Friday, October 13th 2023
Microsoft Completes Acquisition of Activision Blizzard
After almost two years, Microsoft has finally closed the $68.7 billion deal and acquired Activision Blizzard. Confirmed by Phil Spencer, head of gaming at Microsoft, the deal comes after the final approval from UK's Competition and Markets earlier today. The acquisition puts Activision Blizzard, developers Infinity Ward, Raven Software, Sledgehammer Games, Treyarch, Toys for Bob, Beenox and High Moon Studios, as well as the mobile game maker King, which is known for its Candy Crush game, all under Xbox Game Studios.
In case you missed it, Microsoft announced its intention to acquire Activision Blizzard back in January 2022, after which it started its battle with various regulators, including UK's CMA, the European Commission, the US Federal Trade Commission, and others. In its extensive statement, Phil Spencer, head of gaming at Microsoft, once again confirmed that they will continue to make more games available in more places, as it promised to the European Commission, and they can now start the work to bring all those franchises to Game Pass and other platforms. Earlier this week, Activision Blizzard confirmed it expected to start adding titles to Game Pass in 2024, if the aforementioned deal goes through.
Here is the full statement from Phil Spencer.
We love gaming. We play games, create games, and know first-hand how much gaming means to all of us as individuals and collectively, as a community. And today, we officially welcome Activision Blizzard and their teams to Xbox. They are the publishers of some of the most played and most beloved franchises in gaming history across console, PC and mobile. From Pitfall to Call of Duty, World of Warcraft to Overwatch, Candy Crush Saga to Farm Heroes Saga, their studios have pushed the boundaries of gaming for players around the world.
I've long admired the work of Activision, Blizzard, and King, and the impact they've had on gaming, entertainment, and pop culture. Whether it was late nights spent playing the Diablo IV campaign with friends from start to finish, gathering the entire family in the rec room for our weekly Guitar Hero night, or going on an epic streak in Candy Crush, some of my most memorable gaming moments came from experiences their studios have created. It is incredible to welcome such legendary teams to Xbox.
As one team, we'll learn, innovate, and continue to deliver on our promise to bring the joy and community of gaming to more people. We'll do this in a culture that strives to empower everyone to do their best work, where all people are welcome, and is centered on our ongoing commitment of Gaming for Everyone. We are intentional about inclusion in everything we do at Xbox - from our team to the products we make and the stories we tell, to the way our players interact and engage as a wider gaming community.
Together, we'll create new worlds and stories, bring your favorite games to more places so more players can join in, and we'll engage with and delight players in new, innovative ways in the places they love to play including mobile, cloud streaming and more.
Players have always been at the center of everything we do. And as we grow, we'll continue to keep players at the heart of it all. We'll continue to listen to your feedback, build a community where you can be yourself, where developers can do their best work, and continue to make really fun games. As promised, we will also continue to make more games available in more places - and that begins now by enabling cloud streaming providers and players to stream Activision Blizzard games in the European Economic Area, a commitment made to the European Commission. Today we start the work to bring beloved Activision, Blizzard, and King franchises to Game Pass and other platforms. We'll share more about when you can expect to play in the coming months. We know you're excited - and we are too.
For the millions of fans who love Activision, Blizzard, and King games, we want you to know that today is a good day to play. You are the heart and soul of these franchises, and we are honored to have you as part of our community. Whether you play on Xbox, PlayStation, Nintendo, PC or mobile, you are welcome here - and will remain welcome, even if Xbox isn't where you play your favorite franchise. Because when everyone plays, we all win. We believe our news today will unlock a world of possibilities for more ways to play. Thank you for the ongoing support. We have so much more to come in the months ahead - I'm excited for the future and cannot wait to share it with you.
Source:
Xbox
In case you missed it, Microsoft announced its intention to acquire Activision Blizzard back in January 2022, after which it started its battle with various regulators, including UK's CMA, the European Commission, the US Federal Trade Commission, and others. In its extensive statement, Phil Spencer, head of gaming at Microsoft, once again confirmed that they will continue to make more games available in more places, as it promised to the European Commission, and they can now start the work to bring all those franchises to Game Pass and other platforms. Earlier this week, Activision Blizzard confirmed it expected to start adding titles to Game Pass in 2024, if the aforementioned deal goes through.
Here is the full statement from Phil Spencer.
We love gaming. We play games, create games, and know first-hand how much gaming means to all of us as individuals and collectively, as a community. And today, we officially welcome Activision Blizzard and their teams to Xbox. They are the publishers of some of the most played and most beloved franchises in gaming history across console, PC and mobile. From Pitfall to Call of Duty, World of Warcraft to Overwatch, Candy Crush Saga to Farm Heroes Saga, their studios have pushed the boundaries of gaming for players around the world.
I've long admired the work of Activision, Blizzard, and King, and the impact they've had on gaming, entertainment, and pop culture. Whether it was late nights spent playing the Diablo IV campaign with friends from start to finish, gathering the entire family in the rec room for our weekly Guitar Hero night, or going on an epic streak in Candy Crush, some of my most memorable gaming moments came from experiences their studios have created. It is incredible to welcome such legendary teams to Xbox.
As one team, we'll learn, innovate, and continue to deliver on our promise to bring the joy and community of gaming to more people. We'll do this in a culture that strives to empower everyone to do their best work, where all people are welcome, and is centered on our ongoing commitment of Gaming for Everyone. We are intentional about inclusion in everything we do at Xbox - from our team to the products we make and the stories we tell, to the way our players interact and engage as a wider gaming community.
Together, we'll create new worlds and stories, bring your favorite games to more places so more players can join in, and we'll engage with and delight players in new, innovative ways in the places they love to play including mobile, cloud streaming and more.
Players have always been at the center of everything we do. And as we grow, we'll continue to keep players at the heart of it all. We'll continue to listen to your feedback, build a community where you can be yourself, where developers can do their best work, and continue to make really fun games. As promised, we will also continue to make more games available in more places - and that begins now by enabling cloud streaming providers and players to stream Activision Blizzard games in the European Economic Area, a commitment made to the European Commission. Today we start the work to bring beloved Activision, Blizzard, and King franchises to Game Pass and other platforms. We'll share more about when you can expect to play in the coming months. We know you're excited - and we are too.
For the millions of fans who love Activision, Blizzard, and King games, we want you to know that today is a good day to play. You are the heart and soul of these franchises, and we are honored to have you as part of our community. Whether you play on Xbox, PlayStation, Nintendo, PC or mobile, you are welcome here - and will remain welcome, even if Xbox isn't where you play your favorite franchise. Because when everyone plays, we all win. We believe our news today will unlock a world of possibilities for more ways to play. Thank you for the ongoing support. We have so much more to come in the months ahead - I'm excited for the future and cannot wait to share it with you.
58 Comments on Microsoft Completes Acquisition of Activision Blizzard
i bet this will make everything better... :roll:
That's just insanity
Yes Bobby, please let the door (or anyone in the building) hit you on the way out.
One thing is for sure I much rather Phil Spencer be running ABK than Bobby Kotick honestly Microsoft Game studios/Xbox has been much better under him than the previous dude that almost killed the xbox brand.
They shelved Starcraft Ghost at some point. They had ideas to build a new MMO. Nothing materialized, instead they started copying the boats they missed (Heroes of the Storm / MOBA) and that literally started creating a playerbase right under their noses as a custom map in Warcraft 3 no less. They started a digital TCG, the first open attempt at going deep into gambling to build a business case. Starcraft 2 went F2P and its online community dwindled nonetheless. The WC3 remake was a fail. And their reimagining of Diablo (3/4) isn't going places either, instead indies have taken over the market for 'ARPG as a service', with Path of Exile, and offline with Grim Dawn and several others. I'd dare say the best game Blizzard released in the last ten years is Diablo 2 Remastered - because they kept it true to the old title.
And then there's the PR fails of the last years. Don't you guys have phones. Overwatch 2. I mean what the fk.
So what IS Blizzard today, anyway?