Wednesday, January 12th 2022
The Power of AI Arrives in Upcoming NVIDIA Game-Ready Driver Release with Deep Learning Dynamic Super Resolution (DLDSR)
Among the broad range of new game titles getting support, we are in for a surprise. NVIDIA yesterday announced a feature list of its upcoming game-ready GeForce driver scheduled for public release on January 14th. According to the new blog post on NVIDIA's website, the forthcoming game-ready driver release will feature an AI-enhanced version of Dynamic Super Resolution (DSR), available in GeForce drivers for a while. The new AI-powered tech is, what the company calls, Deep Learning Dynamic Super Resolution or DLDSR shortly. It uses neural networks that require fewer input pixels and produces stunning image quality on your monitor.
Source:
NVIDIA
NVIDIAOur January 14th Game Ready Driver updates the NVIDIA DSR feature with AI. DLDSR (Deep Learning Dynamic Super Resolution) renders a game at higher, more detailed resolution before intelligently shrinking the result back down to the resolution of your monitor. This downsampling method improves image quality by enhancing detail, smoothing edges, and reducing shimmering.This suggests that the new DLDSR technology will require GeForce RTX graphics cards only, as they have Tensor cores. As far as GeForce GTX users, they are left with non-AI DSR scaling techniques. We have to wonder what the performance looks like on other titles, so be sure to stay tuned for more information and possible benchmarks coming from our review team.
DLDSR improves upon DSR by adding an AI network that requires fewer input pixels, making the image quality of DLDSR 2.25X comparable to that of DSR 4X, but with higher performance. DLDSR works in most games on GeForce RTX GPUs, thanks to their Tensor Cores.
16 Comments on The Power of AI Arrives in Upcoming NVIDIA Game-Ready Driver Release with Deep Learning Dynamic Super Resolution (DLDSR)
The performance is going to be interesting.
Also, upscaling to larger than native resolution is nice, but what if I want to play at native with a lower render resolution and DLDSR to gain some performance benefits? Would it be possible?
DLSS is cool tech, that has taken 3 years to get to "unbeatable", it was crap in the beginning, less we forget, and has only got good relatively recently, unless you want to ignore how blurry and full of artefacts it's been for 75% of its life, and was not available to use for a very long tome on more than a handful of games. Oh, and give the others a chance BTW, they got years to get "unbeatable".
For regular gaming, it's better to use AA at 1080p to smooth things out. Much lower performance hit.
Because for DLSS so far Nvidia is still shitting game ready drivers left and right, wherever it suits them.
If it works I will use it, DLSS 2.0 is pretty useful in some titles at high res so I am welcoming it and also hoping it might support window mode also.
It's sad really my Twin 1080Ti's in SLI use less power than a single 3080ti and still can push 100 fps in 4k gaming.