Wednesday, May 18th 2016
NVIDIA GeForce GTX 1070 Clock Speeds Revealed
NVIDIA posted the product page of its upcoming GeForce GTX 1070 graphics card, confirming its clock-speeds, and related specifications. The card features a nominal GPU clock speed of 1506 MHz, with a maximum GPU Boost frequency of 1683 MHz. The memory is clocked at 2000 MHz (actual), or 8 GHz (GDDR5-effective), working out to a memory bandwidth of 256 GB/s. The company also rates the card's single-precision floating point performance at 6.45 TFLOP/s. Other key specs include 1,920 CUDA cores, 120 TMUs, and 64 ROPs. The GeForce GTX 1070 goes on sale, on the 10th of June, 2016.
123 Comments on NVIDIA GeForce GTX 1070 Clock Speeds Revealed
madafaka42047 :
i felt a great disturbance in the force... as if millions amd fanboys cried out in terror.. and were suddenly silenced.
$599 - $379 = 220$
Real MSRPs:
$699 - $449 = 150$
In other words: math is strong, within you... =)))))
AMD is going to really have to pull a shocker to even be competitive in the gaming segment before Vega is available. I don't see the Polaris 10 coming close to even the 1070.
I agree they will have to pull a shocker. The difference is, I think it will be that shocker.
Just because P10 is focused toward mainstream for efficiency/price/power, doesn't mean there will not be a higher-clocked/gddr5x close-to-~225w-capable variant. If that WERE the case (they abandoned that market until Vega), AMD would be an incredibly idiotic company. I think people give them too little credit, especially when they've said over and over chip is made to scale across a ton of different markets.
I still have absolutely no idea if a GDDR5x model will happen right away with P10, or if they will focus on mobile/<150w/perhaps slightly greater than 150w but still GDDR5 (for overclocking potential) for initial launch....or what. But it WILL eventually happen, and logic simply dictates with their supposed price and flop/gbps bw perf (extrapolated from the clocks of PS4 neo) that with GDDR5x it should (when clocked high-enough, which there is no reason shouldn't be able to happen) compete with 1070.
Even if you figure 2048sp instead of 2560 (which I don't necessarily believe, 2560 makes a ton more sense), the perf/$ ratio could/should still be similar, if not better, for P10 vs 1070.
The same also applies to CPUs. My good old i7-3930K is really an 8-core with two cores disabled.
Sounds like the original idea was to have over 2000 shaders.