Tuesday, October 12th 2021

NVIDIA Releases Game Ready 496.13 WHQL GeForce Graphics Driver, Support Removed for Windows 8.1/8/7 & Kepler

NVIDIA has today launched its 496.13 game-ready WHQL GeForce graphics driver with many improvements and changes. Starting with the naming, the company has jumped from the 472.12 WHQL version released on September 20th to the 496.xx naming released today. Such a significant increase in version naming is uncommon, and makes us wonder why the company decided to do it, probably in preparation for the Windows 11 branch of their drivers, which uses version 500.

Starting from release 496.13, NVIDIA has also removed support for Windows 8.1, Windows 8 and Windows 7. The last driver to support these operating systems is 472.12. This makes some sense, since between this release and today, Microsoft has launched their Windows 11 operating system. NVIDIA also trimmed more fat by removing support for the Kepler architecture, which was launched in 2012 and included models like GeForce GTX 780 Ti, GTX 780, GTX 770, GTX 760, GT 740, GT 730, GTX 690, GTX 680, GTX 670, GTX 660 Ti, GTX 660, GTX 650 Ti and GTX 630.

Update 15:57 UTC: Added confirmation from NVIDIA
Download NVIDIA GeForce Graphics Drivers 496.13 WHQL.

In addition, this release is unique because it lacks the standard, non-DCH driver version that NVIDIA usually releases, in addition to the DCH driver. Today's release contains the DCH version of the driver only, pushing Microsoft's DCH driver packaging technique as the way forward. Both AMD and Intel have been shipping DCH drivers exclusively for a long time. On NVIDIA, the only significant difference is that the classic driver control panel is gone and that you'll have to download the UWP version through the Microsoft App Store.

We reached out to NVIDIA, who confirmed that R495 is the latest version with support for Windows 7/8.x, and that they'll focus on Windows 10/11 DCH going forward. AMD stopped supporting these operating systems several months ago.

As with any game-ready driver, NVIDIA added support for the latest Back 4 Blood, Baldur's Gate 3, and Crysis Remaster Trilogy, which are October's upcoming games. As we previously covered, this driver also expands NVIDIA Deep Learning Super Sampling (DLSS) support to a few more games, which we have covered in the previous post here. For a full change-log, please see the list at the end of the post.

List of bug fixes and improvements:

Game Ready
  • Back 4 Blood
  • Crysis Remastered Trilogy
  • Baldur's Gate 3
  • Rise of the Tomb Raider DLSS
  • Shadow of the Tomb Raider DLSS
  • Chivalry 2
  • Riftbreaker
  • Sword and Fairy 7
GeForce Experience Settings Support
  • Alan Wake Remastered
  • Diablo II: Resurrected
  • Far Cry 6
  • FIFA 22
  • Hot Wheels Unleashed
  • Industria
  • Kena: Bridge of Spirits
  • MIR4
  • New World
  • Sable
  • Severed Steel
  • Tales of Arise
  • The Legend of Heroes: Hajimari No Kiseki
  • Titan Quest: Anniversary Edition
  • World War Z: Aftermath
NVIDIA Control Panel > Manage 3D Settings
  • Added Shader Cache Size control to set the maximum amount of disk space to use for storing shader compiles.
  • Vertical Sync options for Optimus notebook GPUs are now the same as for desktop GPUs.
NvIFR OpenGL support.
  • Removed. Release 470 was the last driver branch to support this functionality.
Fixed
  • [GeForce RTX 3080]: The system does not boot with two Samsung Odyssey G70A 28" monitors are connected to the GPU. [3359697]
  • [GeForce GTX 960]: The primary monitor lost after resume from sleep or shutdown. [3340905]
  • [Windows 11]: The screen flashes once after switching to the discrete GPU-only mode in the NVIDIA Control Panel. [3330077]
  • [Multiple Apps][Ansel/Freestyle]: Depth of field filter shows blurry characters. [200749545]
  • [Notebook]: Vulkan test applications run on the integrated graphics processor instead of the discrete GPU. [200770322]
Windows 10/11 Issues
  • [Doom Eternal][HDR][FSR]: Eternal]: Texture across the game darkens and is unplayable after enabling HDR + FSR. [200776916]
  • [Rise of the Tomb Raider]: Characters and background disappear and corruption is prominent when Anti-Aliasing is set to SSAA 2X and SSAA 4x. [200777463]
  • [Deathloop][HDR]: TDR/corruption occurs in the game with Windows HDR enabled.
  • If this issue occurs, toggle the Windows HDR setting.
  • [YouTube]: Video playback stutters while scrolling down the YouTube page. [3129705]
  • Tom Clancy's The Division 2 may display graphical artifacts. [200754013]
  • Sonic & All-Stars Racing Transformed may crash on courses where players drive through water. [3338967]
  • [HDR][G-Sync]: Mouse pointer gets stuck after turning on HDR from the Windows Control Panel or after toggling G-Sync from the NVIDIA control panel. [200762998]
  • To work around, click the mouse (right or left button). The mouse cursor will be sluggish for a few seconds before returning to normal operation.
  • [NVIDIA Control Panel]: After setting the display multiplexer type to "dGPU", the setting is not preserved across a reboot or resume from S4. [200779758]
  • [Windows 11]: Display goes blank when video is switched to full-screen with G-Sync enabled. [200778687]
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80 Comments on NVIDIA Releases Game Ready 496.13 WHQL GeForce Graphics Driver, Support Removed for Windows 8.1/8/7 & Kepler

#26
BSim500
8bitgamer757I understand they are maxwell and not kepler cards, but why would nvidia continue supporting the GTX 750 and 750ti? Wouldnt it make more sense to just drop the 6 and 700 lines as a whole? i feel like it would be confusing for people who don't know alot about these cards and download the wrong drivers and be frustrated when it doesnt work or dont have the latest features.
Because a lot of people still use them. In fact as many people still use the 750Ti as those using the RTX 3060, GTX 1650 Super and GTX 1080Ti at time of writing.
Posted on Reply
#27
Akira1364
Is anything weird likely to happen if I just use the installer in "Express" mode the same way I did for the non-DCH version, while coming directly from a non-DCH version?
Posted on Reply
#28
W1zzard
Akira1364Is anything weird likely to happen if I just use the installer in "Express" mode the same way I did for the non-DCH version, while coming directly from a non-DCH version?
It should work perfectly fine, let us know how it goes :)
Posted on Reply
#30
johnspack
Here For Good!
Wow that's cruel. I'm still supporting a few machines out there running 8.1. My last bare metal install of windows is 8.1, I won't go further.
Thankfully wine supports dx12 and vulkan gaming. It will take time, but win11 will look less advantageous.
Oh well.
Posted on Reply
#31
P4-630
thesmokingmanThe driver size is getting insano.
I remember downloading ATi drivers in the past @ ~60 MB....
Posted on Reply
#33
lexluthermiester
W1zzardUse NVCleanstall, it can install the UWP control panel without connecting to the store
R-T-BJust use nvcleanstall.
I find it greatly irritating that such an effort needs to exist. Though I think many of us are grateful for your work W1zzard! I certainly am.
Posted on Reply
#34
natr0n
Main system is 8.1. =(
Posted on Reply
#35
timta2
I guess it's almost time to fill more landfills with more Nvidia planned obsolescence.
Posted on Reply
#37
Akira1364
W1zzardIt should work perfectly fine, let us know how it goes :)
Ended up going fine. Worth noting that I did not need to go to the Windows Store to get the Nvidia Control Panel... it just automatically triggered an installer for it that was presumably bundled directly with the driver, the first time I clicked on the Nvidia Control Panel icon after doing the driver updated.

Overall, I'd say I see no reason to avoid switching to this from a non-DCH driver. Has no meaningful differences in terms of the enduser experience, as far as I can tell.
Posted on Reply
#38
arni-gx
W1zzardUse NVCleanstall, it can install the UWP control panel without connecting to the store
so, its true then, that there is no nvidia control panel in geforce WHQL DCH version ??
Posted on Reply
#39
P4-630
arni-gxso, its true then, that there is no nvidia control panel in geforce WHQL DCH version ??
It will automatically download the control panel from the M$ store, I didn't even notice and also I'm not signed in with M$ acccount.
No issues here.
Posted on Reply
#40
arni-gx
P4-630It will automatically download the control panel from the M$ store, I didn't even notice and also I'm not signed in with M$ acccount.
No issues here.
why nvidia not included NVCP with their WHQL DCH version ??
Posted on Reply
#42
camb
Just tried installing the driver and my computer kept restarting halfway through the install.

Ended up using DDU to remove everything and that seemed to take care of the problem.
Posted on Reply
#43
akirahdk
Nvidia control pannel dont save my setting on DCH but works fine on standard i already send a bug report and was in live chat reporting this bug still they launch the drivers with same bug .... i did create a shortcut for NCP and put on admin rights as workaround but this is anoying
Posted on Reply
#44
Mussels
Freshwater Moderator
This driver breaks ghost recon: breakpoint

Terrain becomes a flicerking square filled mess that slowly stabilises, until you move again

potato screenshot from potato facebook messenger video

Posted on Reply
#45
pf100
I installed 496.13 yesterday with nvcleanstall and it had control panel and everything seemed okay until the driver crashed twice in about an hour when it never did that with previous versions. I DDU'd back to 472.12 standard driver using nvcleanstall and am just going to stay there for a while until at least the next driver and try again. I hope something isn't broken with the newest dch drivers with nvcleanstall and that somehow it's just me.
Posted on Reply
#46
Slizzo
496.13 was giving me some really strange behavior, as in GPU usage and game performance would drop to the floor any time mouse input was detected by the system. As in, framerates are mostly good until I try to use the mouse. Then usage and framerate drop to near 0. Stop moving mouse and it jumps back up again.

Can move with keyboard without issue.

Rolled back to 472.12, issue resolved. Did a few DDU installs in between to test. Initially I had installed 496.13 (which is DCH) over my standard 472.12, though the issues were due to that, so I DDU'd and installed 496.13 fresh. Nope same issue. DDU and go back to 472.12, and everything is fine.


I'm on Win 11, been running insider preview since early Sept, so same build as shipping. Everything up to date.
Posted on Reply
#47
lexluthermiester
Slizzo496.13 was giving me some really strange behavior, as in GPU usage and game performance would drop to the floor any time mouse input was detected by the system. As in, framerates are mostly good until I try to use the mouse. Then usage and framerate drop to near 0. Stop moving mouse and it jumps back up again.

Can move with keyboard without issue.

Rolled back to 472.12, issue resolved. Did a few DDU installs in between to test. Initially I had installed 496.13 (which is DCH) over my standard 472.12, though the issues were due to that, so I DDU'd and installed 496.13 fresh. Nope same issue. DDU and go back to 472.12, and everything is fine.


I'm on Win 11, been running insider preview since early Sept, so same build as shipping. Everything up to date.
That is a weird glitch. Have you reported it to NVidia?
Posted on Reply
#48
arni-gx
pf100I installed 496.13 yesterday with nvcleanstall and it had control panel and everything seemed okay until the driver crashed twice in about an hour when it never did that with previous versions. I DDU'd back to 472.12 standard driver using nvcleanstall and am just going to stay there for a while until at least the next driver and try again. I hope something isn't broken with the newest dch drivers with nvcleanstall and that somehow it's just me.
so, what is your detail PC system ?? your OS ??
Posted on Reply
#49
pf100
arni-gxso, what is your detail PC system ?? your OS ??
MSI 3060 ti gaming x trio, Ryzen 5 3600, MSI x570 Gaming Plus motherboard, 32 GB DDR4 3600, Windows 11 Enterprise RTM 22000.282 (manually updated to .282 by installing KB5006746 with corresponding service stack update so that I now have the Ryzen L3 fix as detailed in a howto here).

Also, while I'm replying, I'd like to mention that since I posted yesterday that I DDU'd back to 472.12 (and installed using nvcleanstall), I've played some games for a few hours since then and it's still rock solid stable with 472.12. No problems at all. It appears that there may be something wrong with 496.13.
Posted on Reply
#50
chrcoluk
StefanMYes, they removed Kepler GPU's from INF's. That should save a few kilobytes.

However, Kepler code is still inside the runtimes, so guinea pigs should be able to install the driver via NVCleanstall
Yeah this seems silly, the reason to remove old support is to trim the code, and debloat, seems petty if its just to debloat the inf's.

I suppose the fear is if they remove all old gen specific code then new bugs may get introduced.

I feel they need to add the new control panel in a way that doesnt require GFE or the store, some people debloat their OS, they dont use a microsoft account or run LTSC/Education.
P4-630Per Microsoft requirements, the NVIDIA Control Panel is no longer included in the driver package and is instead distributed exclusively through the Microsoft Store and seamlessly installed following the completion of the NVIDIA driver installation.

nvidia.custhelp.com/app/answers/detail/a_id/4733/~/nvidia-control-panel-windows-store-app
Wow I suspected it but didnt post it as had no proof, so the reason is Microsoft want to push people to the store and they enforcing it on developers?
Posted on Reply
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