Tuesday, January 21st 2025
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Unannounced Horizon MMO Reportedly Cancelled by NCSOFT
An industry mole—familiar with internal NCSOFT activities—believes that three game development projects have been cancelled: Pantera, H, and J. Past speculation has pointed to "Project H" being an announced Horizon MMO title—based on evidence that emerged shortly after the announced formation of a "strategic global business partnership" between Sony Interactive Entertainment (SIE) and NCSOFT (back in 2023). Reportedly, Jim Ryan—the now former CEO and chairman of SIE—spearheaded PlayStation's concerted push into multi-faceted "live service" development cycles. Industry oracle, Jason Schreier, questioned the prioritization of "games as a service"—his late 2023 predictions seem very prescient, when looking at the present day landscape.
Last week, reports suggested two unannounced Sony-owned live-service games being placed on the proverbial chopping board. Bluepoint's much rumored "God of War" project was quietly canned according to Schreier's Bloomberg column, as well as a mysterious Bend Studios-produced title. NCSOFT's Project H—also known as "Skyline"—appears to be the victim of an internal "feasibility review." Target platforms were reported to be PC and mobile—therefore placing Project H/Skyline in a separate tranche; distinct from another online-oriented Horizon game. Franchise originator—Guerrilla Games—is reportedly still toiling away (with Bungie's guidance) on an upcoming multiplayer-focused release for PlayStation 5 home consoles.
Sources:
MTN News South Korea, Eurogamer, Insider Gaming
Last week, reports suggested two unannounced Sony-owned live-service games being placed on the proverbial chopping board. Bluepoint's much rumored "God of War" project was quietly canned according to Schreier's Bloomberg column, as well as a mysterious Bend Studios-produced title. NCSOFT's Project H—also known as "Skyline"—appears to be the victim of an internal "feasibility review." Target platforms were reported to be PC and mobile—therefore placing Project H/Skyline in a separate tranche; distinct from another online-oriented Horizon game. Franchise originator—Guerrilla Games—is reportedly still toiling away (with Bungie's guidance) on an upcoming multiplayer-focused release for PlayStation 5 home consoles.
19 Comments on Unannounced Horizon MMO Reportedly Cancelled by NCSOFT
Now they should get the lead out making Forbidden West available on GOG.
@ Guerilla/NCSOFT/Sony
Seriously folks, let's get on it, eh?
EDIT: Correction for accuracy.
The last NCSoft MMO game that came out was the one so many people were excited for was Throne and Liberty - I tried it, but I absolutely hated it. The game play on the PC wasn't designed for PC, you can tell they took the mobile game and tried to get it to work on the PC and it plays like crap. Also, I've outgrown the animation style they use in all their games...plus I detest the high-pitched girl voice that is used in Asian games, it's worse than nails on a chalk board to me. Just awful.
If a supposed Horizon MMO game was in the works under NCSoft and it was supposed to be a PC and mobile game, I can understand why it got the chop based on my Throne and Liberty experience.
I've played MMOs quite a bit in my teenage years and I only remember the lore, story and world. All of which are much better implemented in proper single player games.
In parallel, B&S is also getting a remake under B&S Neo which reduces player pain points with the original and makes it more accessible.
So at any rate, Aion's inevitable shutdown is closing in. I did log in after nearly 5 years just to explore it in a bit of nostalgia, and I admit I miss my time on it, and the lore that drew me to it in the first place. It's also one of the very rare MMOs that had true verticality with the ability to fly and fight in certain zones.
Are the ones we make a long the way. ;)
I started playing Guildwars 1 in 2006. And by the time I departed that game some 8-10years later after most people had already left to go play other MMOs. Im still IRL friends with a handful of the people I used to play with ingame.
Unfortunately they were all a bunch of dudes pretending to be sweaty PvP/PvE try hards. I did meet a few girls a long the way but while we teamed together. Talked on Mumble/Ventrillo/steam they didnt stay in touch with any of the people in group.
So thats 20+ years of friendship from a damn game. And we still meet for beer and BBQ occasionally. Its rarer now since most of them have all gone their own way. had kids/completed their studies etc but we still keep in touch and call each other by our ingame names. :laugh: Old habits die hard.
The world does not need a solid single player franchise getting turned into another F2P/Live Service/GAAS shitpile.
::EDIT::
I still miss that game a lot. I'm constantly trying to get some friends to revisit it but they don't want to because there is no jumping mechanic in game.
I do miss the game how it originally was. I played a spiritmaster when the game launched - the most under powered class. DOTs for many attacks and a spirit that wasn't all that great or useful in PvP encounters. Sorcerers where the sought after magic class, they could hand out damage so fast.... The SM class did well when just out and about doing simply tasks when playing PvE or in most group instances, but once it came to PvP you got slaughtered. In a PvP instance if it was 1v1 I could usually survive long enough to escape, but never kill my attacker. SMs were rarely sought after for groups and were rarely played in general because of how weak they were. Once they buffed the class about 4-5 months after the launch I was just about capped with my SM and I went from barely being able to 1v1 to dominating against 1v3 - so many roots, CC, DOTs and pet improvements the SM became a dominating force for a while and everyone wanted them in their groups now.
I'd certainly be curious to see how Aion 2 plays out, but based on what NCSoft has done to their existing MMOs and all the nickel and diming crap they do I don't think anything they release from here on out will be met with any kind of excitement from me.
BTW the closest thing to a Horizon MMO will be:
store.steampowered.com/app/3319630/LIGHT_OF_MOTIRAM/
www.gog.com/en/game/horizon_zero_dawn_complete_edition
So yeah, they need to get on it.
On GOG it is the old HZD from 2020, which didn't need a PSN Account at release.
The new HZD1 Remaster does need one and is NOT on GOG.
The implementation of the forced PSN Accounts was introduced around early/mid 24, most prevalent with Helldivers 2, where the PSU Account was optional at first, but then it was enforced and then dropped. It was only dropped because the game was sold in countries where the PSN account was not available.
Later releases with forced PSN Accounts had those countries blocked on Steam.
You might want to read my edit, since I added some info at the same time you wrote your answer.
You mean... ...that? Again, not relevant. They can choose to make a version for GOG and it's users. A lot of gamers don't give a phuq about online crap. We don't need it or want it. Many of us will not tolerate it and would rather not play a game than deal with every dev's/publisher's online account crap.
So... where did you go wrong here?