Monday, December 2nd 2024
AMD Radeon RX 8800 XT RDNA 4 Enters Mass-production This Month: Rumor
Apparently, AMD's next-generation gaming graphics card is closer to launch than anyone in the media expected, with mass-production of the so-called Radeon RX 8800 XT poised to begin later this month, if sources on ChipHell are to be believed. The RX 8800 XT will be the fastest product from AMD's next-generation, and will be part of the performance segment, succeeding the current RX 7800 XT. There will not be an enthusiast-segment product in this generation, as AMD looks to consolidate in key market segments with the most sales. The RX 8800 XT will be powered by AMD's next-generation RDNA 4 graphics architecture.
There are some spicy claims related to the RX 8800 XT being made. Apparently, the card will rival the current GeForce RTX 4080 or RTX 4080 SUPER in ray tracing performance, which would mean a massive 45% increase in RT performance over even the current flagship RX 7900 XTX. Meanwhile, the power and thermal footprint of the GPU is expected to reduce with the switch to a newer foundry process, with the RX 8800 XT expected to have 25% lower board power than the RX 7900 XTX. Unlike the "Navi 31" and "Navi 32" powering the RX 7900 series and RX 7800 XT, respectively, the "Navi 48" driving the RX 8800 XT is expected to be a monolithic chip built entirely on a new process node. If we were to guess, this could very well be TSMC N4P, a node AMD is using for everything from its "Zen 5" chiplets to its "Strix Point" mobile processors.
Sources:
ChipHell, Wccftech, VideoCardz
There are some spicy claims related to the RX 8800 XT being made. Apparently, the card will rival the current GeForce RTX 4080 or RTX 4080 SUPER in ray tracing performance, which would mean a massive 45% increase in RT performance over even the current flagship RX 7900 XTX. Meanwhile, the power and thermal footprint of the GPU is expected to reduce with the switch to a newer foundry process, with the RX 8800 XT expected to have 25% lower board power than the RX 7900 XTX. Unlike the "Navi 31" and "Navi 32" powering the RX 7900 series and RX 7800 XT, respectively, the "Navi 48" driving the RX 8800 XT is expected to be a monolithic chip built entirely on a new process node. If we were to guess, this could very well be TSMC N4P, a node AMD is using for everything from its "Zen 5" chiplets to its "Strix Point" mobile processors.
182 Comments on AMD Radeon RX 8800 XT RDNA 4 Enters Mass-production This Month: Rumor
Sorry for the question but I know where you are going and it's silly. The benchmarks are there, I checked them and I've seen that in the games that the 3090 is struggling so does the XTX. I've seen the benchmarks for the XTX the same way you've seen the benchmarks for the 3090.
At the end of the day, if the 8800xt isn't good in RT, it's just bound to sit at 10% marketshare, cause the other 90% already has an nvidia card and they are not going to downgrade their RT performance to save 29$. I gave you the 3090 example cause the same thing is going to happen again, nobody on an ADA card will look at an amd card unless they get better RT performance than their current one.
Bestowing these qualities upon people because they do not make the same choice as you do is akin to plugging your ears and going "nuh uh, lalala~" and trying to skirt around the issue entirely.
Let me remind you - this is a discussion of a RUMOR about the new AMD card going into production. Not about how AMD is suffering from bad mindshare. Not about how NV touched you in a bad place. Not about whether RT is or isn’t a useful feature. Sure, some of those things ARE part of the conversation, but they were exhausted a couple of pages ago. At this point this is just a thread of people shrieking past each other (figuratively) defending/attacking their emotional support billion dollar tech corpo of choice. And very unsubtle trolling and rage bait.
Fuck it, I’ll go there. @Solaris17 @the54thvoid Can we have a thread lock at this point? I don’t think letting it fester is healthy.
OP is a rumour about the new 8800XT. Please speak speculative opinion about that card, please.
Stop the nGreedia/AMD fanboy/Intel whatever bullcrap.
I don't know why AMD hasn't released a driver in 2 months, but an assumption is they're getting the gaming and compute teams to collaborate so driver releases might slow down while work is being done on the software side of UDNA.
And Nvidia has had the true monopoly before AMD decided to leave the high end, AMD focusing on midrange is a much better approach as there is no point of sinking R&D into the high end when everyone will still buy Nvidia anyway. Also since Nvidia wants to make their own CPU's I would expect Nvidia to completely abandon the dGPU midrange market, or x60 and below and replace them with Nvidia handhelds and laptops with Nvidia SoC's. I think Nvidia has a monopoly in the worst way though, they have 88% of the whole GPU market, companies have been broken up for having less marketshare. Also while Nvidia sells a whole proprietary software suite and game companies are being paid to only develop for one version of RT. It isn't good for the game market and the consumer to not have RT be open to every platform, RT needs to be like what happened to Gsync, mostly replaced by the VESA open standard adaptive sync because its cheaper to add to a monitor and isn't locked into one GPU brand.
I agree AMD being in the midrange market is the best spot to be in, although they can't win any price war against Nvidia.
And no, not everything that AMD fails at is suddenly an anti-competitive deal between X number of tech companies. It might look that way because these companies have knowledge of what the others are doing, guesstimates, and probably quite accurate at this point because they've been around for a while and DO cooperate on several fronts. MS and AMD obviously do, and so do AMD and Sony. Its not black and white competition, these companies look for win-win agreements. That's not anti competitive, in the end there's an honest product out there that you can choose to buy, and companies might share in its profits or advantages. Its not much different from companies outsourcing part of their task to someone else.
Even the positioning of RDNA4 underlines how important that console share is for AMD. Its what their GPU division rides on - its volume. The PC might be the better market, but it is what it is, AMD knows it is fighting an uphill battle and they've carved out new markets to sell their stuff - it all still rides on the very same thing they've always done: designing chips. Look at the handheld market: AMD has moved in on Nvidia there too by powering Steam Deck and some offspring. They know they've got something here, their strategy has worked out fine.
And let's face facts: AMD is still showing tangible developments on the CPU, APU front and even on GPU. The company delivers. X3D is a godsend for gamers. The ultra efficient low power CPUs are much the same. The IGPs are excellent. Intel can't match them, and I've yet to see Nvidia make an x86 APU that can game hard on a 15W power budget. If you ask me, apart from dGPU, AMD has a pretty strong presence on the gaming market with products no one else has.
Games use VERY limited ray tracing that doesn't even remotely resemble real lighting. It's not even one percent of the complexity necessary to achieve realistic lighting. We need hardware hundreds upon hundreds faster than 4090 to have fully utilised this technique, unless devs come up with something that provides better bang per FLOPS.
AMD have tried that in the past, and they failed. RX 480, RX 5700 XT, now RX 8800 XT, previously HD 3870, 4870, etc...
The solution is to focus on the halo part only, and nothing else.
And then the game devs still have to choose, which RT effects/parts they are going to implement, since none of current, and next couple/several GPU generations would be able to do full RT/path-tracing, with all the reflections, shadows, lighting etc.
Yes, RT is the way, the games should be made. This is without the doubts the ultimate way, not only for visual part, but for sound as well. But five years ago, and even now, the graphic cards RT capabilities are still not there. And if this is so, then there shouldn't be any push for RT for mass market. nVidia could make some prosumer cards for game devs to fool around, and for the wealthy boys and girls to burn the parent's cash. But these should be just a limited batch of silicon, to show the real state of things, and progress of the RT technology. But not more than this, until, the GPUs tech would be truly ready for RTRT. Until then, this is total BS. There's no hurry for RT, after all. As nobody can really speed up the tech development.
AMD has also tried to get into the high end market with RDNA3 and didn't manage to sell very many, even though they're excellent cards.
I agree with @Vayra86, AMD is doing well with APU's and iGPU's, and AMD doesn't need to try to compete with Nvidia in the high end market. Midrange RDNA3 cards are a good value, and if the 8800XT has 7900XT performance for $500 it will sell well.
In the video card market, AMD makes money by selling GPUs only, it does not make money by selling (the expensive) VRAM and other components of the cards. If people could replace only the GPU, video cards would become much more affordable for consumers because they would not have to pay for all the other components of the cards.
Halo product is cool but not the ideal sale as that's not where even a good chunk of the money is at.
Upper range good, mid range super good and then the rest is straggler cash for odds and ends (SFF/home server).
I made the jump from a HD6570 2GB to a RX 580 8GB to solve very serious audio+video instability in VR low just a year after Oculus got settled.
The jump from this 580 to a 7900XT or 8800XT would be catastrophically MASSIVE no matter how many ways I slice it.
RT/PT features don't matter when I'm just looking for a decent ~200% jump in performance. The 5700XT and 6900XTU don't have the features I want but a 7900XT does.
Many of us do not upgrade to the newest flagship every generation. That's just not how we operate. Not as gamers and certainly not as independent creators.
If the whack-a-mole approach (high->high->mid) to releasing hardware works well enough for AMD, I'm going to at least consider the 8800XT as a good stop gap.
Like writing software-support for all the possibility, how would drivers work.
And for what purpose? Saving 50 $ per card (probably less)
And User Error is also a thing, how likely is it that a User breaks the VRAM Module (or what ever it is called)
How would the cooling solution work for the card, you need pressure for the block to work
and so on and on and on.
I am sure (that's a pretty rare thing) that it would never fly, crash and burn.
And you're right about tea. The right amount of sugar for tea is none. I visited my parents in the states a few years back and got some "unsweet tea" at a McDonald's, then proceededc to nearly gag on it because it was so sweet.
Feature complete it is for AMD. Nvidia is playing catchup with the app.
Most games released now are DX12. Why devote resources to DX11? Exactly. For a "software company" their consumer facing software sure sucks. Nothing is ever certain in life except for death and taxes but it makes sense. Since RDNA4's high end (meaning 899 and 999 cards) were canned then that leaves only the 500 range 8700/8800 series. One month ago. The release was at the end of October. Is there something not working that they need to release new drivers NOW? Ah yes. How many times have the doomsayers been predicting AMD's downfall?
Im still waiting. When Intel entered the market people were claiming that AMD will quickly fall to under 5% and yet here we are years later with Intel at 0%.
Tell me what was the last AMD GPU flop? I think it might have been either Fiji due to it's 4GB or VII. That was more than six years ago. Consoles are fast moving to 60fps. Even Mark Cerny said that he was surprised at this development but it makes sense. Standards have raised. Once console players got taste of 60fps they were bound to reject 30fps even if it came with better visuals. On PC the minimum acceptable framerate has risen even higher. I now see many people saying 90 is their minimum. 144Hz monitors are very cheap now so it makes perfect sense. A buyer who spends 2000 on a card will not be satisfied with 60fps even if it's 4x faster than competition. Why would this buyer care about competition at that point? They already bought the card. Now they want to enjoy maxed out high refreshrate gaming, not some 60fps slog in a tech demo that's nice to look at for a while but gets boring really fast. GDDR7 will not be cheap and Nvidia will use it across the board on 50 series from only one supplier. Super models are a scam. Slightly lower prices for miniscule performance improvement enticing people to upgrade. In reality it's one step back from a two step forward situation.
But sure. You wait your lower blackwell prices. I recon you'll be waiting a while... Yes it was. Well before this whole RT thing came about and tanked performance on even the fastest cards to near unacceptable levels...
I really dont know how you managed 20fps on a 1080 Ti on WD2 as TPU's review shows it achieving 40+ even at 4K and this was in 2017 when 4K was much more rare than today. Unless you ran at 8K or 4K with a really weak CPU it makes little sense. www.techpowerup.com/review/nvidia-geforce-gtx-1080-ti/27.html