Tuesday, January 18th 2022

Microsoft to Acquire Activision Blizzard to Bring the Joy and Community of Gaming to Everyone, Across Every Device

With three billion people actively playing games today, and fueled by a new generation steeped in the joys of interactive entertainment, gaming is now the largest and fastest-growing form of entertainment. Today, Microsoft Corp. announced plans to acquire Activision Blizzard Inc., a leader in game development and interactive entertainment content publisher. This acquisition will accelerate the growth in Microsoft's gaming business across mobile, PC, console and cloud and will provide building blocks for the metaverse.

Microsoft will acquire Activision Blizzard for $95.00 per share, in an all-cash transaction valued at $68.7 billion, inclusive of Activision Blizzard's net cash. When the transaction closes, Microsoft will become the world's third-largest gaming company by revenue, behind Tencent and Sony. The planned acquisition includes iconic franchises from the Activision, Blizzard and King studios like "Warcraft," "Diablo," "Overwatch," "Call of Duty" and "Candy Crush," in addition to global eSports activities through Major League Gaming. The company has studios around the word with nearly 10,000 employees.
Bobby Kotick will continue to serve as CEO of Activision Blizzard, and he and his team will maintain their focus on driving efforts to further strengthen the company's culture and accelerate business growth. Once the deal closes, the Activision Blizzard business will report to Phil Spencer, CEO, Microsoft Gaming.

"Gaming is the most dynamic and exciting category in entertainment across all platforms today and will play a key role in the development of metaverse platforms," said Satya Nadella, chairman and CEO, Microsoft. "We're investing deeply in world-class content, community and the cloud to usher in a new era of gaming that puts players and creators first and makes gaming safe, inclusive and accessible to all."

"Players everywhere love Activision Blizzard games, and we believe the creative teams have their best work in front of them," said Phil Spencer, CEO, Microsoft Gaming. "Together we will build a future where people can play the games they want, virtually anywhere they want."

"For more than 30 years our incredibly talented teams have created some of the most successful games," said Bobby Kotick, CEO, Activision Blizzard. "The combination of Activision Blizzard's world-class talent and extraordinary franchises with Microsoft's technology, distribution, access to talent, ambitious vision and shared commitment to gaming and inclusion will help ensure our continued success in an increasingly competitive industry."

Mobile is the largest segment in gaming, with nearly 95% of all players globally enjoying games on mobile. Through great teams and great technology, Microsoft and Activision Blizzard will empower players to enjoy the most-immersive franchises, like "Halo" and "Warcraft," virtually anywhere they want. And with games like "Candy Crush," Activision Blizzard's mobile business represents a significant presence and opportunity for Microsoft in this fast-growing segment.

The acquisition also bolsters Microsoft's Game Pass portfolio with plans to launch Activision Blizzard games into Game Pass, which has reached a new milestone of over 25 million subscribers. With Activision Blizzard's nearly 400 million monthly active players in 190 countries and three billion-dollar franchises, this acquisition will make Game Pass one of the most compelling and diverse lineups of gaming content in the industry. Upon close, Microsoft will have 30 internal game development studios, along with additional publishing and esports production capabilities.

The transaction is subject to customary closing conditions and completion of regulatory review and Activision Blizzard's shareholder approval. The deal is expected to close in fiscal year 2023 and will be accretive to non-GAAP earnings per share upon close. The transaction has been approved by the boards of directors of both Microsoft and Activision Blizzard.
Source: Activision Blizzard
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215 Comments on Microsoft to Acquire Activision Blizzard to Bring the Joy and Community of Gaming to Everyone, Across Every Device

#101
WhoDecidedThat
RavenasI don’t like Microsoft buying up a bunch of IPs so they can load literally every game in to game pass “games as a service”.
I don't mind multiplayer titles being service since the servers for hosting the matches need to be maintained. Similarly to how we rent courts against a fee for sports like tennis/badminton/basketball/soccer/football. I do agree with you that single player titles shouldn't be a service. I bought Prototype (a 14 year old game) recently off Steam for like 3$. I have a lot of memories playing it. I don't want to buy a 2022 single player campaign game and have it disappear on me in 14 years.
RavenasIt’s pushing the market, rather than the market deciding naturally it wants to go there.
The market is going there naturally in my opinion. What are you going to do with a multiplayer title if the servers hosting its games don't exist? I do think a middle ground can be reached though. Let's take the example of Halo Infinite. Campaign + Multiplayer can stay on Gamepass for 2 years. And if anyone wants to play Infinite's single player campaign in 2025 they can pay for only the campaign and play it. Multiplayer will be discarded as the servers move on to the next Halo game. Is this not what is happening? Or do you wish that multiplayer games gave you the ability to host your own servers?

I am not very knowledgeable about all this since I am the only one in my friend/family circle who plays video games so I focus exclusively on single player campaigns.
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#102
windwhirl
lynx29all activision blizzard games on xbox game pass possibly too?
Ah, I meant for the Windows side of things.
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#103
Naito
The Wall Street Journal reportedthat, according to sources familiar with the plan, Kotick will be leaving the company once the Microsoft acquisition is complete. Let's hope this sticks

Bobby Kotick, Activision’s longtime CEO, is expected to leave after the deal closes, according to people familiar with those plans. Microsoft had said in its announcement Tuesday that Mr. Kotick “will continue to serve as CEO of Activision Blizzard,” and that after the deal closes “the Activision Blizzard business will report to Microsoft gaming chief Phil Spencer. ” But the companies have agreed that he will depart once the deal closes, the people said. - The Wall Street Journal Jan. 18, 2022
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#104
Space Lynx
Astronaut
NaitoThe Wall Street Journal reportedthat, according to sources familiar with the plan, Kotick will be leaving the company once the Microsoft acquisition is complete. Let's hope this sticks

Bobby Kotick, Activision’s longtime CEO, is expected to leave after the deal closes, according to people familiar with those plans. Microsoft had said in its announcement Tuesday that Mr. Kotick “will continue to serve as CEO of Activision Blizzard,” and that after the deal closes “the Activision Blizzard business will report to Microsoft gaming chief Phil Spencer. ” But the companies have agreed that he will depart once the deal closes, the people said. - The Wall Street Journal Jan. 18, 2022
leaving with a golden parachute I imagine too. lol

it won't matter if they change who is at the helm, their offerings just aren't good enough to compete anymore. I guess they can try their hand at some new IP's, but eh that's really really hard to pull off. that is one thing Sony is an expert at, M$ could try to model Sony on this front, but something tells me they won't pull it off based on history.

take god of war on pc now for example. massive massive margins on overwhelm pos reviews on steam. M$ just has not been able to pull that off for a single player game, and this is a 4 year old Sony game, lol
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#107
Ravenas
blanarahulI don't mind multiplayer titles being service since the servers for hosting the matches need to be maintained. Similarly to how we rent courts against a fee for sports like tennis/badminton/basketball/soccer/football. I do agree with you that single player titles shouldn't be a service. I bought Prototype (a 14 year old game) recently off Steam for like 3$. I have a lot of memories playing it. I don't want to buy a 2022 single player campaign game and have it disappear on me in 14 years.



The market is going there naturally in my opinion. What are you going to do with a multiplayer title if the servers hosting its games don't exist? I do think a middle ground can be reached though. Let's take the example of Halo Infinite. Campaign + Multiplayer can stay on Gamepass for 2 years. And if anyone wants to play Infinite's single player campaign in 2025 they can pay for only the campaign and play it. Multiplayer will be discarded as the servers move on to the next Halo game. Is this not what is happening? Or do you wish that multiplayer games gave you the ability to host your own servers?

I am not very knowledgeable about all this since I am the only one in my friend/family circle who plays video games so I focus exclusively on single player campaigns.
At what point was the market “naturally” going there? I don’t remember MS picking up moderate amounts of subscribers until they purchased Bethesda and then pairing that with a service that looks ridiculously cheap when compared to an Xbox Live subscription alone.

How many subscribers would they get minus Bethesda and minus Activision, and if Xbox didn’t require a subscription to play games online (subscription to play online is already a horrible proposition).

The actual Game Pass service is pushed so much when purchasing an Xbox it’s almost as if you didn’t know there was another option.

The PC storefront is pathetic in its current state. Many of the games have bugs at launch which aren’t present on Steam. Graphic APIs have no access to the executables because they are hidden behind the garden. The features are minimal at best, among those are modding and many many more.

I never said Subscription based games shouldn’t be allowed, but I am against forcing the entire market by buying developers and publishers out so they are forced to comply and convince customers it’s what they should do as well.
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#109
Space Lynx
Astronaut
MarsM4NDeath: $252.244.488

It's absolutely disgusting how money circulates in the upper sphere. :shadedshu:
Kotick could retire in multi-million mansion with a large sum in his bank still, and take that 252 million parachute, and divide it equally among all 9800 activision employees, for a one time bonus of 27 grand for each employee. that would allow everyone to buy a brand new 23 grand toyota corolla hybrid and give them reliable transportation for next 15 years while helping environment (just as a random example)

and Kotick would still be able to live a very comfortable multi-millionaire lifestyle on top of that.

what a ******* joke this world we live in is. lol, oh well. mother Earth will have the last laugh within two decades, wait and see. :)
Posted on Reply
#110
Unregistered
lynx29Kotick could retire in multi-million mansion with a large sum in his bank still, and take that 252 million parachute, and divide it equally among all 9800 activision employees, for a one time bonus of 27 grand for each employee. that would allow everyone to buy a brand new 23 grand toyota corolla hybrid and give them reliable transportation for next 15 years while helping environment (just as a random example)

and Kotick would still be able to live a very comfortable multi-millionaire lifestyle on top of that.

what a ******* joke this world we live in is. lol, oh well. mother Earth will have the last laugh within two decades, wait and see. :)
The mega rich don't give a fuck about no one but themselves. Between them all they could probably solve most poverty problems on this planet.
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#111
Space Lynx
Astronaut
TiggerThe mega rich don't give a fuck about no one but themselves. Between them all they could probably solve most poverty problems on this planet.
or at least put more money into RND to help solve climate issues, if nothing else.
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#112
trparky
lynx29or at least put more money into RND to help solve climate issues, if nothing else.
They don't care. Musk is in the works to build himself and his rich buddies a new place on Mars leaving this dead husk of a planet for us plebs. Reminds me of the movie Elysium.
Posted on Reply
#113
Regeneration
NGOHQ.COM
Good. I hate how Activision and Blizzard force everyone to use Battle.net for all their games.

Maybe now their games will be listed on other clients.
Posted on Reply
#114
trparky
RegenerationI hate how Activision and Blizzard force everyone to use Battle.net for all their games.
Why? I've never had a problem with the Battle.NET client.
Posted on Reply
#115
Regeneration
NGOHQ.COM
trparkyWhy? I've never had a problem with the Battle.NET client.
I prefer to have more options like Steam, Epic Games, Amazon then just Battle.net.
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#116
windwhirl
RegenerationI prefer to have more options like Steam, Epic Games, Amazon then just Battle.net.
Well, if this deal proceeds you'll likely not have to worry about Battle.net "for too long".

I imagine Microsoft is impatient to make it all exclusive to Xbox and Microsoft Store anyway.
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#117
trparky
windwhirlMicrosoft Store anyway.
You see, now that I wouldn't mind! Most of the time updating programs that have been downloaded and installed from the Windows Store is so easy and quick that I have to wonder why other developers don't adopt a similar way of doing things. Even the largest program that I have (iTunes, don't ask) updates in mere seconds as versus anything else that takes forever (comparatively speaking, of course).
Posted on Reply
#118
windwhirl
trparkyYou see, now that I wouldn't mind! Most of the time updating programs that have been downloaded and installed from the Windows Store is so easy and quick that I have to wonder why other developers don't adopt a similar way of doing things. Even the largest program that I have (iTunes, don't ask) updates in mere seconds as versus anything else that takes forever (comparatively speaking, of course).
Eh, an amount of people don't like it because it's walled off and is kinda a ghost program. You know you downloaded it, you know it's in your storage, but you can not touch it because it's in a system protected area and on top of that it's encrypted (or so I've heard).
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#119
trparky
Yeah, but Microsoft has updating programs from the Windows Store down to a freakin' science. As far as I can tell, it does what's commonly referred to as a delta patch where it examines what you already have and only downloads the changed parts whereas most other update routines requires a download of the whole freakin' package.

These developers really need to start understanding that not all of us have superfast Internet connections with unlimited data caps. Granted, I have unlimited data and 100 Mbps downstream to my house but not everyone has the luxury of living within 800 feet of an AT&T uVerse lawn fridge (VRAD). I have my Internet provided by two VDSL2 lines bonded together to provide 100 Mbps downstream.
Posted on Reply
#120
Unregistered
windwhirlEh, an amount of people don't like it because it's walled off and is kinda a ghost program. You know you downloaded it, you know it's in your storage, but you can not touch it because it's in a system protected area and on top of that it's encrypted (or so I've heard). That also means things like the Radeon profiles for games don't work.
They work

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#121
windwhirl
weekendgeekThey work

Well, it seems that I was wrong. Edited my comment.
weekendgeekThey work

Actually, one question? If you have a custom profile for a game, do you need to remake it every time the game receives an update?
Posted on Reply
#122
Unregistered
windwhirlWell, it seems that I was wrong. Edited my comment.


Actually, one question? If you have a custom profile for a game, do you need to remake it every time the game receives an update?
I haven't used any custom profiles with any Game Pass games, but I have noticed that sometime a new driver install will wipe out game history (time played and FPS history). I'll set something up for a game pass game and see if the settings are wiped when the game updates.

To be honest, I wasn't a big fan of the Game Pass model when it came out. Because it includes EA Play now in addition to the other assortment of games, it's actually a fair deal for me.

Microsoft also makes their exclusives (Halo, Forza, Flight Sim) available at launch through Steam now.

**Edit** - I was wrong, I do have some custom settings per game, just not sure when the last time was the game updated. I'll keep a watch on it
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#123
Totally
RavenasI don’t like Microsoft buying up a bunch of IPs so they can load literally every game in to game pass “games as a service”. It’s pushing the market, rather than the market deciding naturally it wants to go there. This could be the only reason regulators shoot this down.
I don't see this being any different from how Neflix came about. They're just copying that strat but instead of movies it's video games.
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#124
AusWolf
What will happen to uPlay? Everybody who loved it will miss it dearly. All 4 of them.
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#125
trparky
AusWolfWhat will happen to uPlay? Everybody who loved it will miss it dearly. All 4 of them.
Wait. Wut?
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