Sunday, March 26th 2023
Intel Arc "Battlemage" to Double Shader Count, Pack Larger Caches, Use TSMC 4 nm
Intel's next-generation Arc "Battlemage" GPU is expected to numerically-double its shader counts, according to a report by RedGamingTech. The largest GPU from the Arc "Battlemage" series, the "BMG-G10," aims to power SKUs that compete in the performance segment. The chip is expected to be built on a TSMC 4 nm-class EUV node, similar to NVIDIA's GeForce "Ada" GPUs, and have a die-size similar to that of the "AD103" silicon powering the GeForce RTX 4080.
Among the juiciest bits from this report are that the top "Battlemage" chip will see its Xe Core count doubled to 64, up from 32 on the top "Alchemist" part. This would see its execution unit (EU) count doubled to 1,024, and unified shader counts at 8,192. Intel is expected to give the chip clock speeds in excess of 3.00 GHz. The Xe Cores themselves could see several updates, including IPC uplifts, and support for new math formats. The memory sub-system is expected to see an overhaul, with a large 48 MB on-die L2 cache. While the memory bus is unchanged at 256-bit wide, the memory speed could see a significant increase up from the 16-17.5 Gbps on the Arc A770. As for when customers can actually expect products, the RedGamingTech report puts launch of the Arc "Battlemage" series at no sooner than Q2-2024. The company is expected to launch refreshed "Alchemist+" GPUs in 2023.
Sources:
RedGamingTech (YouTube), VideoCardz
Among the juiciest bits from this report are that the top "Battlemage" chip will see its Xe Core count doubled to 64, up from 32 on the top "Alchemist" part. This would see its execution unit (EU) count doubled to 1,024, and unified shader counts at 8,192. Intel is expected to give the chip clock speeds in excess of 3.00 GHz. The Xe Cores themselves could see several updates, including IPC uplifts, and support for new math formats. The memory sub-system is expected to see an overhaul, with a large 48 MB on-die L2 cache. While the memory bus is unchanged at 256-bit wide, the memory speed could see a significant increase up from the 16-17.5 Gbps on the Arc A770. As for when customers can actually expect products, the RedGamingTech report puts launch of the Arc "Battlemage" series at no sooner than Q2-2024. The company is expected to launch refreshed "Alchemist+" GPUs in 2023.
44 Comments on Intel Arc "Battlemage" to Double Shader Count, Pack Larger Caches, Use TSMC 4 nm
this numbers today haven't good. Probably be equal or higher than RTX 4080. But after around 15 months when N4 isn't bleeding edge process... ;)
"In addition, TSMC plans to launch 4nm (N4) technology, an enhanced version of N5 technology"
According to TSMC, it is both 4nm and an enhanced version of their 5nm.
I do wish this thread was locked until we have post-Raja Press Release from Intel about Arc commitment and roadmap.
i can't wait to see if Battlemage will have some "fight" in it, as Alchemist did not have much "alchemy" in it (tho i still would like a LP A380 (although i would regret it since the rig i would put it in has no ReBAR) or even an ACER Predator Bifrost A770 16gb (even tho i loathe Acer that one is way more sexier than a A770 Limited [glue allover] Edition )
go for it INTEL! bring the price of the Powercolor Red Devil RX 7900 XTX bellow the 1067chf/$ it is now... oh, wait ... okay then i would be fine if it's about the RX 8900 XTX then ...
edit, @Dristun RDNA2 soared after he got off ... but if it's due to him ... wow, just wow ... :D kudos to him then.
I mean, while everybody is fighting over fab capacity, they'd just produce smaller chips that the market with buy in the blink of an eye if we knew they have proper software support. Intel managed to come up with intriguing stuff in the form of XeSS and their video capabilities are usually top-notch. But who in their right mind would a video card from Intel when it costs about the same as an equivalent card from the established GPU makers, when Intel's drivers have the bugs they had on launch?
A kick in the backside is not enough these days... a double whammy to the balls too. Make em squeal until they fall to their knees before their mugged masters (the consumer). Nah, can't see it happening to be honest. As soon as intel gets a whiff at the top they're gonna join forces to milk the sheep. Is it just me, or is there a strong possibility for the big players scheming together. Makes good business sense.
Maybe that double shader count is an enchantment?? ;)