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ATI RS880

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RS880
ATI's RS880 GPU uses the TeraScale architecture and is made using a 55 nm production process. With a die size of 67 mm² and a transistor count of 181 million it is a very small chip. RS880 supports DirectX 10.1 (Feature Level 10_1). For GPU compute applications, OpenCL version 1.0 can be used. It features 40 shading units, 4 texture mapping units and 4 ROPs.

Graphics Processor

Released
Aug 1st, 2009
GPU Name
RS880
Desktop Variant
RV620
Mobile Variant
M82 / M84
Codename
Poseidon
Architecture
TeraScale
Process Size
55 nm
Transistors
181 million
Density
2.7M / mm²
Die Size
67 mm²
Package
FCBGA-528

Graphics Features

DirectX
10.1 (10_1)
OpenGL
3.3
OpenCL
1.0
Vulkan
N/A
Shader Model
4.1
WDDM
1.1
Compute
GFX3
DCE
3.0
UVD
2.0

Render Config

Shading Units
40
TMUs
4
ROPs
4
Compute Units
2
Max. TDP
9 W

All TeraScale GPUs

ATI GPU Architecture History

Graphics cards using the ATI RS880 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
System Shared 40 4 4 560 MHz System Shared
System Shared 40 4 4 500 MHz System Shared
System Shared 40 4 4 500 MHz System Shared
RS880M System Shared 40 4 4 380 MHz System Shared
RS880M System Shared 40 4 4 590 MHz System Shared
RS880M System Shared 40 4 4 500 MHz System Shared
RS880M System Shared 40 4 4 500 MHz System Shared
RS880M System Shared 40 4 4 400 MHz System Shared

RS880 GPU Notes

Desktop Variant: RV620
Mobile Variant: M82 / M84
Codename: Poseidon
Graphics/Compute: GFX3
Display Core Engine: 3.0
Unified Video Decoder: 2.0

RS880 is embedded with a 880G Chipset.
RS880D is embedded with a 890GX Chipset.
RS880M is embedded with a 890GX Chipset.
Nov 18th, 2024 17:17 EST change timezone

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