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XGI XG42

XG42 V3XT
XG42 V3XT
XGI's XG42 GPU uses the XG4 architecture and is made using a 130 nm production process at UMC. XG42 supports DirectX 8.1. For GPU compute applications, OpenCL version N/A can be used. It features 2 pixel shaders and 1 vertex shaders, 4 texture mapping units and 2 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Sep 15th, 2003
GPU Name
XG42
Architecture
XG4
Foundry
UMC
Process Size
130 nm
Transistors
25 million
Die Size
unknown

Graphics Features

DirectX
8.1
OpenGL
1.3
OpenCL
N/A
Vulkan
N/A
Pixel Shader
1.3
Vertex Shader
1.1

Render Config

Pixel Shaders
2
Vertex Shaders
1
TMUs
4
ROPs
2

All XG4 GPUs

XGI GPU Architecture History

  • 2003-2005 XG4

Graphics cards using the XGI XG42 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
XG42 V3XT 128 MB 2 / 1 4 2 250 MHz 207 MHz
128 MB 2 / 1 4 2 200 MHz 200 MHz
Jul 24th, 2024 07:19 EDT change timezone

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