Wednesday, December 1st 2021
NVIDIA Releases GeForce 497.09 Drivers with Curious RTX 2060 12GB Support
NVIDIA today released the GeForce 497.09 Game Ready drivers. These introduce launch-day optimization for "Icarus," including support for NVIDIA DLSS, and RTX ray-traced global illumination (RTX-GI). The drivers also add optimization for "Chorus," including DLSS support; and "Halo Infinite." Six new displays receive NVIDIA G-SYNC support. Among the fixes released with these drivers are TDR or system crashes with "DOOM Eternal" and RDR2, a display corruption with ye olde "DOOM 3 BFG Edition," extreme gamma/contrast issues with YouTube on hardware-accelerated web-browsers; NVIDIA Image Scaling resolutions not correctly appearing in-game after a driver update; and incompatibilities between Adaptive Sync and G-SYNC.
A curious addition with these drivers is support for the GeForce RTX 2060 12 GB graphics card. We've been hearing reports of NVIDIA resurrecting the RTX 2060 "Turing" with 12 GB of GDDR6 memory to target the 1080p gaming crowd; and these drivers confirm it. The 12 GB SKU could be achieved by pairing the "TU106" GPU with 12 GB of memory across its 192-bit wide memory interface.
DOWNLOAD: NVIDIA GeForce 497.09 WHQLGame Ready
A curious addition with these drivers is support for the GeForce RTX 2060 12 GB graphics card. We've been hearing reports of NVIDIA resurrecting the RTX 2060 "Turing" with 12 GB of GDDR6 memory to target the 1080p gaming crowd; and these drivers confirm it. The 12 GB SKU could be achieved by pairing the "TU106" GPU with 12 GB of memory across its 192-bit wide memory interface.
DOWNLOAD: NVIDIA GeForce 497.09 WHQLGame Ready
- Icarus
- Halo Infinite
- Chorus
- Added support for the GeForce RTX 2060 12 GB
- ASUS XG27UQR
- Dell G2722HS
- Dell G3223D
- Dell G2422HS
- LG 32PG750
- MSI G273
- [Red Dead Redemption 2/Doom Eternal]: The game crashes with TDR or the system crashes while running the game. [200766423]
- [Doom 3 BFG Edition]: The games shows corruption upon launch. [3407653]
- [YouTube]: The YouTube web site randomly displays extreme contrast/gamma while idle or during video playback. [3420164]
- [NVIDIA Image Scaling]: After performing a clean install or over install over version 496.49, NVIDIA Image Scaling resolutions do not appear in the game. [3434708]
- Games do not launch correctly on GeForce GTX 750 Ti when NVIDIA Image Scaling is enabled. [3442778]
- [Notebook]: Black screen may be observed on some Optimus notebooks with 1440p/165hz panels when in discrete GPU mode. [3426730]
- [Notebook]: eDP panel cannot be lit when booting to the desktop after switching to discrete mode. [3423400]
- Using Adaptive Vertical Sync while G-SYNC is enabled may result in random black screen. [3437003]
- [Horizon Zero Dawn Complete Edition]: After attempting to change resolutions, the resolution does not change and the game falls out of IFlip mode. [3442862]
- To apply the new resolution, press Alt+Tab.
- [Supreme Command:Forged Alliance/Supreme Commander 2]: Performance drop when
- there is mouse movement. [3405920]
- [Deathloop][HDR]: TDR/corruption occurs in the game with Windows HDR enabled.
- If this issue occurs, toggle the Windows HDR setting.
- Sonic & All-Stars Racing Transformed may crash on courses where players drive through
- water. [3338967]
- In multi-monitor configurations, the screen may display random black screen flicker.
- [3405228]
- [HDR][G-Sync]: Mouse pointer gets stuck after turning on HDR from the Windows Control Panel or after toggling G-Sync from the NVIDIA control panel. [200762998]
- To work around, click the mouse (right or left button). The mouse cursor will be sluggish for a few seconds before returning to normal operation.
- [NVIDIA Advanced Optimus][NVIDIA Control Panel]: After setting the display multiplexer type to "dGPU", the setting is not preserved across a reboot or resume from S4. [200779758]
- [NVIDIA Image Scaling][Desktop]: The screen moves to the upper left corner on cold boot when Image Scaling is applied to the desktop. [3424721]
- Do not apply NVIDIA Image Scaling to the desktop. It is intended only for video upscaling or for games which do not run with a scaling resolution unless the same Image Scaling resolution is applied on the desktop.
- [NVIDIA Image Scaling][DirectX 11 video apps]: With Image Scaling enabled, video playback is corrupted or results in a system hang after performing an HDR transition. [3431284]
- If HDR is required to be toggled from the Microsoft Control Panel, be sure to switch to a different Image Scaling resolution.
29 Comments on NVIDIA Releases GeForce 497.09 Drivers with Curious RTX 2060 12GB Support
I am betting my money that Intel Arc rx 6800 XT equivalent flagship gpu will be in plenty of stock come May 2022. I plan to do an all Intel system on launch day if I get lucky enough to get my hands on Arc.
Prices will be savage. Either way that may be also a sign, that they made so that that piece of trash beta silicon could be useful at least for someone.
Why they can't make reasonable priced mid-end cards like in the good ol' days :/ with gimped toy money mining or something.
14nm++++++++++++ dGPUs when???????????????
From the company perspective, you can only make x GPUs per day, and you will sell at least x as many GPUs. Why would they make lower margin products in that kind of market?
Hell some mine on notebook PCs equipped with discrete GPUs.
And even if they were worthless for crypto mining desperate video gamers will buy every single card, likely at massively scalped prices.
I bought a new Sapphire Pulse RX 550 last fall for $65 (below its April 2017 launch price). Used cards are going for $200+ today. With a piddly 2GB of VRAM this card is useless for mining, it’s video gamers who have driven the prices of old cards through the stratosphere.
Many will willingly spend $100 on a potato if it could play video games.
Miners aren’t the only people who are buying graphics cards.
If they were actually good at math, they'd realize that they should just buy the currency (maybe swing trade it) rather than paying money for electricity and PC hardware (which then provides a trickle of crypto) and that the opportunity to turn a decent profit via mining ended years ago. It's like buying farmland, a tractor, diesel, seeds, fertilizer and water to grow soybeans instead of just trading soybean futures.
Mining crypto is for peasants.
LHR cards aren't their preference but they buy them anyhow because availability is limited. Note that miners are also buying up RDNA2 cards as well as older cards that can still mine. And they are also buying custom ASICs too. They buy anything that will mine. If they could mine on VHS VCRs and Nintendo Gameboys, they'd buy those up too.
On Intel Arc. It's got 1st runs of TSMC 5nm I believe. So that may help with initial supply but not so much continued supply.
AMD RDNA2 cards are a second choice to Ampere because Ethash performance is largely based on memory bandwidth. RDNA2 cards are competitive with similarly priced Ampere cards in terms of 3D rasterization performance because of the InfinityFabric cache (and other gaming-focused optimizations).
Those 3D-specific optimizations don't translate into better ETH mining performance. Radeon 6000 cards largely trail GeForce 3000 cards in memory bandwidth when comparable cards are matched side by side.
And miners don't buy cards based on resale value. They buy cards because of what they are capable of doing while being used.
In the same way, you'd be a moron to buy a car based on its resale value potential. You'd buy it based on how much satisfaction you'd get while you owned it. If you want satisfaction from resale value in the auto industry, buy the stock not the vehicle.
For me personally, AC Valhalla has been incredibly unstable in HDR for past few weeks. I wonder if this is related.
So really nvidia themselves are the ONLY ones selling new FHR cards.