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MSI Intros GeForce RTX 2060 12GB Ventus Graphics Card

MSI introduced its first two graphics cards on the necromanced GeForce RTX 2060 12 GB, The new RTX 2060 12 GB SKU formally launched on December 7, and pairs features 2,176 CUDA cores (compared to 1,920 on the original RTX 2060). It uses 12 GB of GDDR6 memory across a 192-bit wide memory bus, which is what separates it from the RTX 2060 SUPER. MSI is pairing it with the company's latest iteration of the Ventus 2X dual-fan cooling solution. The RTX 2060 12 GB Ventus sticks to NVIDIA-reference clock speeds of 1650 MHz boost; while the factory-overclocked Ventus OC runs the GPU at 1710 MHz boost. The memory is untouched on both cards at 14 Gbps. We have no prices at hand for the RTX 2060 12 GB, since NVIDIA didn't put out any SEP. We've seen these cards go for around $550.

Gainward Unveils GeForce RTX 2060 12GB GHOST Graphics Card

As the leading brand in enthusiastic graphics market, Gainward proudly presents the more powerful GeForce RTX 2060 with 12 GB - Gainward GeForce RTX 2060 12 GB Ghost Series. Gainward GeForce RTX 2060 12 GB Ghost Series are the reinvented graphics cards, accelerated by NVIDIA's revolutionary architecture - NVIDIA Turing GPU. Double the memory size and enhance the CUDA horse-power as tokens, the Gainward GeForce RTX 2060 12 GB Series fuses together the real-time ray tracing, artificial intelligence, and programmable shading. You've never enjoyed the games like this before.

Gainward GeForce RTX 2060 12 GB Ghost Series comes with dual low noise fan design, providing extremely high thermal performance with very low acoustic level even under heavy-loading gaming environment. With Gainward GeForce RTX 2060 12 GB Ghost, gamers will enjoy a more powerful GPU engine and double the frame buffer than the original GeForce RTX 2060 Series. The compact but powerful design allows users to experience a whole new class of performance enhanced with 4K gaming environment.

Palit Unveils GeForce RTX 2060 12GB Dual Series

Palit Microsystems Ltd, the biggest add-in-board partner of NVIDIA, today launched the GeForce RTX 2060 12 GB Dual Series graphics cards, accelerated by NVIDIA's revolutionary Turing architecture. The GeForce RTX 2060 12 GB is a premium version of it's predecessor- the RTX 2060 6 GB. Upgraded with doubled memory capacity and intensified CUDA cores, the new 12 GB variant equips you with ample horsepower to take on the latest games that are graphically demanding. You will also have complete access to the game-changing technologies, including NVIDIA DLSS, NVIDIA Reflex, real-time ray tracing and more.

The Palit GeForce RTX 2060 12 GB comes in the classic dual fan design featuring two 90 mm smart fans and optimized thermal solution to enhance the airflow and heat dissipation efficiency. The model offers cool temperature, minimum noise and maximum stability for gamers and creators to enjoy competitive performance.

ZOTAC Launches its GeForce RTX 2060 12GB Graphics Card

ZOTAC today joined several other NVIDIA GeForce board partners in launching its RTX 2060 12 GB graphics card. NVIDIA pulled the RTX 2060 out of retirement, gave it a few more CUDA cores, and doubled its memory to re-launch it, as a possible answer to AMD's recent Radeon RX 6600. The "Turing" graphics architecture can still be considered contemporary, as it offers full DirectX 12 Ultimate support. The chip features 2,176 CUDA cores, 34 RT cores, 272 Tensor cores, and a 192-bit wide GDDR6 memory interface, holding 12 GB of memory. ZOTAC's board design is a cost-effective fare, with a simple aluminium fin-stack heatsink ventilated by a pair of fans. The card draws power from a single 8-pin PCIe power connector. NVIDIA hasn't released an MSRP for the RTX 2060 12 GB, so this card could cost anything.

Inno3D Launches GeForce RTX 2060 12GB Twin X2 OC

INNO3D, a leading manufacturer of pioneering high-end multimedia components and innovations today announces the upgraded INNO3D NVIDIA GeForce RTX 2060 TWIN X2 OC now with 12 GB. Improving performance and power efficiency over previous models of the RTX 2060 family, the INNO3D GeForce RTX 2060 12 GB lets the gamer now enjoy faster, smoother gameplay, supporting the latest DirectX 12 Ultimate that features in both classic and latest game titles. The new GeForce RTX 2060 12 GB brings the incredible performance and power of real-time ray tracing and AI to the latest games—and every gamer.

Founded in 1998 with the vision of developing pioneering computer hardware products on a global scale. Fast forward to the present day, INNO3D is now well-established in the gaming community known for our innovative and daring approach to design and technology. We are Brutal by Nature in everything we do and are 201% committed to you for the best gaming experience in the world.

NVIDIA GeForce RTX 2060 12GB Has CUDA Core Count Rivaling RTX 2060 SUPER

NVIDIA's surprise launch of the GeForce RTX 2060 12 GB graphics card could stir things up in the 1080p mainstream graphics segment. Apparently, there's more to this card than just a doubling in memory amount. Specifications put out by NVIDIA point to the card featuring 2,176 CUDA cores, compared to 1,920 on the original RTX 2060 (6 GB). 2,176 is the same number of CUDA cores that the RTX 2060 SUPER was endowed with. What sets the two cards apart is the memory configuration.

While the RTX 2060 maxed out the "TU106" silicon, the RTX 2060 12 GB is likely based on the larger "TU104," in order to achieve its CUDA core count. The RTX 2060 SUPER features 8 GB of memory across a 256-bit wide memory bus, however, the RTX 2060 12 GB uses a narrower 192-bit wide bus, disabling 1/4th of the bus width of the "TU104." The memory data-rate on both SKUs is the same—14 Gbps. The segmentation between the two in the area of GPU clock speeds appears negligible. The original RTX 2060 ticks at 1680 MHz boost, while the new RTX 2060 12 GB does 1650 MHz boost. The typical board power is increased to 185 W compared to 160 W of the original RTX 2060, and 175 W of the RTX 2060 SUPER.

Update 15:32 UTC: NVIDIA has updated their website to remove the "Founders Edition" part from their specs page (3rd screenshot below). We confirmed with NVIDIA that there will be no RTX 2060 12 GB Founders Edition, only custom designs by their various board partners.

Gigabyte Registers Four NVIDIA GeForce RTX 2060 12 GB Graphics Cards With the EEC

The on-again, off-again relationship between NVIDIA and its Turing-based RTX 2060 graphics seems to be heading towards a new tipping point. As previously reported, NVIDIA is expected to be preparing another release cycle for its RTX 2060 graphics card - this time, paired with an as puzzling as it is gargantuan (for its shader performance) 12 GB of GDDR6 memory. Gigabyte has given us yet another tip at the card's expected launch by the end of this year or early 2022 by registering four different card models with the EEC (Eurasian Economic Commission). Gigabyte's four registered cards carry the model numbers GV-N2060OC-12GD, GV-N2060D6-12GD, GV-N2060WF2OC-12GD, and GV-N2060WF2-12GD. Do however remember that not all registered graphics cards actually make it to market.

NVIDIA's revival of the RTX 2060 towards the current market conditions speaks in volumes. While NVIDIA is producing as many 8 nm cards as it can with foundry partner Samsung, the current state of the graphics card pricing market leaves no doubts as to how successfully NVIDIA has been able to cope with both the logistics and materials constraints currently experienced by the semiconductor market. The 12 nm manufacturing process certainly has more available capacity than Samsung's 8 nm; at the same time, the RTX 2060's mining capabilities have been overtaken by graphics cards from the Ampere family, meaning that miners most likely will not look at these as viable options for mining, thus improving availability for consumers as well. If the card does keep close to its expected $300 price-point upon release, of course.

NVIDIA Reportedly Readies RTX 2060 12 GB SKUs for Early 2022 Launch

Videocardz, citing their own sources in the industry, claims that NVIDIA is readying a resurrection of sorts for the popular RTX 2060 graphics card. One of the hallmarks of the raytracing era, the Turing-based RTX 2060 routinely stands as the second most popular graphics card on Steam's hardware survey. Considering the still-ongoing semiconductor shortages and overreaching demand stretching logistics and supply lines thin, NVIDIA would thus be looking at a slight specs bump (double the GDDR6 memory to 12 GB) as a marketing point for the revised RTX 2060. This would also add to the company's ability to deliver mainstream-performance graphics cards in a high enough volume that enables the company to keep reaping benefits from the current Ampere line-up's higher ASP (Average Selling Price) across the board.

Videocardz' sources claim the revised RTX 2060 will be making use of the PG116 board, recycling it from the original GTX 1660 Ti design it was born unto. Apparently, NVIDIA has already warned board partners that the final design and specifications might be ready at years' end, with a potential re-release for January 2021. While the increase to a 12 GB memory footprint on an RTX 2060 graphics card is debatable, NVIDIA has to have some marketing flair to add to such a release. Remember that the RTX 2060 was already given a second lease of life earlier this year as a stopgap solution towards getting more gaming-capable graphics cards on the market; NVIDIA had allegedly moved its RTX 2060 manufacturing allocation back to Ampere, but now it seems that we'll witness a doubling-down on the RTX 2060. Now we just have to wait for the secondary market pricing to come down from its current $500 average... For a $349 MSRP, 2019 graphics card.

Data is Beautiful: 10 Years of AMD and NVIDIA GPU Innovation Visualized

Using our graphics card database, which is managed by our very own T4CFantasy, reddit user u/Vito_ponfe_Andariel created some basic charts mapping out the data points from our expansive, industry-leading GPU database. In these charts, the user compares technological innovation for both AMD and NVIDIA's GPUs in the last ten years, plotting out the performance evolution of the "best available GPU" per year in terms of performance, performance per dollar (using the database's launch price metric), energy consumption, performance per transistor, and a whole lot of other data correlation sets.

It's interesting to note technological changes in these charts and how they relate to the overall values. For example, if you look at the performance per transistor graph, you'll notice that performance per transistor has actually declined roughly 20% with the transition from NVIDIA's Pascal (GTX 1080 Ti) to the Turing (RTX 20-series) architecture. At the same time, AMD's performance per transistor exploded around 40% from Vega 64 to the RX 5700 XT graphics card. This happens, in part, due to the introduction of raytracing-specific hardware on NVIDIA's Turing, which takes up transistor counts without aiding in general shading performance - while AMD benefited from a new architecture in RDNA as well as the process transition from 14 nm to 7 nm. We see this declining performance behavior again with AMD's introduction of the RX 6800 XT from AMD, which loses some 40% in this performance per transistor metric - likely due to the introduction of RT cores and other architectural changes. There are of course other variables to the equation, but it is nonetheless interesting to note. Look after the break for the rest of the charts.

Grab the Stunning "Attic" NVIDIA RTX + DLSS Unreal Engine Interactive Demo, Works on even AMD

We are hosting the NVIDIA "Attic" RTX + DLSS interactive tech-demo in our Downloads section. Developed on Unreal Engine 4, the demo puts you in the bunny-slippers of a little girl playing around in her attic. This is no normal attic, it's her kingdom, complete with stuff to build a pillow fort, an old CRT TV playing retro NVIDIA commercials, a full-length mirror, really cool old stuff, and decorations. You can explore the place in a first-person perspective.

The interactive demo is brought to life with on-the-fly controls for RTX real-time raytracing and its various features, DLSS performance enhancement, a frame-rate counter, and controls for time-of-day, which alters lighting in the room. The demo shows off raytraced reflections, translucency, global-illumination, direct-illumination, and DLSS. You also get cool gadgets such as the "light cannon" or a reflective orb, that let you play around with dynamic lighting some more. To use this demo, you'll need a machine with an RTX 20-series "Turing" or RTX 30-series "Ampere" graphics card, and Windows 10. The demo also works on Radeon RX 6000 series GPUs. Grab it from the link below.

DOWNLOAD: NVIDIA Unreal Engine 4 RTX & DLSS Demo

First NVIDIA Palit CMP 30HX Mining GPU Available at a Tentative $723

NVIDIA's recently-announced CMP (Cryptocurrency Mining Processor) products seem to already be hitting the market - at least in some parts of the world. Microless, a retailer in Dubai, listed the cryptocurrency-geared graphics card for $723 - $723 which are equivalent to some 26 MH/s, as per NVIDIA, before any optimizatons have been enacted on the clock/voltage/BIOS level, as more serious miners will undoubtedly do.

The CMP 30HX is a re-released TU116 chip (Turing, sans RT hardware), which powered the likes of the GeForce GTX 1660 Super in NVIDIA's previous generation of graphics cards. The card features a a 1,530 MHz base clock; a 1,785 MHz boost clock; alongside 6 GB of GDDR6 memory that clocks in at 14 Gbps (which actually could soon stop being enough to hold the entire workload completely in memory). Leveraging a 192-bit memory interface, the graphics card supplies a memory bandwidth of up to 336 GB/s. It's also a "headless" GPU, meaning that it has no display outputs that would only add to cost in such a specifically-geared product. It's unclear how representative the pricing from Microless actually is of NVIDIA's MSRP for the 30HX products, but considering current graphics cards' pricing worldwide, this pricing seems to be in line with GeForce offerings capable of achieving the same hash rates, so its ability to concentrate demand from miners compared to other NVIDIA mainstream, GeForce offerings depends solely on the prices that are both set by NVIDIA and practiced by retailers.

NVIDIA's New 30HX & 40HX Crypto Mining Cards Are Based on Turing Architecture

We have recently discovered that NVIDIA's newly announced 30HX and 40HX Crypto Mining Processors are based on the last-generation Turing architecture. This news will come as a pleasant surprise to gamers as the release shouldn't affect the availability of Ampere RTX 30 Series GPUs. The decision to stick with Turing for these new devices is reportedly due to the more favorable power-management of the architecture which is vital for profitable cryptocurrency mining operations. The NVIDIA CMP 40HX will feature a custom TU106 processor while the 30HX will include a custom TU116. This information was discovered in the latest GeForce 461.72 WHQL drivers which added support for the two devices.

NVIDIA to Re-introduce GeForce RTX 2060 and RTX 2060 SUPER GPUs

We are just a few weeks away from the launch of NVIDIA's latest GeForce RTX 3060 graphics cards based on the new Ampere architecture, and there is already some news regarding the lineup position and its possible distortion. According to multiple sources over at Overclocking.com, NVIDIA is set to re-introduce its previous generation GeForce RTX 2060 and RTX 2060 SUPER graphics cards to the market. Once again. The source claims that NVIDIA is already pushing the stock over to its board partners and system integrators to use the last-generation product. So far, it is not clear why the company is doing this and we can only speculate on it.

The source also claims that the pricing structure of the old cards will be 300 EUR for RTX 2060 and 400 EUR for RTX 2060 SUPER in Europe. The latter pricing models directly competes with the supposed 399 EUR price tag of the upcoming GeForce RTX 3060 Ti model, which is based on the newer Ampere uArch instead of the last-gen Turing cards. The possibility for such a move is a possible scarce of GA106/GA104 silicon needed for the new cards, and the company could be aiming to try and satisfy the market with left-over stock from the previous generation cards.

Intel Launches Phantom Canyon NUCs: Tiger Lake and NVIDIA GPU Join Forces

Intel has today quietly launched its newest generation of Next Unit of Computing (NUC) devices with some nice upgrades over the prior generation. Codenamed the "Phantom Canyon", the latest NUC generation brings a major improvement for the "enthusiast" crowd, meant mostly at gamers who would like to use a small form-factor machine and have decent framerates. This is where the Enthusiast NUC 11 comes in. With its 28 Watt Intel Core i7-1165G7 Tiger Lake CPU, which features four cores and eight threads clocked at the maximum of 4.70 GHz, this Enthusiast NUC 11 mini-PC is rocking the latest technologies inside it.

To pair with the CPU, Intel has decided to put a discrete GPU, besides the Integrated Xe model, to power the frames needed. The dGPU in question is NVIDIA's GeForce RTX 2060 model with 6 GB of GDDR6 VRAM, based on the last generation "Turing" architecture. For I/O, Intel has equipped these machines with quite a lot of ports. There is Intel AX201 Wi-Fi 6 plus Bluetooth 5 module, a quad-mic array with beam-forming, far-field capabilities, and support for Alexa. There is a 2.5 Gb Ethernet port, along with two Thunderbolt 4.0 ports for internet connectivity and other purposes (TB ports support fast charging). When it comes to display output, the Enthusiast NUC 11 has HDMI 2.0b and a mini DisplayPort 1.4 port. You can run four monitors in total when using the Thunderbolt ports. On the front side, there is also an SD card reader, and the PC has six USB 3.1 Gen2 ports in total. You can find out more about the Enthusiast NUC 11 mini-PCs here.

NVIDIA Could Give a SUPER Overhaul to its GeForce RTX 3070 and RTX 3080 Graphics Cards

According to kopite7kimi, a famous leaker of information about NVIDIA graphics cards, we have some pieces of data about NVIDIA's plans to bring back its SUPER series of graphics cards. The SUPER graphics cards have first appeared in the GeForce RTX 2000 series "Turing" GPUs with GeForce RTX 2080 SUPER and RTX 2070 SUPER designs, after which RTX 2060 followed. Thanks to the source, we have information that NVIDIA plans to give its newest "Ampere" 3000 series of GeForce RTX GPUs a SUPER overhaul. Specifically, the company allegedly plans to introduce GeForce RTX 3070 SUPER and RTX 3080 SUPER SKUs to its offerings.

While there is no concrete information about the possible specifications of these cards, we can speculate that just like the previous SUPER upgrade, new cards would receive an upgrade in CUDA core count, and possibly a memory improvement. The last time a SUPER upgrade happened, NVIDIA just added more cores to the GPU and overclocked the GDDR6 memory and thus increased the memory bandwidth. We have to wait and see how the company plans to position these alleged cards and if we get them at all, so take this information with a grain of salt.
NVIDIA GeForce RTX 3080 SUPER Mock-Up
This is only a mock-up image and is not representing a real product.

Akasa Rolls Out Turing QLX Fanless Case for Intel NUC 9 Pro

Akasa today rolled out the Turing QLX, a fanless case for the Intel NUC 9 Pro "Quartz Canyon" desktop platform that consists of an Intel NUC 9 Pro Compute Element, and a PCIe backplane. This form-factor is essentially a modern re-imagining of the SBC+backplane desktops from the i486 era. The Turing QLX case is made almost entirely of anodized aluminium, and its body doubles up as a heatsink for the 9th Gen Core or Xeon SoC. You're supposed to replace the cooling assembly of your NUC 9 Pro Compute Element with the cold-plate + heat-pipe assembly of the case. NUC 9 Pro series SBCs compatible with the Turing QLX include the BXNUC9i9QNB, BXNUC9i7QNB, BXNUC9i5QNB, BKNUC9VXQNB, and the BKNUC9V7QNB. The case doesn't include a power supply, you're supposed to use a compatible power brick with the SBC+backplane combo. The Turing QLX measures 212 mm x 150 mm x 220 mm (DxWxH). The company didn't reveal pricing.

NVIDIA's Next-Gen Big GPU AD102 Features 18,432 Shaders

The rumor mill has begun grinding with details about NVIDIA's next-gen graphics processors based on the "Lovelace" architecture, with Kopite7kimi (a reliable source with NVIDIA leaks) predicting a 71% increase in shader units for the "AD102" GPU that succeeds the "GA102," with 12 GPCs holding 6 TPCs (12 SMs), each. 3DCenter.org extrapolates on this to predict a CUDA core count of 18.432 spread across 144 streaming multiprocessors, which at a theoretical 1.80 GHz core clock could put out an FP32 compute throughput of around 66 TFLOP/s.

The timing of this leak is interesting, as it's only 3 months into the market cycle of "Ampere." NVIDIA appears unsettled with AMD RDNA2 being competitive with "Ampere" at the enthusiast segment, and is probably bringing in its successor, "Lovelace" (after Ada Lovelace), out sooner than expected. Its previous generation "Turing" architecture saw market presence for close to two years. "Lovelace" could leverage the 5 nm silicon fabrication process and its significantly higher transistor density, to step up performance.

NVIDIA Updates Cyberpunk 2077, Minecraft RTX, and 4 More Games with DLSS

NVIDIA's Deep Learning Super Sampling (DLSS) technology uses advanced methods to offload sampling in games to the Tensor Cores, dedicated AI processors that are present on all of the GeForce RTX cards, including the prior Turing generation and now Ampere. NVIDIA promises that the inclusion of DLSS is promising to deliver up to a 40% performance boost, or even more. Today, the company has announced that DLSS is getting support in Cyberpunk 2077, Minecraft RTX, Mount & Blade II: Bannerlord, CRSED: F.O.A.D., Scavengers, and Moonlight Blade. The inclusion of these titles is now making NVIDIA's DLSS technology present in a total of 32 titles, which is no small feat for new technology.
Below, you can see the company provided charts about the performance of DLSS inclusion in the new titles, except the Cyberpunk 2077.
Update: The Cyberpunk 2077 performance numbers were leaked (thanks to kayjay010101 on TechPowerUp Forums), and you can check them out as well.

NVIDIA GeForce RTX 3060 Ti Confirmed, Beats RTX 2080 SUPER

It looks like NVIDIA will launch its 4th GeForce RTX 30-series product ahead of Holiday 2020, the GeForce RTX 3060 Ti, with VideoCardz unearthing a leaked NVIDIA performance guidance slide, as well as pictures of custom-design RTX 3060 Ti cards surfacing on social media. The RTX 3060 Ti is reportedly based on the same 8 nm "GA104" silicon as the RTX 3070, but cut down further. It features 38 out of 48 streaming multiprocessors physically present on the "GA104," amounting to 4,864 "Ampere" CUDA cores, 152 tensor cores, and 38 "Ampere" RT cores. The memory configuration is unchanged from the RTX 3070, which means you get 8 GB of 14 Gbps GDDR6 memory across a 256-bit wide memory interface, with 448 GB/s of memory bandwidth.

According to a leaked NVIDIA performance guidance slide for the RTX 3060 Ti, the company claims the card to consistently beat the GeForce RTX 2080 SUPER, a $700 high-end SKU from the previous "Turing" generation. The same slide also shows a roughly 40% performance gain over the previous generation RTX 2060 SUPER, which is probably the logical predecessor for this card. In related news, PC Master Race (OfficialPCMR) on its Facebook page posted pictures of boxes of an ASUS TUF Gaming GeForce RTX 3060 Ti OC graphics cards, which confirms the existence of this SKU. The picture of the card on the box reveals a design similar to other TUF Gaming RTX 30-series cards launched by ASUS so far. As for price, VideoCardz predicts a $399 MSRP for the SKU, which should nearly double the price-performance for this card over the RTX 2080 SUPER at NVIDIA's performance numbers.

NVIDIA RTX IO Detailed: GPU-assisted Storage Stack Here to Stay Until CPU Core-counts Rise

NVIDIA at its GeForce "Ampere" launch event announced the RTX IO technology. Storage is the weakest link in a modern computer, from a performance standpoint, and SSDs have had a transformational impact. With modern SSDs leveraging PCIe, consumer storage speeds are now bound to grow with each new PCIe generation doubling per-lane IO bandwidth. PCI-Express Gen 4 enables 64 Gbps bandwidth per direction on M.2 NVMe SSDs, AMD has already implemented it across its Ryzen desktop platform, Intel has it on its latest mobile platforms, and is expected to bring it to its desktop platform with "Rocket Lake." While more storage bandwidth is always welcome, the storage processing stack (the task of processing ones and zeroes to the physical layer), is still handled by the CPU. With rise in storage bandwidth, the IO load on the CPU rises proportionally, to a point where it can begin to impact performance. Microsoft sought to address this emerging challenge with the DirectStorage API, but NVIDIA wants to build on this.

According to tests by NVIDIA, reading uncompressed data from an SSD at 7 GB/s (typical max sequential read speeds of client-segment PCIe Gen 4 M.2 NVMe SSDs), requires the full utilization of two CPU cores. The OS typically spreads this workload across all available CPU cores/threads on a modern multi-core CPU. Things change dramatically when compressed data (such as game resources) are being read, in a gaming scenario, with a high number of IO requests. Modern AAA games have hundreds of thousands of individual resources crammed into compressed resource-pack files.

Microsoft Rolls Out DirectX 12 Feature-level 12_2: Turing and RDNA2 Support it

Microsoft on Thursday rolled out the DirectX 12 feature-level 12_2 specification. This adds a set of new API-level features to DirectX 12 feature-level 12_1. It's important to understand that 12_2 is not DirectX 12 Ultimate, even though Microsoft explains in its developer blog that the four key features that make up DirectX 12 Ultimate logo requirements were important enough to be bundled into a new feature-level. At the same time, Ultimate isn't feature-level 12_1, either. The DirectX 12 Ultimate logo requirement consists of DirectX Raytracing, Mesh Shaders, Sampler Feedback, and Variable Rate Shading. These four, combined with an assortment of new features make up feature-level 12_2.

Among the updates introduced with feature-level 12_2 are DXR 1.1, Shader Model 6.5, Variable Rate Shading tier-2, Resource Binding tier-3, Tiled Resources tier-3, Conservative Rasterization tier-3, Root Signature tier-1.1, WriteBufferImmediateSupportFlags, GPU Virtual Address Bits resource expansion, among several other Direct3D raster rendering features. Feature-level 12_2 requires a WDDM 2.0 driver, and a compatible GPU. Currently, NVIDIA's "Turing" based GeForce RTX 20-series are the only GPUs capable of feature-level 12_2. Microsoft announced that AMD's upcoming RDNA2 architecture supports 12_2, too. NVIDIA's upcoming "Ampere" (RTX 20-series successors) may support it, too.

KFA2 Intros GeForce GTX 1650 GDDR6 EX PLUS Graphics Card

GALAX's European brand KFA2 launched the GeForce GTX 1650 GDDR6 EX PLUS graphics card. The card looks identical to the one pictured below, but with the 6-pin PCIe power input removed, relying entirely on the PCIe slot for power. Based on the 12 nm "TU116" silicon, the GPU features 896 "Turing" CUDA cores, and talks to 4 GB of GDDR6 memory across a 128-bit wide memory interface. With a memory data rate of 12 Gbps, the chip has 192 GB/s of memory bandwidth on tap. The GPU max boost frequency is set at 1605 MHz, with a software-based 1635 MHz "one click OC" mode. The cooling solution consists of an aluminium mono-block heatsink that's ventilated by a pair of 80 mm fans. Display outputs include one each of DisplayPort 1.4, HDMI 2.0b, and dual-link DVI-D. Available now in the EU, the KFA2 GeForce GTX 1650 GDDR6 EX PLUS is priced at 129€ (including taxes).

Video Memory Sizes Set to Swell as NVIDIA Readies 20GB and 24GB GeForce Amperes

NVIDIA's GeForce RTX 20-series "Turing" graphics card series did not increase video memory sizes in comparison to GeForce GTX 10-series "Pascal," although the memory itself is faster on account of GDDR6. This could change with the GeForce RTX 30-series "Ampere," as the company looks to increase memory sizes across the board in a bid to shore up ray-tracing performance. WCCFTech has learned that in addition to a variety of strange new memory bus widths, such as 320-bit, NVIDIA could introduce certain higher variants of its RTX 30-series cards with video memory sizes as high as 20 GB and 24 GB.

Memory sizes of 20 GB or 24 GB aren't new for NVIDIA's professional-segment Quadro products, but it's certainly new for GeForce, with only the company's TITAN-series products breaking the 20 GB-mark at prices due north of $2,000. Much of NVIDIA's high-end appears to be resting on segmentation of the PG132 common board design, coupled with the GA102 silicon, from which the company could carve out several SKUs spaced far apart in the company's product stack. NVIDIA's next-generation GeForce "Ampere" family is expected to debut in September 2020, with product launches in the higher-end running through late-Q3 and Q4 of 2020.

EVGA Introduces GeForce GTX 1650 KO with GDDR6

Introducing the EVGA GeForce GTX 1650 KO with GDDR6. The EVGA GeForce GTX 1650 KO gives you the best gaming performance at a value you cannot resist. Now it's updated with GDDR6 memory, giving you that extra edge to up your game to the next level.

Featuring concurrent execution of floating point and integer operations, adaptive shading technology, and a new unified memory architecture with twice the cache of its predecessor, Turing shaders enable awesome performance increases on today's games. Get 1.4X power efficiency over previous generation for a faster, cooler and quieter gaming experience that take advantage of Turing's advanced graphics features.

NVIDIA "Ampere" Designed for both HPC and GeForce/Quadro

NVIDIA CEO Jensen Huang in a pre-GTC press briefing stressed that the upcoming "Ampere" graphics architecture will spread across both the company's compute-accelerator and commercial graphics product lines. The architecture makes its debut later today with the Tesla A100 HPC processor for breakthrough AI acceleration. It's unlikely that any GeForce products will be formally announced this month, with rumors pointing to a GeForce "Ampere" product launch at a gaming-focused event in September, close to "Cyberpunk 2077" launch.

It was earlier believed that NVIDIA had forked its breadwinning IP into two lines, one focused on headless scalar compute, and the other on graphics products through the company's GeForce and Quadro product lines. To that effect, its "Volta" architecture focused on scalar-compute (with the exception of the forgotten TITAN V); and the "Turing" architecture focused solely on GeForce and Quadro. It was then believed that "Ampere" will focus on compute, and the so-called "Hopper" would be this generation's graphics-focused architecture. We now know that won't be the case. We've compiled a selection of GeForce Ampere rumors in this article.
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