Tuesday, December 24th 2024

Alleged GALAX GeForce RTX 5080 "Blackwell" Box-art Drops Big Clue About Neural Rendering

The box-art of upcoming GALAX GeForce RTX 5080 "Blackwell" graphics card has much to say about the graphics architecture, without dropping any explicit mentions. The front-face of the box features a hooded human face—nothing fancy, until you begin to pay attention to the details. Half the face is composed of triangles streaming toward the face, while the other half is composed in place by a blue stream of light, as if to denote that it's being drawn by a fundamentally different method than "triangles."

The triangles here represent classic raster 3D graphics, while the other spirit-like half denotes neural rendering. Here's where it gets interesting. Both kinds of rendering are being applied to the same frame, and so neural rendering is fundamentally different from DLSS 3 Frame Generation, a technology that draws alternate frames using optical flow, motion vectors, and AI. Neural rendering appears to be, at least from this GALAX box-art, a technology that runs in real-time, where some elements, portions, or details of a frame are rendered by a generative AI, and others by raster 3D graphics.
Sources: VideoCardz, Ruby Rapids (Twitter)
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10 Comments on Alleged GALAX GeForce RTX 5080 "Blackwell" Box-art Drops Big Clue About Neural Rendering

#1
Daven
Either that or the Galax CEO posted the art from a family member in high school graphics design class.
Posted on Reply
#2
Onasi
Or, you know, it’s just a next iteration of the design they had, this time combining the masked face of the 40-series boxes with the unmasked one of earlier ones and is just an edgy design that has no connection to GPU features. But that’s just crazy talk. After all, the 4090 box from Galax featured a dude in a Anonymous-esque mask and those card were famous for having features that helped hack the Pentagon and shiiieeet.
Posted on Reply
#3
Space Lynx
Astronaut
neural rendering could be interesting, I assume this won't be usable on rtx 4000 series cards? i wonder if this is the end of the line for gpu's, rtx 5090 may be the last card anyone ever really needs, i imagine AI artificial frames is going to keep making leaps and bounds
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#4
TheDeeGee
DavenEither that or the Galax CEO posted the art from a family member in high school graphics design class.
Looks fine to me, it's nice seeing 90's style boxart return.
Posted on Reply
#5
ZoneDymo
are we really this desperate that we are now analyzing box art?
Time to go back and see what all those hounds truly mean for XFX I guess.....

and can you really say, with journalistic integrity, that this is a "big clue"?
Because to me this is on par with youtube click bait....
Posted on Reply
#6
TheDeeGee
Space Lynxneural rendering could be interesting, I assume this won't be usable on rtx 4000 series cards? i wonder if this is the end of the line for gpu's, rtx 5090 may be the last card anyone ever really needs, i imagine AI artificial frames is going to keep making leaps and bounds
On the RTX Remix discord i been told the 4000 series will support it as well.

But that wasn't an official source ofcourse.
Posted on Reply
#7
nageme
Based on an analysis I've run on the relative sizes of the triangles in the box design, and their spatial frequency, I predict the 5080 will perform 25.7 - 33.8% faster than the 4080.

Also, analyzing the deviation in the background gradient colors (not as RGB, but XYB), I conclude HL3 is confirmed.
Posted on Reply
#8
Darmok N Jalad
I think it just represents real frames on the left, generated frames on the right. As you can see, they are virtually indistinguishable.
Posted on Reply
#9
Upgrayedd
Too bad we never did this with the older box arts, when they were actually interesting. Next gen jiggle physics confirmed from boxart
Posted on Reply
Dec 24th, 2024 21:27 EST change timezone

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