Wednesday, February 29th 2012
PlayStation Vita Sales Reach Over 1.2 Million Units Worldwide
Sony Computer Entertainment Inc, today announced that the sales of the PlayStation Vita (PS Vita) portable entertainment system reached over 1.2 million units worldwide as of February 26, 2012. PS Vita experienced an initial burst of momentum when it launched on December 17, 2011 in Japan followed by Hong Kong, Taiwan and South Korea. Newly launched in North and Latin America, Europe and PAL territories as well as in Singapore on February 22, 2012, sales have exceeded expectations surpassing over 1.2 million units worldwide, firmly establishing PS Vita as the must-have portable entertainment device across the world. Software sales across the globe have surpassed 2.0 million units at both retail and on PlayStation Network."PS Vita was designed to deliver the ultimate portable entertainment experience, and we couldn't be more thrilled with the reaction we're seeing from consumers and the pace at which PS Vita is selling," said Andrew House, President and Group CEO, Sony Computer Entertainment Inc. "The market has responded and there is clear demand for a mobile device capable of providing a revolutionary combination of rich gaming and social connectivity within a real world context. To sustain momentum, we're working closely with 3rd party developers and publishers to ensure the best games and franchises possible will be available on PS Vita, and our software line up for the remainder of 2012 will have something for everyone across the globe."
"The PS Vita is an impressive piece of hardware that brings gaming to a whole new level," stated Bob Puzon, vice president of merchandising at GameStop. "Based on the opening weekend sales that we've seen at stores across North America, and our successful midnight launch events, consumers have clearly recognized this as well. We're doing our best to keep units in stock to satisfy the strong demand."
PS Vita introduces new ways to play, delivering deep and immersive gameplay experiences that have never been offered on any other handheld gaming device. Equipped with dual analog sticks, a vibrant 5-inch high definition OLED multi-touch screen, powerful quad core processor, six-axis motion sensing system, built in microphone, and front and rear cameras, PS Vita is the ultimate portable entertainment system. In addition to the ultimate portable gaming experience, by having both Wi-Fi and 3G network connectivity, together with various applications, PS Vita will enable infinite possibilities for users to "encounter," "connect," "discover," "share" and "play" with friends wherever they are.
With more than 25 titles currently available in North and Latin America, Europe and the PAL territories and Japan respectively including EA SPORTS FIFA Football, Ultimate Marvel vs Capcom 3 from Capcom, UNCHARTED: Golden Abyss, WipEout 2048 and Escape Plan from SCE Worldwide Studios, as well as over 70 titles in development, PS Vita is poised to drive continued momentum across the globe.
SCE will vigorously promote PS Vita as the next generation portable entertainment platform and work towards expanding the portable gaming market.Image Courtesy: Vysualyze
"The PS Vita is an impressive piece of hardware that brings gaming to a whole new level," stated Bob Puzon, vice president of merchandising at GameStop. "Based on the opening weekend sales that we've seen at stores across North America, and our successful midnight launch events, consumers have clearly recognized this as well. We're doing our best to keep units in stock to satisfy the strong demand."
PS Vita introduces new ways to play, delivering deep and immersive gameplay experiences that have never been offered on any other handheld gaming device. Equipped with dual analog sticks, a vibrant 5-inch high definition OLED multi-touch screen, powerful quad core processor, six-axis motion sensing system, built in microphone, and front and rear cameras, PS Vita is the ultimate portable entertainment system. In addition to the ultimate portable gaming experience, by having both Wi-Fi and 3G network connectivity, together with various applications, PS Vita will enable infinite possibilities for users to "encounter," "connect," "discover," "share" and "play" with friends wherever they are.
With more than 25 titles currently available in North and Latin America, Europe and the PAL territories and Japan respectively including EA SPORTS FIFA Football, Ultimate Marvel vs Capcom 3 from Capcom, UNCHARTED: Golden Abyss, WipEout 2048 and Escape Plan from SCE Worldwide Studios, as well as over 70 titles in development, PS Vita is poised to drive continued momentum across the globe.
SCE will vigorously promote PS Vita as the next generation portable entertainment platform and work towards expanding the portable gaming market.Image Courtesy: Vysualyze
20 Comments on PlayStation Vita Sales Reach Over 1.2 Million Units Worldwide
Gonna wait until rev 2 or something like that and when it has 100+ titles.
On a serious note, good to see it's selling, a year or so from now I'll probably pick one up.
Vita game prices are another thing. Too high. I'd have likely only gotten Wipeout and BlazBlue. Both I already own on PSP so...my desire to get them isn't that high. Uncharted I'd want but I'm not paying $50 for a handheld title.
But...if Vita gets a Valkyria game, I'm buying one right away.
"Why would anyone buy this crap!"
Because they are great machines. I loaded my PSP up with videos and used it on a trip. Lot easier on a plane to just whip out the PSP than to unpack the laptop.
Also, no offense to Ruski, but I question his sources daily since he's also convinced the new UDK won't support the Wii U at all, which is laughable to say the least.
$552 and runs Skyrim www.amazon.com/dp/B0067PLM5E/?tag=tec06d-20
Sure they may be capable of playing Skyrim, but then the cost of the games would skyrocket if they had that kind of depth. Find me a single game on the iOS or Android market that is that detailed and costs less than $10. I think I'll be waiting quite some time. Plus, even though it has the capability to do fantastic graphics and make high quality games, most developers just want to cash in and make cheap little gimmicks. People buy games on their phone and tablet because it gives them something to do on the bus, or the subway, or doctor's office, NOT because they want to play some games. The Vita can fill that void and allow people to play games that are worth playing in those places. I'd gladly buy 1 copy of Skyrim instead of 60 different $1 games on iOS, since none of them offer the same experience or quality. Plus $40-60 each for a controller and a copy of the game. You could get a Vita and 4 full length games for that. Which one seems like the better investment for a gamer?
Major game developers will start making high quality tablet games very soon. There are already SEVERAL high quality MMORPGs for tablets, and various old ports like Final Fantasy. Not to mention all of the free ones out there. Wired Xbox controllers can be had for $20-30 easily at gamestop.