Monday, December 21st 2020
Cyberpunk 2077 Gets Hotfix with Version 1.05, Update Available for All Platforms
The release of Cyberpunk 2077 has brought a rather large controversy around it, with many gamers being disappointed with their purchases. The game has generated massive hype before it was released, and when it dropped, gamers from all around the world found themselves disappointed in the quality of the game itself. Most notably, the game developer, CD Project RED, has made a massive game and discovered many bugs along the way. That buggy release was shipped to customers. However, the game developer is not going to watch it remain like that and has issued a hotfix release 1.05 that is supposed to iron out a few major bugs and bring many improvements.
On PC, the game was underperforming on AMD Ryzen CPUs, and now the patch is applied: "[AMD SMT] Optimized default core/thread utilization for 4-core and 6-core AMD Ryzen (tm) processors. 8-core, 12-core and 16-core processors remain unchanged and behaving as intended. This change was implemented in cooperation with AMD and based on tests on both sides indicating that performance improvement occurs only on CPUs with 6 cores and less." For a full list of gameplay, UI, visual, and quest updates, please check out this hotfix list here. Update is now available on all platforms and you should download it.
Source:
Cyberpunk
On PC, the game was underperforming on AMD Ryzen CPUs, and now the patch is applied: "[AMD SMT] Optimized default core/thread utilization for 4-core and 6-core AMD Ryzen (tm) processors. 8-core, 12-core and 16-core processors remain unchanged and behaving as intended. This change was implemented in cooperation with AMD and based on tests on both sides indicating that performance improvement occurs only on CPUs with 6 cores and less." For a full list of gameplay, UI, visual, and quest updates, please check out this hotfix list here. Update is now available on all platforms and you should download it.
31 Comments on Cyberpunk 2077 Gets Hotfix with Version 1.05, Update Available for All Platforms
Not at all,
we have to patch the exe again ( i made a
postcomment about that, sunday morning, in the AMD subreddit )Since 1.05
Backup and secure a copy of the Cyberpunk2077.exe
Backup and secure a copy of your save folder
Replace
75 2D 33 C9 B8 01 00 00 00 0F A2 8B C8 C1 F9 08
By
EB 2D 33 C9 B8 01 00 00 00 0F A2 8B C8 C1 F9 08
I asked this before, but I wonder if its possible to just reconstruct up the raytraced ermm effects?
Like dont smear vasiline all over the entire screen but instead render all the raytracing at a much lower resolution to save on render time/requirements and then reconstruct that up using a DLSS like tech.
DLSS just makes everything in the distance blurry on my monitor. It's noticeable and annoying. Not worth it.
they did the dystopia alright, just that they did it on the game itself instead of on the game world :D
and all this was after 2+months of delay, imagine the state the game was back in.. october was the original launch?, no wonder they had to delay
General reply part
Gamers Nexus did a pretty good performance test on this 1.05 patch already and also that HEX edit for Zen CPUs.
Seems to help lower core/thread count CPUs like the 3300x but not so much for the likes of 5600x.
Digital Foundry has a in depth RT/Performance vid too.
To be honest I kinda like what Quality DLSS does in this game, in some scenes it even looks better than native.
Vegetation looks better for example.
Actually it made me think that maybe I should pick up a RTX card as my next card, not cause of the RT part but the DLSS could come in handy in future games where a non DLSS card could strugle a lot more.'5600 XT maybe'
I'm not playing the game yet and wont until mid-later next year but I'm curious how its shaping up and what to look out for when I start playing.:D 'strictly talking about performance related stuff, avoiding story spoilers as much as I can'
same as you i won't play it until they give it for free on Epic or Steam, or when it's something like 90% off
I do hope they actually fix things for gamers before it's over with.
www.ign.com/articles/cyberpunk-2077-cd-projekt-red-could-face-a-class-action-lawsuit-over-misrepresentation
For sure there will be double digit % performance games in the next few months. The graphics are good, but they aren't anywhere near THAT good for the performance penalty.
And by the time i'm getting the game, price should be around 20-30euros.
Game is clearly unfinished, and is rushed to have them some of that Christmas sales, they kept lying about the state of the game but what saddens me most is people still defending them for this catastrophic release.
Seen it too often... shit gets bigger than the team and the daily sentiment determines what gets released and what doesn't. Its a shortcut to more disaster. Game is playable as of 1.03, its important that baseline, however low it is, remains and doesn't get dropped further either. Usually when things aren't easy to solve its because different pieces of code (design decisions) are at odds with one another and fixing one means sacrificing on the other. Its really not quite as bad... the AI is dumb as a doorknob but the whole immersive quality of the city/environment, and the story missions are all top notch. The free roam is also fun to do... it just wears off more quickly than you'd want. Essentially the game is now a weak attempt at GTA with a stronger storyline.
Yes, the comparison with GTA was very much spot on back when people objected against it. It really is like that, or maybe a bit more akin to Watch Dogs even, since you can hack and its just about as simple too.
But yeah if the setting is appealing to you, you can't miss this. Otherwise... yes you can.