Friday, April 5th 2013
There Won't Be a DirectX 12; Battlefield 4 Part of Next Bundle: AMD Vice President
Advancements in PC graphics technology could be on the verge of a slump, according to GPU major AMD. In an interview with German publication Heise.de, AMD vice president of global channel sales, stated that his company doesn't believe there will be a DirectX 12 API, at least not as far as the company can see. The timing of this statement is particularly important, as both AMD and NVIDIA are expected to unveil next-generation graphics products by the end of the year.
Neither Microsoft's Windows 8 operating system, nor the rumored Windows "Blue" 8.1, could ship with a newer DirectX version. Taylor was responding to a question from Heise about next-generation GPUs and technologies they could be built around, to which he replied that normally, new DirectX versions stimulate introduction of new GPU architectures, but there won't be a DirectX 12, and so the company's next-generation GPUs will integrate other technologies. Answering another question, Taylor hinted that Battlefield 4, EA's upcoming entry to the hit online FPS multiplayer franchise, could be part of the company's next "Never Settle" bundle.
Source:
Heise.de
Neither Microsoft's Windows 8 operating system, nor the rumored Windows "Blue" 8.1, could ship with a newer DirectX version. Taylor was responding to a question from Heise about next-generation GPUs and technologies they could be built around, to which he replied that normally, new DirectX versions stimulate introduction of new GPU architectures, but there won't be a DirectX 12, and so the company's next-generation GPUs will integrate other technologies. Answering another question, Taylor hinted that Battlefield 4, EA's upcoming entry to the hit online FPS multiplayer franchise, could be part of the company's next "Never Settle" bundle.
62 Comments on There Won't Be a DirectX 12; Battlefield 4 Part of Next Bundle: AMD Vice President
The downfall of the Agena phenoms was a faulty TLB error which caused a lockup and a blue screen of death. It was later patched with a 10% penalty in it's performance. This was exuberated by the fact that The Agena Phenoms were poor overclockers compared to Intel's offering.
Back to the main topic.
In a multi billion dollar industry I would think Microsoft would consult both Nvidia and ATI (AMD) about any developments on a new graphic API. Because ultimately both Nvidia and ATI have the power to influence whether Microsoft succeed, so their opinion and feedback is crucial.
And if IT performed "faster in the majority of tasks by a lanslide" wouldn't that be similar to a slaughter?
Slaughter usually means abate, abolish, abrogate, annul, blot out, crush, decimate, demolish, do in, eradicate, erase, expunge, exterminate, extinguish, extirpate, finish off, invalidate, liquidate, massacre, murder, negate, nullify, obliterate, quash, quell, raze, root out, rub out, ruin, slaughter, take out*, undo, vitiate, wipe out, wrack, wreck
Landslide usually means on the order of an avalanche means literally 'a gulp, something swallowed' from French avaler 'to swallow'.
Sounds pretty darn similar to me.
Maybe giving more to slaughter, but not very much.
Landslide means faster in majority. Not necessarily always by a significant margin.
Imagine a GTX680 with direct hardware access.
Wake me up when ray tracing is taking off.
And there's no "graphics division." ATI is completely assimilated, and its human resources dispersed across the company.
Only Microsoft is qualified to answer if there will or will not be a DirectX 12.
www.linkedin.com/in/roytaylor Microsoft will never tell devs its DirectX 12 plans until it's absolutely ready with it. It will, however, tell AMD and NVIDIA about them years in advance. That makes guys like Taylor and BDR (NVIDIA) the most credible sources.
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Taylor clarified what he meant:AMD’s Roy Taylor Started the Obituary of DirectX, but Microsoft Says Not So Fast
...this is what happens when a German source translates English without asking for clarification.