Tuesday, April 2nd 2019
Steam AAA Bleed Continues: Anno 1800 to be UPlay and Epic Games Store Exclusive
Ubisoft has pulled the upcoming entry to its smash-hit RTS franchise, "Anno 1800" from Steam. For the PC platform, the game will be available only through Ubisoft's own UPlay, and the Epic Games Store, which continues to vacuum AAA titles from Steam on the promise of higher revenue share for the game developers. Ubisoft is giving Steam fans a chance to put their money where their mouths are, though.
You will be able to pre-order "Anno 1800" on Steam until April 16. The pre-ordered game will remain in your Steam library, and you will receive updates for the game through Steam. Also, people who purchased the game on Steam will be able to play multiplayer with those who bought their copies through UPlay or Epic Games Store. This presents Steam fans with a unique opportunity to tell a big studio like Ubisoft what they want.
Source:
Ubisoft
You will be able to pre-order "Anno 1800" on Steam until April 16. The pre-ordered game will remain in your Steam library, and you will receive updates for the game through Steam. Also, people who purchased the game on Steam will be able to play multiplayer with those who bought their copies through UPlay or Epic Games Store. This presents Steam fans with a unique opportunity to tell a big studio like Ubisoft what they want.
180 Comments on Steam AAA Bleed Continues: Anno 1800 to be UPlay and Epic Games Store Exclusive
Also capiche isn't italian, it doesn't exist, if you're trying to be the funny guy, at least double check before.
Some folks talk a good game but cave when push comes to shove. Some mean exactly what they say. I'm thankful to be in the latter group.
Also you're assuming that users of a free game, Apex Legends, would have the same motivations to post a review as those who paid for a game. In the case of Apex Legends, a user that has sunk $0 into the game doesn't have to feel justified in their purchase and let everyone know about it via an online review because there was no purchase to justify. Food for thought.
1.) I didn't say I would "get it" "somewhere else". I said I would "play it" "somewhere else". Had I said I was going to steal it straight up, then your comment would have made more sense, but I didn't, you just made an assumption. I was intentionally vague as there is more than one way to play a game you don't want to reward a publisher for financially (I'm sure you've had friends at some point your life and if you're an adult, you may have to housesit for them occasionally, that is another common way to play games without paying for them if you have friends who have access to many different games) as well as others - some people simply share accounts and games when they want to try things out and decide if a game is worth a personal purchase. That's why I was vague about it as there are myriad of ways to play games.
2.) Comparing a $70k item to a $60 item and asking if someone would apply the same decision making process in terms of how to acquire it is, like I said, silly and irrelevant. You've also got the digital versus tangible difference which completely changes the rules of what you're implying, and that, as a result, will change the decision making process for people. It's a helluva lot more difficult, and carries much stiffer penalties to steal say, a jug of milk from the grocery store, and downloading software illegally through a masked VPN. One has a high risk of getting caught and carrying legal ramifications with the former, while the latter is the complete opposite. And in my opinion that's simply one more reason software publishers and developers should be mindful of how they treat their customers. They sell a product that isn't difficult at all to acquire by "other means", so it's in their best interest to be as consumer friendly as possible. This is why companies like CD Projekt Red are so beloved - they try to be as consumer friendly as possible to the point people in general WANT to buy their games.
IMO it's simply an anti consumer practice to put up exclusivity walls like some developers / publishers have been doing. I saw someone make a funny, yet applicable comment on another site a few weeks back that was meant toward developers doing exclusivity deals with the security challenged Epic Games Store, and the comment was something along the lines of "when you do business in a dark alley, don't be surprised when you get robbed" and that is very relevant to what some of these publishers are doing, intentionally pissing off their customer base by attempting to strong arm them into exclusivity deals at certain stores, especially ones with security issues like EGS.
What they might consider doing is selling on Steam for a higher price. Many folks would still buy the game there and everybody would be happy. Last thing you should ever do from the angle of a company that sells goods / services is try to intentionally limit the choices of your customers. It's just bad for business.
On the other hand, we haven't seen ANY indicators that the game didn't. That is just a gut feeling based on a very vocal minority...of which remains to be seen whether they've put their money where there mouth was.
You might want to stop digging as your lack of knowledge and personal bias is shining through your very thin argument.
For Devs, the people gamers should be supporting, not the marketplace, things I have mentioned here are what counts as it makes it easier to make the games. Then you add their more generous cut at the checkout and you end up with all the indy Devs canning years of work on source engine projects and running to epic with open arms.
@kastriot
Epic getting more timed exclusives so steam fanbois are lighting the pitchforks...
And absolutely - on the topic of pirating / stealing just in general, of course "risk" is going to be at the top of the consideration list. And let's be real - pirating games is pretty darn simple, and that's why I feel like publishers really ought to consider carefully how they treat their customers. But also on the flipside, you're absolutely right that they have likely done the math and figured "even if we piss a bunch of people off and they steal our $hit, the money EGS gave us plus the people who will buy anyway will more than offset it" - the unknown variable is will people be angry with that developer / publisher down the road? Some will probably, and some may forget or just not care.
On your question about why gamers figure it's ok - I would imagine it's because they feel they're being done dirty by the publisher and figure they'll do the publisher dirty in return. I think the "right or wrong" angle of it doesn't really come into the equation. I personally feel like this is kind of a gray zone - I could cite some governmental / historical situations where they were officially "legal" but morally / ethically wrong by most observers and I think that's kind of what we have with these types of situations - what these publishers are doing is legal - there's nothing unlawful about it, but I think many consumers view it as wrong and as a result feel like they'll just stick it to the man in a "you tried to pooch me, so I'm gonna pooch you" sorta way. Right or wrong I think that's probably the view of most and I don't disagree with it.
For me personally, I'll just continue to advocate for companies selling the product on many digital storefronts and won't purchase games if they aren't sold at a store I do business with. I'm trying not to get as irritated with these types of announcements as the way I look at it, I'm going to play any game I want regardless, whether it's at a friend's house, via account sharing or via some other method - literally the only variable on the table is whether the developer gets my money. And I'm happy to give it if they deserve and practice consumer-friendly behaviors. Very much looking forward to buying Cyberpunk 2077 (if it ever comes out) on Steam.
However, two wrongs don't a right and the better person knows which path to take. If they are fine taking the 'grey' path, that is not for me to judge as ultimately, they only need to answer to themselves when they look in the mirror.
I can't wait to see the hate they get on steam from their "fans" xD