Wednesday, January 15th 2025

Guerrilla's Decima Engine Reportedly in Use at Other PlayStation Dev Teams

The Decima Engine has not been widely utilized outside of Guerrilla Games-developed titles—their Horizon series has mostly showcased this (Sony Interactive Entertainment-owned) proprietary technology. Kojima Productions (Death Stranding 1 & 2) and Supermassive Games (Until Dawn) are notable development houses that have licensed Guerrilla's very capable engine—naturally, both outfits are very invested in the PlayStation eco-sphere. Twisted Voxel has combed through Guerrilla staff profiles on LinkedIn and a certain job description caught their investigative eye. The online publication's reportage focused on a senior producer's role of: "managing communication and relations with other PlayStation Studios interested in or using the Decima engine."

Industry insiders believe that Guerrilla Games is deeply involved in overseeing development at other first-party PlayStation development studios—the Netherlands-based outfit is well-versed in creating epic open world adventures, and this expertise is a hot commodity given current market trends. It is not very surprising to hear about the possible sharing of proprietary engine tech between internal PlayStation teams—Decima would be an ideal candidate for other open world PlayStation projects. Twisted Voxel mentioned Bend Studio—this developer is located in Oregon, USA—best known for producing Days Gone (2019). A former senior game designer's LinkedIn profile lists experience of using the Decima toolset. Bend Studio's unannounced "open world" title is apparently due for launch this year.
Sources: Twisted Voxel, Wccftech
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4 Comments on Guerrilla's Decima Engine Reportedly in Use at Other PlayStation Dev Teams

#1
Space Lynx
Astronaut
This is good news for my all AMD rig, I think this engine tends to favor AMD if I remember right.
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#2
HeadRusch1
Space LynxThis is good news for my all AMD rig, I think this engine tends to favor AMD if I remember right.
Its a good move in general as this engine is capable of really beautiful open worlds. More games, less time developing engines (cough UE5 cough) to run games, especially one that has solid performance even on older hardware.
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#3
TechLurker
Would be nice to see Decima used in more open-world games, and some on-rails ones too.
Posted on Reply
#4
trsttte
Decima seems great, great to see at least one challenger to UE, personally I love 3 out of the 4 games known to use it, hoping to change that to 4 out of 5 when Death Stranding 2 gets released. But the hole open world genre needs change, all the games are very similar - with Death Stranding being an exception by doing a weird walking similutor, I liked it but that game is weird :D
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Feb 21st, 2025 10:14 EST change timezone

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