Wednesday, March 1st 2017
NVIDIA Working on a Major DirectX 12 Focused Driver Update
NVIDIA is reportedly working on a major driver update that improves performance across the board on games that take advantage of DirectX 12. The company is working with major game studios to improve DirectX 12 performance by up to 16 percent on recent AAA titles, such as "Gears of War 4," "Hitman" (2016), "Rise of the Tomb Raider" and "Tom Clancy's The Division." Even "Ashes of the Singularity" is getting a performance improvement.
At its GeForce GTX 1080 Ti launch event, NVIDIA revealed that its "Pascal" and "Maxwell" GPU architectures are capable of tile-based rendering, a feature that significantly improves video memory bandwidth utilization. With the GTX 1080 Ti going on sale later this month, one can expect NVIDIA to release new drivers.
Source:
OC3D
At its GeForce GTX 1080 Ti launch event, NVIDIA revealed that its "Pascal" and "Maxwell" GPU architectures are capable of tile-based rendering, a feature that significantly improves video memory bandwidth utilization. With the GTX 1080 Ti going on sale later this month, one can expect NVIDIA to release new drivers.
39 Comments on NVIDIA Working on a Major DirectX 12 Focused Driver Update
Remember that AMD has a lead on Vulkan and DX12 thanks to using an architecture optimized for computing, not for investing on low level APIs out of the blue, they are years behind on OpenGL performance, for example.
The biggest offender here is Intel for not implementing Vulkan on DX12 capable GPUs on Windows, and nobody seems to complain about that.
here's the original source: nvidianews.nvidia.com/news/nvidia-announces-gameworks-dx12
Yeah...