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XGI XG45

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XG45
XGI's XG45 GPU uses the XG4 architecture and is made using a 110 nm production process at UMC. XG45 supports DirectX 9.0c. For GPU compute applications, OpenCL version N/A can be used. It features 8 pixel shaders and 2 vertex shaders, 8 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Never Released
GPU Name
XG45
Architecture
XG4
Foundry
UMC
Process Size
110 nm
Transistors
unknown
Die Size
unknown

Graphics Features

DirectX
9.0c
OpenGL
2.1
OpenCL
N/A
Vulkan
N/A
Shader Model
3.0

Render Config

Pixel Shaders
8
Vertex Shaders
2
TMUs
8
ROPs
4

All XG4 GPUs

XGI GPU Architecture History

  • 2003-2005 XG4

Graphics cards using the XGI XG45 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
256 MB 8 / 2 8 4 450 MHz 450 MHz
Jul 24th, 2024 09:27 EDT change timezone

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