Friday, April 21st 2023
Diablo IV Final Beta Test Announced, Server Slam Event Starting May 12
HELP US GEAR UP FOR LAUNCH DURING THE DIABLO IV SERVER SLAM - Calling all wanderers! In preparation for the launch of Diablo IV on June 6, we must enlist your demon-cleansing services for one final task: Server Slam. From May 12, 12 p.m.-May 14, 12 p.m. PDT, everyone can come to Sanctuary's defense on Windows PC, Xbox Series X|S, Xbox One, PlayStation 5, and PlayStation 4—along with couch co-op for consoles and cross-play and cross-progression for all platforms—against the armies of the Burning Hells to help us test the durability of our servers.
WHAT TO EXPECT DURING SERVER SLAM
Server Slam will give players one final weekend in Hell to experience a fraction of what Diablo IV has to offer, while simultaneously testing the capabilities of our servers prior to launch. The Prologue and entirety of Act I will be your canvas to paint with the remains of slain demons. Fractured Peaks, the first Zone, is yours to navigate as you please. Traverse its rugged landscape as Barbarian, Druid, Necromancer, Rogue, or Sorcerer, unleashing devastating power upon foes, and honing your unique skillset in the process.For those who played during our Early Access and Open Beta weekends, these details may seem familiar—however, there are a few nuances we're ushering in with Server Slam.
Our latest Diablo IV Developer Update Livestream may have concluded, but you can catch up on hellish new insights about the game through the below video on demand. Today, we were joined by game director Joe Shely, associate game director Joseph Piepiora, and associate director of community Adam Fletcher—accompanied by special guest host Rhykker.
This group of Diablo experts shed some light on endgame offerings, elaborated on changes made to Classes and dungeons because of player feedback and gameplay data, and held a live Q&A session where players fielded questions directly to our developers. Be Prepared to Enter Hell's Gates.
If you have not already pre-purchased the Diablo IV Ultimate Edition for your platform of choice and want triumph over Lilith's legions with up to 4 days of Early Access to launch, visit the shop.
Thank you for getting us ready for launch!
The Diablo IV Team
Source:
Blizzard News
WHAT TO EXPECT DURING SERVER SLAM
Server Slam will give players one final weekend in Hell to experience a fraction of what Diablo IV has to offer, while simultaneously testing the capabilities of our servers prior to launch. The Prologue and entirety of Act I will be your canvas to paint with the remains of slain demons. Fractured Peaks, the first Zone, is yours to navigate as you please. Traverse its rugged landscape as Barbarian, Druid, Necromancer, Rogue, or Sorcerer, unleashing devastating power upon foes, and honing your unique skillset in the process.For those who played during our Early Access and Open Beta weekends, these details may seem familiar—however, there are a few nuances we're ushering in with Server Slam.
- Any character progress made during the Early Access and Open Beta weekends will not carry over to Server Slam. Additionally, any character progress made during Server Slam will not carry over to launch.
- Players may level up their characters to Level 20, after which you will cease to gain Ability Points, but can continue to slay demons and earn alluring gear.
- The Legendary Item drop rate has been altered to reflect the drop rate that will be present in the launch version of Diablo IV.
- The version of Diablo IV available during Server Slam will include all the bug fixes and updates detailed in our Open Beta Retrospective blog.
Our latest Diablo IV Developer Update Livestream may have concluded, but you can catch up on hellish new insights about the game through the below video on demand. Today, we were joined by game director Joe Shely, associate game director Joseph Piepiora, and associate director of community Adam Fletcher—accompanied by special guest host Rhykker.
This group of Diablo experts shed some light on endgame offerings, elaborated on changes made to Classes and dungeons because of player feedback and gameplay data, and held a live Q&A session where players fielded questions directly to our developers. Be Prepared to Enter Hell's Gates.
If you have not already pre-purchased the Diablo IV Ultimate Edition for your platform of choice and want triumph over Lilith's legions with up to 4 days of Early Access to launch, visit the shop.
Thank you for getting us ready for launch!
The Diablo IV Team
18 Comments on Diablo IV Final Beta Test Announced, Server Slam Event Starting May 12
just a bit too pricey for me, so i don't think i will. i just want it for the single player campaign sigh...
According to the game's director the campaign is around 35 hours long. 'take it with a grain of salt ofc but based on the beta that was only ACT 1 I can see this being true for the first playthrough'
I don't blast through content - I will explore every nook and cranny, so I am expecting at least 80 hours of game play. That makes the cost less than $1USD per hour played.
Also you must be really slow at beating games even the Developer said 35 hours which usually mean 20 hours I beat the first area in the beta story missions and most the side mission in about 3 hours on a wizard and Necro so unless the other acts have way more content not sure how It will take that long I bet 10-15 hours max.
I guess the first act could have way more content at release but I doubt it.
AFA multi-player, you have the Fields of Hatred & World Boss fights - that is it.
The closest thing to an MMO that I play is D : ($). That has about as much multiplayer fun as I care for.
I have no problem with $70 for this or feeling like I'll get my money's worth even skipping end game. I'm sure it'll take me 60-70 hours for the first play-through.
I still would have a hard time recommending this game to someone who is only going to play by themselves and the campaign only now if they are going to play with friends and do some of the group stuff sure.
The best part of Diablo has and always will be the endgame I am hoping the story is better in this entry vs previous ones though.
no thanks.
:toast:
I've did all of the side missions and explored most of the map/dungeons and did some experimenting with builds/legendary powers.
Sadly I've missed out on all of the World boss spawn times and I did not have more time to play the beta so thats something I still have to try.
When I first time play a game I also take my time with it but after that its all about end game/seasons/builds and farming for me in this genre.
I could care less about multiplayer anything