Thursday, November 14th 2024
AMD Claims Ryzen AI 9 HX 370 Outperforms Intel Core Ultra 7 258V by 75% in Gaming
AMD has published a blog post about its latest AMD Ryzen AI 300 series processors, claiming they are changing the game for portable devices. To back these claims, Team Red has compared its Ryzen AI 9 HX 370 processor to Intel's latest Core Ultra 7 258V, using the following games: Assassin's Creed Mirage, Baldur's Gate 3, Borderlands 3, Call of Duty: Black Ops 6, Cyberpunk 2077, Doom Eternal, Dying Light 2 Stay Human, F1 24, Far Cry 6, Forza Horizon 5, Ghost of Tsushima, Hitman 3, Hogwarts Legacy, Shadow of the Tomb Raider, Spider-Man Remastered, and Tiny Tina's Wonderlands. The conclusion was that AMD's Ryzen AI 9 HX 370, with its integrated Radeon 890M graphics powerhouse, outperformed the Intel "Lunar Lake" Core Ultra 7 258V with Intel Arc Graphics 140V by 75% on average.
To support this performance leap, AMD also relies on software technologies, including FidelityFX Super Resolution 3 (FSR 3) and HYPR-RX, to unlock additional power and gaming efficiency. FSR 3 alone enhances visuals in over 95 games, while HYPR-RX, with features like AMD Fluid Motion Frames 2 (AFMF 2) and Radeon Anti-Lag, provides substantial performance boosts across thousands of games. The company has also compared its FSR/HYPR-RS combination with Intel's XeSS, which is available in around 130 games. AMD claims its broader suite supports 415+ games and is optimized for smoother gameplay. The AFMF 2 claims support with thousands of titles, while Intel's GPU software stack lacks a comparison point. Of course, these marketing claims are to be taken with a grain of salt, so independent testing is always the best to compare the two.For comparison of pure specifications, the AMD Ryzen 9 HX 370 and Intel Core Ultra 7 258V processors each employ a hybrid core architecture, but AMD's design delivers more total cores and threads. The Ryzen 9 HX 370 boasts 12 cores (four performance and eight efficiency) with 24 threads, while the Core Ultra 7 258V features eight cores and eight threads. In terms of cache, AMD's Ryzen processor includes a substantial 24 MB of shared L3 cache, supported by 1 MB of L2 cache per core. The Lunar Lake chip has each P-core equipped with 192 KB of L1 cache and 2.5 MB of L2 cache while sharing a 12 MB L3 cache, and each E-core has 96 KB of L1 cache along with 4 MB of L2 cache per module.
For graphics, the Ryzen 9 HX 370 integrates the Radeon 890M, which uses RDNA 3.5 architecture with 16 compute units running up to 2.9 GHz. This delivers impressive graphics capabilities for an integrated GPU, in contrast to Intel's Core Ultra 7 258V, which includes Intel Xe-LPG graphics, a capable option but generally less optimized for games than AMD's graphics. Intel's Intel Arc Graphics 140V has eight Xe-LPG cores clocked at 1.95 GHz.
Source:
AMD
To support this performance leap, AMD also relies on software technologies, including FidelityFX Super Resolution 3 (FSR 3) and HYPR-RX, to unlock additional power and gaming efficiency. FSR 3 alone enhances visuals in over 95 games, while HYPR-RX, with features like AMD Fluid Motion Frames 2 (AFMF 2) and Radeon Anti-Lag, provides substantial performance boosts across thousands of games. The company has also compared its FSR/HYPR-RS combination with Intel's XeSS, which is available in around 130 games. AMD claims its broader suite supports 415+ games and is optimized for smoother gameplay. The AFMF 2 claims support with thousands of titles, while Intel's GPU software stack lacks a comparison point. Of course, these marketing claims are to be taken with a grain of salt, so independent testing is always the best to compare the two.For comparison of pure specifications, the AMD Ryzen 9 HX 370 and Intel Core Ultra 7 258V processors each employ a hybrid core architecture, but AMD's design delivers more total cores and threads. The Ryzen 9 HX 370 boasts 12 cores (four performance and eight efficiency) with 24 threads, while the Core Ultra 7 258V features eight cores and eight threads. In terms of cache, AMD's Ryzen processor includes a substantial 24 MB of shared L3 cache, supported by 1 MB of L2 cache per core. The Lunar Lake chip has each P-core equipped with 192 KB of L1 cache and 2.5 MB of L2 cache while sharing a 12 MB L3 cache, and each E-core has 96 KB of L1 cache along with 4 MB of L2 cache per module.
For graphics, the Ryzen 9 HX 370 integrates the Radeon 890M, which uses RDNA 3.5 architecture with 16 compute units running up to 2.9 GHz. This delivers impressive graphics capabilities for an integrated GPU, in contrast to Intel's Core Ultra 7 258V, which includes Intel Xe-LPG graphics, a capable option but generally less optimized for games than AMD's graphics. Intel's Intel Arc Graphics 140V has eight Xe-LPG cores clocked at 1.95 GHz.
39 Comments on AMD Claims Ryzen AI 9 HX 370 Outperforms Intel Core Ultra 7 258V by 75% in Gaming
Honest question, are Ryzen 9 and Core 7 in the same segment?
And for god's sake, what is it with the naming again, on both sides.
PS5 Pro GPU is roughly equivalent to 7700XT. 7700XT is a $450 GPU that uses 200+ watts. These are the two more important obstacles - power maybe not so much these days where both have 200+W normal CPUs anyway. But they would need to both recoup the significantly higher manufacturing cost as well as try and not cannibalize the dGPU sales. Plus, there is the topic of RAM/VRAM that would need a different solution than CPUs today.
To get some idea of numbers:
- PS5 Pro has 448 GB/s of memory bandwidth.
- The anemic 7600/7600XT have 288 GB/s of memory bandwidth.
- DDR5-8000 has 64GB/s of memory bandwidth per module - dual-channel DDR-8000 configuration gets 128GB/s.
Of course, this is a problem that can be solved but needs going for some different memory configuration - meaning this would not be something you can just drop into standard AM5 or LGA1851. It takes more memory channels - think 4-8 DDR5 modules required - or something similar to soldered memory with wide bus that consoles have.
It's not that they *couldnt* make one for mobile/desktop use, but rather, GDDR memory has two negative aspects. The first is it is more power hungry then standard DDR, and second it runs at significantly higher latency. This isnt an issue for graphics, but for regular system use that latency becomes a problem, and the power use becomes a major issue with mobile.
Strix halo fixes this by going to a 256 bit bus, allowing GDDR style bandwidth out of LPDDR memory. The obvious issue is this breaks compatibility with desktop sockets. It would be nice if we could get 256 bit memory bus compatibility on AM6. AMD was playing with the idea way back with richland, and intel did it with LGA 1366.
Wider busses fix a lot of issues with performance scaling and signal integrity issues with higher speeds. LGA 1366 boards could tangle with early DDR4 boards in memory bandwidth.
Being honest doesn't pay when everyone else isn't.
Besides all the charts show the native performance as well, they're not hiding anything.
Shame on you, AMD.
Bring the Strix Halo already!
It is up to 100%-150% faster than the older 680M and 780M.