Wednesday, June 30th 2021

Intel's Gaming Graphics Architecture, Xe-HPG, Now Sampling to Partners

Intel has begun sampling its Xe-HPG (High performance Gaming) products to ecosystem partners, which will allow them to verify performance, power, stability and board characteristics that are necessary variables in product development and launch. The information comes courtesy of Intel, who has updated its graphics product roadmap regarding DG2 sampling and for its Xe-HPC (High Performance Computing) products as well. Xe HPC products (codenamed Ponte Vecchio after a beautiful Florentine bridge) have now achieved power-on capabilities and are undergoing validation before subsequent steps in the hardware development workflow.
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10 Comments on Intel's Gaming Graphics Architecture, Xe-HPG, Now Sampling to Partners

#1
Vayra86
An honest benchmark of ingame sequences, when?
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#2
DeathtoGnomes
not familiar with this, so how long to market? 2022?
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#3
bonehead123
But..
But....
But......

Which14nm+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ version did they build it on, hehehehehe ?
Posted on Reply
#4
Vya Domus
Vayra86An honest benchmark of ingame sequences, when?
That implies :

1. They have actual chips ready.
2. Honest ? Really ? This is Intel we're talking about, they'll find a way to make their numbers completely irrelevant.
Posted on Reply
#5
z1n0x
Who knows, Principled Technologies may start benchmarking games. ;)
Posted on Reply
#6
Imsochobo
I welcome Intel to the space.
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#7
Steevo
They have finally powered the chips up and they are at least fundamentally working, not in a useable way apparently, I would expect at least a couple more spins of the die before they have a working prototype. Supporting board design and validation with memory and power delivery, outputs and bug hunting, so another 9-12 months before they have a working card that could be manufactured.
Posted on Reply
#8
Vayra86
bonehead123But..
But....
But......

Which14nm+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ version did they build it on, hehehehehe ?
TSMC ;)

In case you had hopes and dreams of high volume production, nope.
Vya DomusThat implies :

1. They have actual chips ready.
2. Honest ? Really ? This is Intel we're talking about, they'll find a way to make their numbers completely irrelevant.
Hence the question ;) The implications are only yours :D

And even if they have production chips, the pessimist in me has not forgotten how they axed their Broadwell IGP that actually did have a unique selling point. Xe so far... I'm not seeing it.
SteevoThey have finally powered the chips up and they are at least fundamentally working, not in a useable way apparently, I would expect at least a couple more spins of the die before they have a working prototype. Supporting board design and validation with memory and power delivery, outputs and bug hunting, so another 9-12 months before they have a working card that could be manufactured.
Raja's hair already turned white from all the chemical smoke when they tried powering those chips up before, I guess. Or he mistook the bleach for coolant.
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#9
yeeeeman
well, given how much time each generation seems to be taking (I mean gta 5 was launched in 2013!), then I think they should use AI to start doing the design work for them.
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#10
eidairaman1
The Exiled Airman
z1n0xWho knows, Principled Technologies may start benchmarking games. ;)
Id rather see Imagination Technologies/PowerVR release a discrete gpu
yeeeemanwell, given how much time each generation seems to be taking (I mean gta 5 was launched in 2013!), then I think they should use AI to start doing the design work for them.
Ai is in dlss and it sounds inefficient due to "training"
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