Friday, October 13th 2023

Microsoft Completes Acquisition of Activision Blizzard

After almost two years, Microsoft has finally closed the $68.7 billion deal and acquired Activision Blizzard. Confirmed by Phil Spencer, head of gaming at Microsoft, the deal comes after the final approval from UK's Competition and Markets earlier today. The acquisition puts Activision Blizzard, developers Infinity Ward, Raven Software, Sledgehammer Games, Treyarch, Toys for Bob, Beenox and High Moon Studios, as well as the mobile game maker King, which is known for its Candy Crush game, all under Xbox Game Studios.

In case you missed it, Microsoft announced its intention to acquire Activision Blizzard back in January 2022, after which it started its battle with various regulators, including UK's CMA, the European Commission, the US Federal Trade Commission, and others. In its extensive statement, Phil Spencer, head of gaming at Microsoft, once again confirmed that they will continue to make more games available in more places, as it promised to the European Commission, and they can now start the work to bring all those franchises to Game Pass and other platforms. Earlier this week, Activision Blizzard confirmed it expected to start adding titles to Game Pass in 2024, if the aforementioned deal goes through.

Here is the full statement from Phil Spencer.

We love gaming. We play games, create games, and know first-hand how much gaming means to all of us as individuals and collectively, as a community. And today, we officially welcome Activision Blizzard and their teams to Xbox. They are the publishers of some of the most played and most beloved franchises in gaming history across console, PC and mobile. From Pitfall to Call of Duty, World of Warcraft to Overwatch, Candy Crush Saga to Farm Heroes Saga, their studios have pushed the boundaries of gaming for players around the world.

I've long admired the work of Activision, Blizzard, and King, and the impact they've had on gaming, entertainment, and pop culture. Whether it was late nights spent playing the Diablo IV campaign with friends from start to finish, gathering the entire family in the rec room for our weekly Guitar Hero night, or going on an epic streak in Candy Crush, some of my most memorable gaming moments came from experiences their studios have created. It is incredible to welcome such legendary teams to Xbox.

As one team, we'll learn, innovate, and continue to deliver on our promise to bring the joy and community of gaming to more people. We'll do this in a culture that strives to empower everyone to do their best work, where all people are welcome, and is centered on our ongoing commitment of Gaming for Everyone. We are intentional about inclusion in everything we do at Xbox - from our team to the products we make and the stories we tell, to the way our players interact and engage as a wider gaming community.

Together, we'll create new worlds and stories, bring your favorite games to more places so more players can join in, and we'll engage with and delight players in new, innovative ways in the places they love to play including mobile, cloud streaming and more.

Players have always been at the center of everything we do. And as we grow, we'll continue to keep players at the heart of it all. We'll continue to listen to your feedback, build a community where you can be yourself, where developers can do their best work, and continue to make really fun games. As promised, we will also continue to make more games available in more places - and that begins now by enabling cloud streaming providers and players to stream Activision Blizzard games in the European Economic Area, a commitment made to the European Commission. Today we start the work to bring beloved Activision, Blizzard, and King franchises to Game Pass and other platforms. We'll share more about when you can expect to play in the coming months. We know you're excited - and we are too.

For the millions of fans who love Activision, Blizzard, and King games, we want you to know that today is a good day to play. You are the heart and soul of these franchises, and we are honored to have you as part of our community. Whether you play on Xbox, PlayStation, Nintendo, PC or mobile, you are welcome here - and will remain welcome, even if Xbox isn't where you play your favorite franchise. Because when everyone plays, we all win. We believe our news today will unlock a world of possibilities for more ways to play. Thank you for the ongoing support. We have so much more to come in the months ahead - I'm excited for the future and cannot wait to share it with you.
Source: Xbox
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58 Comments on Microsoft Completes Acquisition of Activision Blizzard

#51
DavidC1
Whatever "Blizzard" releases after this acquisition isn't going to be the game we identify with it anymore, except the names. But because they are so bad nowadays I can't imagine it being worse.
cvaldesI am willing to wager a buffalo nickel that Microsoft is in a lower tax bracket (percentage wise) than pretty much everyone participating in the TPU Q&A forum.
As bad as people think mega-corporations are, governments are worse. After all, they are the penultimate mega corp.
Posted on Reply
#52
Fourstaff
Xex360Because they keep Excel the same, and fail to add basic functionalities, I still cannot understand how it lacks copy paste.
Do you want to sit back and think about what you typed? They failed to make any improvements and they are still the default ... does this mean we don't need anything else?
Posted on Reply
#53
SOAREVERSOR
Vayra86There's a lot of potential honestly, franchise wise. But whether that kind of revolutionary talent is available at MS, I doubt. MS is most definitely not being a Sony in that sense, and Sony hasn't been what it was lately either. Both companies seem to forget that you can run all the services you like, but the core of your business is great games, worlds players can lose themselves in, and that also means not being bothered with a cash shop left and right.
The only company that gets this is Nintendo. It's also why they do what they do hardware side as well.
Posted on Reply
#54
FeelinFroggy
Gooigi's ExI mean sure but more games equals a bump up in price. That’s gonna suck
No, it does not suck at all because you get more games. More day one games that I would not pay for otherwise. It's just like how we used to rent games back in the old days. Why pay $70 for a game that I'll play for a couple months and never touch again? That's how most single player games work for me anyway. This way, we can play games on day one without paying full price.

It's the best deal in PC gaming, especially if you play a lot of single player games.
Posted on Reply
#55
Random_User
This is still bonkers. No offence, but paying so much money for such silly company. $68,7 Billion. For a moment, AMD's entire revenue is $23.2B, and intel's is $63.05B both by 2022. And both produce millions of products, real hardware. And have software divisions as well.

Activision and Blizzard used to have so many genres in their collection. But now what's the value, outside couple very popular games like CoD, and Overwatch, and maybe D4?
Posted on Reply
#56
Unregistered
Random_UserThis is still bonkers. No offence, but paying so much money for such silly company. $68,7 Billion. For a moment, AMD's entire revenue is $23.2B, and intel's is $63.05B both by 2022. And both produce millions of products, real hardware. And have software divisions as well.

Activision and Blizzard used to have so many genres in their collection. But now what's the value, outside couple very popular games like CoD, and Overwatch, and maybe D4?
COD makes lots of money, and they are planning to keep it on PS plus bringing back to Nintendo. In addition if they manage the company its value will increase as well.

On the other hand, it is weird that a company that doesn't make anything useful has such high value, AMD, Intel and nVidia in addition to making multitude of products and lots of them are actually useful.
#57
FoulOnWhite
Microsoft don't make anything useful, really. I think the millions of PC's running some form of Microsoft OS will have something to say about that.
Posted on Reply
#58
Unregistered
FoulOnWhiteMicrosoft don't make anything useful, really. I think the millions of PC's running some form of Microsoft OS will have something to say about that.
I was referring to Blizzard obviously.
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