Wednesday, July 10th 2024

Microsoft Increases the Price for Game Pass on PC and Xbox

By the time you're reading this, it's already too late to sign up for the old price, if you were planning on getting or extending your Game Pass, since as of today, Microsoft has increased the cost for both PC and Xbox owners. On top of that, Microsoft has added a new tier for Xbox owners and made its lower tiers a lot less interesting. However, as TPU is a PC centric site, let's start with the bad news for PC owners. Depending on where you live, the price increase varies, but on average, Microsoft has increased the price by US$/€2/£2. However, some lower income countries are only seeing an increase of US$1, although we're not sure why Switzerland ended up in this group. However, the exchange rate is clearly affecting some other countries either negatively or positively where some countries end up paying a little bit more and others a little bit less.

Now for the really bad news for Xbox console owners. Xbox Game Pass for Console is no longer available to new subscribers, but those already on this tier that have automatic renewal enabled will be able to continue to have access to the same tier and perks that it's been offered with to date. In its place, Microsoft is introducing the Xbox Game Pass Standard tier and the fundamental difference between it and the Xbox Game Pass for Console package is that subscribers no longer have access to day one releases, but they gain access to online multiplayer games and the full back catalogue of games. There's no word on how long those subscribed to the Xbox Game Pass Standard tier will have to wait to gain access to new releases yet, but the new tier isn't available immediately either, so we'll most likely find out in due time.
The Xbox Game Pass Standard tier will set you back US$14.99 a month—Microsoft hasn't released international pricing as yet—an increase of US$4 over the old Xbox Game Pass for Console tier. At the same time, Microsoft is also increasing the price for the Xbox Game Pass Ultimate from US$16.99/€14.99/£12.99 to US$19.99/€17.99/£14.99. On top of that, the Xbox Game Pass Core is seeing an increase in the yearly subscription fee from US$59.99/€59.99/£49.99 to US$74.99/€69.99/£55.99, although the monthly fee isn't changing at this point in time, except for in Argentina, Turkey and South Africa which are all seeing a small increase. Local exchange rates affect the above prices as well and you can find a full list of prices in this PDF file provided by Microsoft.
Source: Microsoft Game Pass FAQ
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58 Comments on Microsoft Increases the Price for Game Pass on PC and Xbox

#27
TheinsanegamerN
kiddagoatI don't get all the hate about the Game Pass.
Alright, place your bets: Intentionally reddit-tier obtuse or dumber then a box of rocks?
kiddagoatI have had it for 4 years, using it on my Series X and my PC. Given the price of new games, if I complete 3-4 games a year, it pays for itself. I get my use out of it and it has saved me in the long run. Though I mostly play the single player games and once I complete them, I don't go back through them again.
Ok, so that's $815.52 for 4 years, not including sales tax. It saves you money, if you MUST have the newest shiny on launch day. Since you mostly play single player games, you could wait 6 months and get them for 50%+ off. There's no FOMO, since they are not multiplayer. If you have to have the newest shiny, then great, it works for you, but its an objective waste of money if you cant wait for a sale and/or dont have time to finish more then 4 full games a year.
kiddagoatThis year alone I have played through Gears of War (Windows 10 Edition), Atomic Heart, Eiyuden Chronicles: Hundred Heroes, Eiyuden Chronicle: Rising, Astria Ascending, Sea of Stars, and Redfall.
That's great, you have way more free time then I and many others do. What criticism of Game Pass do you feel is inaccurate?
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#28
watzupken
I feel the concept of Game Pass is failing. To me, it’s not a sustainable model to begin with. This steep 33% price increase looks ok on the surface for MS, but I believe it will tank the Game Pass sales. In any case, all the best to MS gaming division. I no longer use Game Pass because it just don't work for my gaming pattern. Makes more sense to wait for a Steam sale and buy a game that I will play.
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#29
TheinsanegamerN
64KGame Pass is a good fit for you. For me it would be a failure. I don't play games when they first come out because they usually need several patches before they are ready to play without issues. I wait and then wait a little more and pick them up on a really good sale. Usually 75% off but occasionally I get some at 50% off. I'm pretty careful with what I buy so I don't end up with a lot of junk and quite a few games I do want to replay a few years down the road. Some I have been replaying since the 1990s so Game Pass just isn't for me. I don't pretend that I own the majority of my games though, just the ones from GOG.
Same. I still play games from the 90s. And I dont want to wake up only to find that my subscription service has changed what games are available to me because MS said so.

Besides, I dont have that much free time. Between working, commuting, chores, household maintenance, and a social life, I get maybe 8-10 hours a week, at most, to play vidya. I dont know how people can finish all these AAA slog fests that come out and still have time for everything else. When there is a game I want, like DRG, I wait for a sale. I havent paid over $10 for a game in years, with the rare exception. Game pass, for me, would be an objective waste of money, and tie me into MS's ecosystem which I DONT want.
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#30
chrcoluk
My main issue with game pass is the rotation that pushes games out. Everything should be permanent once in there in my opinion.

I did the 3 year thing for super cheap trick, and that expired ironically 3 months ago, after a auto renewal I disabled auto renew to effectively cancel it during May.

Am I gutted given this news? Not really. Although I made use of FF games being on the game pass during the first six months or so, after that, I never really used it once they were pushed out, meaning the value for money likely wasnt great. I still never got round to doing a new run of Fable 2 and Fable 3, but I can just buy them, and given the new prices I will save money on the long run.
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#31
dir_d
I love all the contrarians on this site. For me having 3 kids that love games that have low attention spans, the yearly game pass more than makes up for itself. I expect the the price to go up again every year for the next 2 years. My kids are happy with the rotation and if there's a game they really want they go cut grass or something else to earn money to have it permanently.
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#32
kiddagoat
TheinsanegamerNAlright, place your bets: Intentionally reddit-tier obtuse or dumber then a box of rocks?

Ok, so that's $815.52 for 4 years, not including sales tax. It saves you money, if you MUST have the newest shiny on launch day. Since you mostly play single player games, you could wait 6 months and get them for 50%+ off. There's no FOMO, since they are not multiplayer. If you have to have the newest shiny, then great, it works for you, but its an objective waste of money if you cant wait for a sale and/or dont have time to finish more then 4 full games a year.

That's great, you have way more free time then I and many others do. What criticism of Game Pass do you feel is inaccurate?
So, your reply is to be insulting and just an outright ass? I mean if you buy 4 games a year.... some do buy more than that.... that's $240 a year (assuming $60 a game, though I see some going for $70 or more) and that's $960 for 4 years. I'd much rather save the $145 and get access to many more than 4 games a year.

Just because someone has a different perspective and things may make sense to them and not you, doesn't mean you need to flame them.
Posted on Reply
#33
DaemonForce
neatfeatguyI find a game I want to try - download gets about 70% done and it fails. I get some stupid error message and error number. I do the whole search online and see numerous posts and suggestions. None of the dozen or so suggestions work. I cannot get the download to pickup from where it failed at so now I have to try and redownload 100+ GB again? Screw it. I won't bother with it then.
Microsoft DRM is so completely insane that even with a pair of codes from like ~3 years ago, I refuse to use it and have second thoughts about issuing them in giveaways, it's that bad. It's not a reliable service and Xbox app has always had serious problems, starting with the kind of software lockout that reminds me of the SQL 2005 era.

I made a jump from 2019 to Win10 just to use it. That happened. Was NOT worth it. ✖

Having enough local storage isn't even an issue. 240GB M.2 + 120GB sata means I'll have more than enough space but I do NOT want any of this junk on my main drive. There are permission issues with the way content gets loaded, there are scrubbing issues because of it and there's no way to transfer the data around and recover it after some emergency that involves a system wipe. Everything about this garbage screams WASTE OF TIME and probably bandwidth if I wasn't already an archiver.

Gamepass is REALLY good if you're a kid with the right hardware, bandwidth and no anxiety about getting pushed out of rotation.
For those of us that HOARD everything from stupid ZIPs, Win32s, x64 installers, ISOs and RAWs, adding APPX is just another box to tick.
I'm sure you already understand the issue but how do you deal with this sort of thing without iSCSI or some attached disk that is specifically for MS apps (and nothing else)?



The library continues to grow...
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#34
nguyen
So after buying game studio left and right and closing them down, MS feel like they need to increase game pass prices eh.

Never bought game pass and never will, if a game studio made a good game I will just buy them full price (Steam family share is a great option too)
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#35
umeng2002
watzupkenI feel the concept of Game Pass is failing. To me, it’s not a sustainable model to begin with. This steep 33% price increase looks ok on the surface for MS, but I believe it will tank the Game Pass sales. In any case, all the best to MS gaming division. I no longer use Game Pass because it just don't work for my gaming pattern. Makes more sense to wait for a Steam sale and buy a game that I will play.
Because it's not, like Uber or Uber Eats or Airbnb or Netflix. They get you hooked with attractive prices early on, then jack it up 50% over 5 years.
Posted on Reply
#36
JIWIL
My experience with Games for Windows Live ~15 years ago was so terrible that I've shy'd away from ever using the MS store, buying an xbox, or using gamepass. I think they did me a favor way back then.
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#37
Vayra86
kiddagoatI don't get all the hate about the Game Pass. I have had it for 4 years, using it on my Series X and my PC. Given the price of new games, if I complete 3-4 games a year, it pays for itself. I get my use out of it and it has saved me in the long run. Though I mostly play the single player games and once I complete them, I don't go back through them again.

This year alone I have played through Gears of War (Windows 10 Edition), Atomic Heart, Eiyuden Chronicles: Hundred Heroes, Eiyuden Chronicle: Rising, Astria Ascending, Sea of Stars, and Redfall.
Yeah and if you had waited 6 months you could have played all of that for, maybe, $80,- and you would own the content.

Lovely deal
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#38
KLMR
My bet is that, depending on microsoft gaming division's results, WoW will become "game pass only" to make up the following quarters profits. Telemetry regarding people with both WoW subscription and game pass subscription will decide if it ends up in the middle or in the top tier.
There is a new expansion soon so this probably will happen after launch (to avoid boicots) when people is still engange but numbers start to slowly decline.

Same with OVW2, "paid" battle pass could be granted if you're under game pass umbrella, f.e. for the lowest tier. And "premium" for next tier and so on.

After all 75.000.000.000 USD are lots of game pass new subscriptions... I don't think Candy Crush and CoD can pay that bill.
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#39
Gigaherz
GreiverBladei prefer my games "not rented" ...
Btw you can run games for free on gamepass and then use the savegames on steam or pirated versions once they are off the list. I did that with a bunch of games.
Posted on Reply
#40
Vayra86
umeng2002Because it's not, like Uber or Uber Eats or Airbnb or Netflix. They get you hooked with attractive prices early on, then jack it up 50% over 5 years.
Its exactly this. And to drive the point home: at the end of the day, everything you paid for is basically pissed away, the ROI is zero, its pay per view really, packaged in a monthly sub. Its a bit like all you can eat restaurants, it sounds like a great concept because you can eat a lot, but in practice you won't be eating more than you would have making an ordinary meal at probably 1/4th of the price. And the next day you'll take a regular shit regardless of where you've been to. But the home cooked meal leftovers are still in your fridge, too.

And then you get those all you can eat fans saying they've made a smart move. Lol. Apparently people forget that ownership represents value, too. Quite simply because ownership means independence and independence means you can do things without touching on yet another commercial clusterfuck to get somewhere or do something.

See, I can just reinstall any game I own and play it. Cost? Zero. It means I can go a full year paying nothing, instead, to still have entertainment.
Its as simple as those AirBnB's you visit: those home owners are making money off their property by renting you that room, and you're pissing it away by renting it.
kiddagoatSo, your reply is to be insulting and just an outright ass? I mean if you buy 4 games a year.... some do buy more than that.... that's $240 a year (assuming $60 a game, though I see some going for $70 or more) and that's $960 for 4 years. I'd much rather save the $145 and get access to many more than 4 games a year.

Just because someone has a different perspective and things may make sense to them and not you, doesn't mean you need to flame them.
If you buy games new, sure. But why would you? Consider the different kinds of games that get released:

- Single player oriented games: there is no need to play them at launch, there is no online community for it, and you'll miss the DLCs that inevitably flesh out the main content further. Waiting allows you to get the complete experience in one go, and obviously at a much lower price than launch prices. More often than not when games get a big DLC/expansion, the vanilla game goes on a deep discount, losing an easy 50% - 75% of the cost. They're also bug free, which they are not at launch.

And what if you're the type to play a SP game once, and then again when all the DLC have arrived? Sucks to figure out that by the time the game's feature complete, it somehow isn't on the Pass anymore. Or that you're not done with it yet, and it vanishing. Or it announcing to get removed in a couple of months, forcing you to play what you didn't intend to play.

- Live service games: a big part of live service games is MTX and other such stuff, and a lot of them are low cost of entry or free. There is literally no reason to pay a separate subscription for it, and if you would, you're still better off buying the game yourself so you don't have to go through several online portals to get going. Also, live service games often take a lot of your time, which you won't be using to play anything else, further reducing the advantage of playing live service within a service with a separately paid subscription fee.

So sure it might make sense to you, but its not sensible in any way financially, or objectively. Its like getting fast food instead of real dinner. Its easy, its lazy, and gets you fed. But it isn't healthy or a great choice, ever. The path for on demand service models is to be like fast food: presented as the cheaper alternative to real food, getting a whole society fat and lazy. We already have a live example in the world of that society, now turning to expensive pills to fight obesity. I refuse that reality, and you should too.

And then I haven't touched on other issues with an on demand service, such as the complete lack of control over what content you get offered, while there are stores full of discounted content around you offering full flexibility, and the result of that lack of control as it removes consumer power because you're no longer buying the games you really want, but rather what you get served. You've basically killed off your own ability to vote for stuff you like and get more of it. Microsoft decides what you vote on, now. That's a comforting thought, isn't it, a near monopolist deciding what you like.

Last year I spent some 300 bucks on games, of which two were new-ish at launch price, and the rest was deeply discounted, indie, or just cheap; some I haven't played yet, others I've finished, and still others are ongoing or things I might return to periodically. But we're not talking 4 games here, or 6. Its more something to the tune of 30 games right there. Owned. Forever mine. Accessible any time for zero. And a collection of games I had full freedom in choosing. Not the ones MS happened to manage to strike a deal with; in fact, overwhelmingly not those.
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#41
_JP_
#makexboxmultiplayerfreeofcharge #paidmultiplayerandnomultiplatformisracketeering
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#42
AleXXX666
64KKind of a slap in the face to their own fans (XBox owners). I wonder how this policy is going to affect future XBox sales?
house hamsters gonna just pay more and proof that consoles rule the world lol:D
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#43
chrcoluk
GigaherzBtw you can run games for free on gamepass and then use the savegames on steam or pirated versions once they are off the list. I did that with a bunch of games.
Game pass games seem to have an issue affecting mods as well, as they seem to use a more restricted mode in windows, I think UWP or something.
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#44
DaemonForce
Yes, so modding is another part of the problem among many many others with Microsoft's DRM and UWP packaging garbage.
If you don't have proper directory permissions to the game, you can't tamper with anything.
If you lose access to the Windows install itself, you can't move the data or remove it either.
Developers that are very anti-modder would benefit immensely from shipping their product in the Microsoft ecosystem yet for some reason they don't do that.
I think something about it must be just as insufferable on the development side for shipping out updates.
Steam does a good enough job with it and they're basically on the hook for the services forever. Makes you think.
Posted on Reply
#45
Upgrayedd
SithaerI'm on my second full year for free 'gifted' but I think once that runs out I will just buy keys from a key site anyway. 'that shouldn't get much more expensive and it would still worth it for me probably but I will see when the time comes'
They were about $3 for 1 month of ultimate all last year. They're about $8 now. Wish I would've stacked up way more than I did...
Posted on Reply
#46
Totally
kiddagoatThis year alone I have played through Gears of War (Windows 10 Edition), Atomic Heart, Eiyuden Chronicles: Hundred Heroes, Eiyuden Chronicle: Rising, Astria Ascending, Sea of Stars, and Redfall.
Bruh, you played yourself. Ultimate was $16.99( is $19.99)/Mo.

Retail(Full price) for that list is

Gears of War (Windows 10 Edition) 20
Atomic Heart 60
Eiyuden Chronicles: Hundred Heroes 50
Eiyuden Chronicle: Rising 15
Astria Ascending 35
Sea of Stars 35
Redfall 40

Total: $255 or $21.25/Mo.

You saved a whopping $51 ($15 with current pricing) to end up with nothing. You might say well $50 bucks is $50 bucks but that isn't counting when the games go on sale! Then it's avg discount of 20% to break even at $17/Month.

Running the numbers just put it into perspective how much of a bad deal the hike is.
Posted on Reply
#47
kiddagoat
TotallyBruh, you played yourself. Ultimate was $16.99( is $19.99)/Mo.

Retail(Full price) for that list is

Gears of War (Windows 10 Edition) 20
Atomic Heart 60
Eiyuden Chronicles: Hundred Heroes 50
Eiyuden Chronicle: Rising 15
Astria Ascending 35
Sea of Stars 35
Redfall 40

Total: $255 or $21.25/Mo.

You saved a whopping $51 ($15 with current pricing) to end up with nothing. You might say well $50 bucks is $50 bucks but that isn't counting when the games go on sale! Then it's avg discount of 20% to break even at $17/Month.

Running the numbers just put it into perspective how much of a bad deal the hike is.
First off, the price hike hasn't gone into effect for me.

Second, there is not a guarantee that games will go on sale and for how much. There are those that don't exclusively use Steam.

And you didn't read the first post apparently. I don't go back and play through games again; it is one and done for me on single player games. Over half of my existing Steam Library was only installed once, and then when finished, it is removed and not installed again. I don't really care for DLC these days.... I remember when Expansion Packs were a thing.

Also, it seems people have forgotten about Sega Channel. That a precursor to modern game streaming. In my area back then it was like $15/month. So the existing price and even the hike are not all that unreasonable. Game Pass doesn't rotate the games around every month like Sega Channel did. There are games that literally have been available for 4+ years without being removed.

I get it, I am in the minority, but the resulting flaming is ridiculous. I get a lot of use out of it.
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#48
umeng2002
And when price increases aren't tenable, they'll insert special ads into the Game Pass version of the games.
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#49
kapone32
I had Gamepass until it forced me to reinstall a Game that was already on my PC. Forza 6 is over 110 GB of data. There is also the fact that almost no popular studio will ever see large Day 1 sales like before. I guess MS buying everyone means that trend will get even worse.
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#50
watzupken
dir_dI love all the contrarians on this site. For me having 3 kids that love games that have low attention spans, the yearly game pass more than makes up for itself. I expect the the price to go up again every year for the next 2 years. My kids are happy with the rotation and if there's a game they really want they go cut grass or something else to earn money to have it permanently.
I think it really boils down to how the end user's gaming pattern. It sounds reasonable for yours. But as far as I know from friends and relatives that game, we tend to stick to 1 or 2 games most of the time or in a month. So buying the Game Pass is like throwing money away since you don't get to keep the game after it expires. The steep increase in price makes it even harder to swallow.
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