wait for it to arrive in Indonesia
Posted on Reply
#18
ToTTenTranz
Suffice to say, $799 is probably the Z1 non-Extreme version with a 256GB SSD and only 4 CUs and no one is going to want it except for emulation.
ImoutoYou forgot adding a layer of mayo for ultimate visuals.
With that pixel density, any temporal upscaler at 1/4 the resolution is going to work just fine, just as it does on the Ally.
tvshackerNo word on VRR support?
Yes, it's there.

Posted on Reply
#19
Cheeseball
Not a Potato
ToTTenTranzSuffice to say, $799 is probably the Z1 non-Extreme version with a 256GB SSD and only 4 CUs and no one is going to want it except for emulation.


With that pixel density, any temporal upscaler at 1/4 the resolution is going to work just fine, just as it does on the Ally.



Yes, it's there.

Yup, 343ppi is pretty impressive. So running it at 800p even without any upscaling should look good since the pixel density is still fine (~170 ppi, still better than the LG C2 with 2160p at 42").
Posted on Reply
#20
Space Lynx
Astronaut
the 1440p screen ruins it, cause 1080p will look more blurry then if it was 1080p native screen, and most games need to be 1080p to utilize that processor best. cyberpunk 2077 for example could be a decent frame rate at 1080p vs 1440p, so now this handheld cant do 1440p
CheeseballYup, 343ppi is pretty impressive. So running it at 800p even without any upscaling should look good since the pixel density is still fine (~170 ppi, still better than the LG C2 with 2160p at 42").
i dont think its this simple, its like if i run 720p on my 1080p laptop, it looks more blurry than 720p does on my native 720p laptop.
Posted on Reply
#21
trsttte
ToTTenTranzSuffice to say, $799 is probably the Z1 non-Extreme version with a 256GB SSD and only 4 CUs
Yeah, on the expensive side, the Asus Rog Ally goes for 699 with the full Z1. I like the detachable controllers that give you an 8'' x86 tablet, hopefully there's a keyboard accessory, but the price it's very sad. If only microsoft saw what's up (and dropped whatever Intel incentives they're getting) and used this for the next surface go for example... oh well...
Space Lynxi dont think its this simple, its like if i run 720p on my 1080p laptop, it looks more blurry than 720p does on my native 720p laptop.
It is, 720p (or rather 800p because 16:10) is half the 1440p (or rather 1600p because 16:10), you can do simple integer scalling with no blur at all. The screen still uses a bit more power than if lenovo used a smaller resolution like the steam deck but you'll have a good frame rate and not over push the gpu with an insane ppi that makes no sense - 343ppi doesn't provide any real benefit in a form factor like this
Posted on Reply
#22
Cheeseball
Not a Potato
Space Lynxthe 1440p screen ruins it, cause 1080p will look more blurry then if it was 1080p native screen, and most games need to be 1080p to utilize that processor best. cyberpunk 2077 for example could be a decent frame rate at 1080p vs 1440p, so now this handheld cant do 1440p



i dont think its this simple, its like if i run 720p on my 1080p laptop, it looks more blurry than 720p does on my native 720p laptop.
Running 720p resolution on a 1080p panel does not result in pixels in a perfect square (1.5 x 1.5), which is why it doesn't look good if you let the panel scale it down. However, if you had a 1440p screen, then run it at 720p, it should result in a less blurry (but still not perfect) output. If you combine that with some sort of upscaling tech (e.g. AMD RSR, NVIDIA VSR or Intel VSR) or even integer scaling, it should still look good since the pixels are even (2 x 2).
Posted on Reply
#23
Chrispy_
I like the integrated kickstand; It was genuinely the first external thing I bought for my deck after sorting the storage because it was so necessary. Handhelds aren't exclusively handheld 100% of the time, and these are PCs running Windows that you can hook up a keyboard and mouse to, or watch movies on...
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#24
Jun
Looks like they just throw in lots of ideas from different device together without much thought. Probably work best while plug in when playing game with this kind of powerful hardware.
Posted on Reply
#25
ToTTenTranz
Space Lynxthe 1440p screen ruins it, cause 1080p will look more blurry then if it was 1080p native screen
That would have been a problem years ago. Nowadays the screen will be fine with 2D scaling as long as RSR (i.e. driver-level FSR1) is turned on.
In games where FSR2 is supported, I bet this screen will make games look great on Performance (internal 1280*800) and even Ultra Performance (internal 854*533).


Regardless of the internal resolution, higher pixel counts generally just mean more choice.
Posted on Reply
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