Friday, May 25th 2018
Steam Link App for iOS Rejected by Apple
Apple approved the Steam Link app for release. On Weds, May 9th, Valve released news of the app. The following morning, Apple revoked its approval citing business conflicts with app guidelines that had allegedly not been realized by the original review team. Valve appealed, explaining the Steam Link app simply functions as a LAN-based remote desktop similar to numerous remote desktop applications already available on the App Store.
Ultimately, that appeal was denied leaving the Steam Link app for iOS blocked from release. The team here spent many hours on this project and the approval process, so we're clearly disappointed. But we hope Apple will reconsider in the future.
Ultimately, that appeal was denied leaving the Steam Link app for iOS blocked from release. The team here spent many hours on this project and the approval process, so we're clearly disappointed. But we hope Apple will reconsider in the future.
31 Comments on Steam Link App for iOS Rejected by Apple
Either way you pay a deductible, the difference is when you get the new device in hand. I myself would rather have the experience of having a new device in hand within an hour of me walking into the store. That's customer service!!! The only other company that provides that kind of service is Amazon. I've had stuff that was broken in shipment and they had a new product shipped to me overnight before I even put the product in the box to have it sent back.
I can't believe they haven't really focused on gaming for Windows very much though. The Xbox is in trouble, but from another perspective, they're the luckiest dudes in the world: They have a whole second platform to milk, unlike Sony and Nintendo. And simply being happy with the installed OS base shouldn't be enough.. even that is not the same business it used to be. Nor is Office. Gaming is what could keep them relevant.
there has been nothing superior about my experiences with iOS over Android. I don't understand the people who drop over $1000 on an iPhone X and then are surprised with two or three years later it's slow and laggy and a near paper weight and so they "have" to buy another one only to continue the cycle. Not to mention all the crap about apple changing chargers, completely removing the headphone jack, and using older hardware, all just so that they can make even more $$$.
Apple: less flexibility, less customizability, less performance, less sophistication, less love for their customers, all while having more profit. Yet somehow people keep buying their stuff. :kookoo::banghead:
I'm a tinkerer, iDevices are not for me, but that doesn't mean I can't see they have their own target audience.