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ATI RV711

ATI's RV711 GPU uses the TeraScale architecture and is made using a 55 nm production process at TSMC. With a die size of 73 mm² and a transistor count of 242 million it is a very small chip. RV711 supports DirectX 10.1 (Feature Level 10_1). For GPU compute applications, OpenCL version 1.1 can be used. Unknown texture mapping units and Unknown ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Unknown
GPU Name
RV711
Mobile Variant
M93
Codename
Luigi
Architecture
TeraScale
Foundry
TSMC
Process Size
55 nm
Transistors
242 million
Density
3.3M / mm²
Die Size
73 mm²
Package
FCBGA-631

Graphics Features

DirectX
10.1 (10_1)
OpenGL
3.3
OpenCL
1.1
Vulkan
N/A
Shader Model
4.1
WDDM
1.1
Compute
GFX3
DCE
3.2
UVD
2.2

Render Config

Pixel Shaders
Unknown
Vertex Shaders
Unknown
TMUs
Unknown
ROPs
Unknown
Z-Stencil
4

All TeraScale GPUs

ATI GPU Architecture History

RV711 GPU Notes

Mobile Variant: M93
Codename: Luigi
Graphics/Compute: GFX3
Display Core Engine: 3.2
Unified Video Decoder: 2.2
Nov 18th, 2024 17:18 EST change timezone

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