AMD's M93 GPU uses the TeraScale architecture and is made using a 55 nm production process at TSMC. With a die size of 73 mm² and a transistor count of 242 million it is a very small chip. M93 supports DirectX 10.1 (Feature Level 10_1). For GPU compute applications, OpenCL version 1.1 can be used. Unknown texture mapping units and Unknown ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).